Player Matchup

Ares
Ares
Bronze I
Austin36
Ares
Bronze I
Level 122
God Stats
6W - 3L
1,500 SR
Queue Stats
237W - 265L
974 MMR
Solo
Janus
Janus
Silver II
ChuckSlaps
Janus
Silver II
Level 102
God Stats
1W - 4L
1,534 SR
Queue Stats
79W - 102L
1,110 MMR
Solo
Thanatos
Thanatos
Silver II
Lecarbattles
Thanatos
Silver II
Level 67
God Stats
4W - 6L
1,540 SR
Queue Stats
27W - 43L
1,193 MMR
Solo
Medusa
Medusa
Silver I
NoKahunas
Medusa
Silver I
Level 101
God Stats
5W - 7L
1,277 SR
Queue Stats
849W - 875L
961 MMR
Solo
Khepri
Khepri
Silver IV
Pdiddles
Khepri
Silver IV
Level 86
God Stats
2W - 3L
1,492 SR
Queue Stats
18W - 25L
987 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 96
1,469 SR
1,045 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 101
1,356 SR
1,045 MMR
Atlas
Atlas
Silver V
Adversity3rd
Atlas
Silver V
Level 81
God Stats
4W - 3L
1,140 SR
Queue Stats
178W - 195L
939 MMR
Solo
Scylla
Scylla
Bronze IV
Dimisn
Scylla
Bronze IV
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,179 MMR
Solo
Chernobog
Chernobog
Silver III
HappyMeul
Chernobog
Silver III
Level 132
God Stats
19W - 13L
1,291 SR
Queue Stats
70W - 74L
1,202 MMR
Solo
Achilles
Achilles
Silver II
aceitecloverCR
Achilles
Silver II
Level 81
God Stats
3W - 4L
1,320 SR
Queue Stats
39W - 53L
923 MMR
Solo
Camazotz
Camazotz
Silver V
hamstersmash101
Camazotz
Silver V
Level 76
God Stats
2W - 3L
1,531 SR
Queue Stats
19W - 32L
980 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
1 / 4 / 1
7,711
428
4,474
13,508
11,743
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Janus
15
1 / 5 / 2
8,694
483
10,195
8,606
2,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Lecarbattles
Thanatos
13
1 / 6 / 3
7,987
444
7,380
13,995
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
NoKahunas
Medusa
16
1 / 2 / 0
9,343
519
7,115
8,957
2,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
Pdiddles
Khepri
10
1 / 4 / 0
7,289
405
3,830
12,195
9,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
GebGilgameshBastetThoth

VS

Bans
CliodhnaFenrirArtioMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 15
10,030
557
5,522
14,625
9,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Dimisn
Scylla
16
8 / 3 / 3
10,818
601
8,950
12,004
3,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
HappyMeul
Chernobog
18
5 / 1 / 10
11,629
646
12,445
13,652
5,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Achilles
14
4 / 0 / 6
9,745
541
8,401
13,050
11,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
14
3 / 1 / 7
9,533
530
7,015
16,910
4,899
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
62
5
Kills
21
21
Deaths
6
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
1
15
8.5
L
Ares
1
4
1
0.38
L
Janus
1
5
2
0.4
W
Scylla
Dimisn
Scylla
8
3
3
3.17
W
Chernobog
HappyMeul
Chernobog
5
1
10
10
L
Thanatos
Lecarbattles
Thanatos
1
6
3
0.42
L
Medusa
NoKahunas
Medusa
1
2
0
0.5
L
Khepri
Pdiddles
Khepri
1
4
0
0.25
W
Achilles
4
0
6
7
W
Camazotz
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,994
Damage
42,333
57,261
Taken
70,241
30,655
Mitigated
33,922
14,552
Healing
28,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,522
2,343
3,834
5,018
14,625
9,549
240
4,785
9,718
20,800
0
L
Ares
4,474
118
0
1,955
13,508
11,743
480
3,227
9,623
27,147
0
L
Janus
10,195
403
0
1,421
8,606
2,409
0
3,168
5,229
66,321
0
W
Scylla
Dimisn
Scylla
8,950
1,408
0
1,673
12,004
3,055
672
3,969
8,035
72,911
0
W
Chernobog
HappyMeul
Chernobog
12,445
7,101
0
6,808
13,652
5,124
1,374
2,805
10,805
0
96,606
L
Thanatos
Lecarbattles
Thanatos
7,380
1,566
0
6,894
13,995
4,724
0
3,736
10,071
0
56,499
L
Medusa
NoKahunas
Medusa
7,115
2,818
0
2,109
8,957
2,342
76
1,224
7,668
0
71,254
L
Khepri
Pdiddles
Khepri
3,830
409
285
1,888
12,195
9,437
0
3,103
8,763
14,122
0
W
Achilles
8,401
2,534
0
1,703
13,050
11,295
867
4,515
8,127
2,148
39,407
W
Camazotz
7,015
2,298
0
9,511
16,910
4,899
1,133
5,139
11,771
0
51,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,024
Gold Earned
51,755
408
Minions Killed
438
0
Camps Cleared
0
1,664,021
Distance Traveled
1,825,432
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
10,030
557
18
1
0
361,461
5
L
Ares
7,711
428
38
2
0
255,071
0
L
Janus
8,694
483
123
7
0
348,639
5
W
Scylla
10,818
601
120
7
0
330,288
5
W
Chernobog
11,629
646
166
9
0
359,033
4
L
Thanatos
7,987
444
79
4
0
389,698
11
L
Medusa
9,343
519
140
8
0
332,083
5
L
Khepri
7,289
405
28
2
0
338,530
3
W
Achilles
9,745
541
70
4
0
375,600
0
W
Camazotz
9,533
530
64
4
0
399,050
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role