Player Matchup

Vamana
Vamana
CoSiOZz_YT
Vamana
Level 101
God Stats
10W - 7L
1,347 SR
Queue Stats
179W - 165L
1,569 Elo+
Party 2
Sol
Sol
alba_rm_06
Sol
Level 29
God Stats
7W - 3L
1,629 SR
Queue Stats
25W - 29L
1,581 Elo+
Party 2
Horus
Horus
kstdok
Horus
Level 79
God Stats
0W - 2L
1,294 SR
Queue Stats
133W - 142L
1,559 Elo+
Party 2
Ganesha
Ganesha
lucasbolita
Ganesha
Level 120
God Stats
0W - 2L
1,233 SR
Queue Stats
14W - 17L
1,612 Elo+
Party 2
Rama
Rama
raulapd4706
Rama
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 51L
1,458 Elo+
Party 2
Team Averages
Level 86
1,400 SR
1,556 Elo+

VS

Team Averages
Level 88
1,407 SR
1,518 Elo+
Ra
Ra
COPsuperSTAR
Ra
Level 106
God Stats
1W - 1L
1,279 SR
Queue Stats
104W - 73L
1,582 Elo+
Party 1
Charybdis
Charybdis
Hoozier31
Charybdis
Level 123
God Stats
4W - 6L
1,243 SR
Queue Stats
159W - 157L
1,178 Elo+
Solo
Thanatos
Thanatos
Itamienjin
Thanatos
Level 28
God Stats
6W - 5L
1,500 SR
Queue Stats
91W - 51L
1,722 Elo+
Party 1
Jormungandr
Jormungandr
PlaqueDoctor-049
Jormungandr
Level 68
God Stats
51W - 28L
1,514 SR
Queue Stats
78W - 48L
1,553 Elo+
Party 1
Sylvanus
Sylvanus
SmokyFirefly
Sylvanus
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 69L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
CoSiOZz_YT
Vamana
16
4 / 9 / 3
10,490
500
11,259
22,980
10,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 12 / 2
9,307
443
8,247
17,740
6,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Horus
kstdok
Horus
14
2 / 4 / 2
9,597
457
9,348
25,632
23,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Ganesha
lucasbolita
Ganesha
14
0 / 8 / 11
9,956
474
10,117
24,131
23,466
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
6 / 9 / 3
9,439
449
18,091
23,806
9,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
9 / 5 / 18
11,784
561
25,296
14,889
6,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
Hoozier31
Charybdis
18
9 / 3 / 13
12,691
604
14,237
14,757
5,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Itamienjin
Thanatos
19
18 / 3 / 8
13,171
627
18,735
18,779
8,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jormungandr
PlaqueDoctor-049
Jormungandr
18
4 / 0 / 11
11,795
562
22,973
18,971
20,846
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
SmokyFirefly
Sylvanus
14
2 / 3 / 18
10,298
490
11,904
25,406
32,537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
110
14
Kills
42
42
Deaths
14
21
Assists
68
Player
Kills
Deaths
Assists
KDA
W
9
5
18
3.6
L
Vamana
CoSiOZz_YT
Vamana
4
9
3
0.61
W
Charybdis
Hoozier31
Charybdis
9
3
13
5.17
W
Thanatos
Itamienjin
Thanatos
18
3
8
7.33
W
Jormungandr
PlaqueDoctor-049
Jormungandr
4
0
11
9.5
W
Sylvanus
SmokyFirefly
Sylvanus
2
3
18
3.67
L
2
12
2
0.25
L
Horus
kstdok
Horus
2
4
2
0.75
L
Ganesha
lucasbolita
Ganesha
0
8
11
0.69
L
6
9
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,062
Damage
93,145
114,289
Taken
92,802
72,888
Mitigated
72,989
33,582
Healing
52,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,296
2,287
4,023
5,192
14,889
6,116
1,363
5,209
9,565
71,005
0
L
Vamana
CoSiOZz_YT
Vamana
11,259
4,004
0
5,565
22,980
10,877
0
10,110
12,616
0
58,849
W
Charybdis
Hoozier31
Charybdis
14,237
8,418
0
4,903
14,757
5,211
1,873
4,464
10,211
0
103,396
W
Thanatos
Itamienjin
Thanatos
18,735
7,129
0
18,156
18,779
8,279
2,918
2,442
16,205
0
77,407
W
Jormungandr
PlaqueDoctor-049
Jormungandr
22,973
4,258
0
6,239
18,971
20,846
1,039
3,097
15,272
79,124
0
W
Sylvanus
SmokyFirefly
Sylvanus
11,904
3,481
4,819
9,594
25,406
32,537
0
5,705
19,464
23,067
0
L
8,247
2,382
0
3,429
17,740
6,296
0
8,181
9,267
42,370
5,640
L
Horus
kstdok
Horus
9,348
3,042
1,820
8,064
25,632
23,178
0
15,934
9,464
0
44,094
L
Ganesha
lucasbolita
Ganesha
10,117
982
227
4,431
24,131
23,466
0
11,719
12,146
38,587
345
L
18,091
13,743
1,146
8,900
23,806
9,071
110
13,204
10,465
0
62,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,789
Gold Earned
59,739
396
Minions Killed
493
0
Camps Cleared
0
1,847,161
Distance Traveled
2,000,188
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,784
561
107
5
0
401,926
2
L
Vamana
10,490
500
92
4
0
418,141
0
W
Charybdis
12,691
604
122
6
0
373,921
3
W
Thanatos
13,171
627
121
6
0
436,848
2
W
Jormungandr
11,795
562
122
6
0
421,078
1
W
Sylvanus
10,298
490
21
1
0
366,415
0
L
Sol
9,307
443
82
4
0
346,556
0
L
Horus
9,597
457
81
4
0
388,360
1
L
Ganesha
9,956
474
38
2
0
360,167
1
L
Rama
9,439
449
103
5
0
333,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role