Player Matchup

Ymir
Ymir
 
Ymir
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
CuBbYxStArZ
Izanami
Level 44
God Stats
67W - 56L
1,402 SR
Queue Stats
477W - 483L
1,585 Elo+
Party 3
Anubis
Anubis
iamMFO32
Anubis
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
13W - 12L
1,291 Elo+
Party 1
Horus
Horus
ih8MFO
Horus
Level 63
God Stats
10W - 7L
1,417 SR
Queue Stats
110W - 90L
1,517 Elo+
Party 1
Arachne
Arachne
jimmy513440
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,317 Elo+
Party 1
Team Averages
Level 58
1,464 SR
1,442 Elo+

VS

Team Averages
Level 87
1,548 SR
1,559 Elo+
Fenrir
Fenrir
FiFmAtZ99
Fenrir
Level 105
God Stats
10W - 9L
1,679 SR
Queue Stats
180W - 120L
1,659 Elo+
Party 2
Nox
Nox
lamax01
Nox
Level 149
God Stats
8W - 8L
1,500 SR
Queue Stats
328W - 254L
1,587 Elo+
Party 2
Sobek
Sobek
sebastians_g
Sobek
Level 123
God Stats
9W - 4L
1,813 SR
Queue Stats
99W - 82L
1,655 Elo+
Party 2
Vamana
Vamana
sukali02
Vamana
Level 20
God Stats
1W - 2L
1,354 SR
Queue Stats
278W - 197L
1,598 Elo+
Party 2
Sol
Sol
xXLeperMessiahXx
Sol
Level 39
God Stats
5W - 0L
1,393 SR
Queue Stats
202W - 180L
1,294 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
3 / 0 / 5
6,574
598
4,428
7,482
5,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
CuBbYxStArZ
Izanami
10
3 / 1 / 4
6,032
548
6,202
5,095
1,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Anubis
iamMFO32
Anubis
10
3 / 2 / 1
5,661
515
3,909
5,273
2,240
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Horus
ih8MFO
Horus
8
0 / 1 / 2
4,614
419
648
3,941
1,432
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
jimmy513440
Arachne
8
0 / 4 / 3
4,780
435
1,424
5,109
1,272
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FiFmAtZ99
Fenrir
10
2 / 2 / 2
6,191
563
2,229
6,578
1,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nox
13
2 / 1 / 0
7,164
651
4,693
4,494
1,508
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 1
5,156
469
3,808
9,974
5,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vamana
sukali02
Vamana
13
4 / 0 / 0
7,801
709
3,094
4,322
2,853
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 2 / 0
5,641
513
2,284
7,019
1,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
11
9
Kills
8
8
Deaths
9
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
0
5
5.5
L
Izanami
CuBbYxStArZ
Izanami
3
1
4
5
W
Fenrir
FiFmAtZ99
Fenrir
2
2
2
1.5
L
Anubis
iamMFO32
Anubis
3
2
1
1.75
L
Horus
ih8MFO
Horus
0
1
2
1
L
Arachne
jimmy513440
Arachne
0
4
3
0.38
W
Nox
2
1
0
2
W
0
4
1
0.13
W
Vamana
sukali02
Vamana
4
0
0
4
W
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,611
Damage
16,108
26,900
Taken
32,387
11,829
Mitigated
12,905
5,854
Healing
9,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
4,428
1,810
262
1,175
7,482
5,326
130
3,743
3,739
17,958
0
L
Izanami
CuBbYxStArZ
Izanami
6,202
4,733
0
2,096
5,095
1,559
746
1,725
3,370
0
30,502
W
Fenrir
FiFmAtZ99
Fenrir
2,229
261
0
2,009
6,578
1,744
0
2,376
4,202
0
28,940
L
Anubis
iamMFO32
Anubis
3,909
290
0
1,212
5,273
2,240
0
2,378
2,895
28,490
0
L
Horus
ih8MFO
Horus
648
345
0
864
3,941
1,432
0
1,236
2,705
0
11,706
L
Arachne
jimmy513440
Arachne
1,424
1,299
0
245
5,109
1,272
0
805
4,304
0
15,568
W
Nox
4,693
321
0
341
4,494
1,508
772
1,234
3,260
49,602
0
W
3,808
503
85
2,109
9,974
5,415
0
3,086
6,888
10,773
2,160
W
Vamana
sukali02
Vamana
3,094
842
0
1,750
4,322
2,853
288
292
4,030
0
48,221
W
2,284
926
0
2,952
7,019
1,385
520
1,349
5,670
29,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,661
Gold Earned
31,953
184
Minions Killed
359
0
Camps Cleared
0
973,370
Distance Traveled
1,044,725
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,574
598
30
3
0
201,034
1
L
Izanami
6,032
548
58
5
0
210,937
2
W
Fenrir
6,191
563
62
6
0
224,029
1
L
Anubis
5,661
515
48
4
0
183,865
2
L
Horus
4,614
419
15
1
0
142,259
1
L
Arachne
4,780
435
33
3
0
235,275
2
W
Nox
7,164
651
118
11
0
209,874
4
W
Sobek
5,156
469
13
1
0
199,043
1
W
Vamana
7,801
709
107
10
0
225,580
1
W
Sol
5,641
513
59
5
0
186,199
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role