Player Matchup

Gilgamesh
Gilgamesh
Gold IV
Voidhorizon8
Gilgamesh
Gold IV
Level 116
God Stats
30W - 23L
1,753 SR
Queue Stats
129W - 130L
1,546 MMR
Party 1
Agni
Agni
Gold IV
Voyient
Agni
Gold IV
Level 105
God Stats
8W - 6L
1,610 SR
Queue Stats
128W - 124L
1,546 MMR
Party 1
Neith
Neith
Gold IV
Wisco Lyfe
Neith
Gold IV
Level 106
God Stats
20W - 24L
1,591 SR
Queue Stats
30W - 37L
1,301 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 109
1,651 SR
1,465 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 79
1,377 SR
1,462 MMR
Ah Puch
Ah Puch
Silver II
EmperorGrizzle
Ah Puch
Silver II
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
208W - 269L
1,266 MMR
Solo
Da Ji
Da Ji
Bronze III
PolarIce287
Da Ji
Bronze III
Level 86
God Stats
0W - 1L
1,258 SR
Queue Stats
2W - 5L
1,521 MMR
Party 2
Odin
Odin
Bronze III
TSD157
Odin
Bronze III
Level 47
God Stats
2W - 3L
1,373 SR
Queue Stats
2W - 4L
1,600 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Voidhorizon8
Gilgamesh
19
9 / 3 / 8
13,772
725
18,861
19,023
19,781
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Agni
Voyient
Agni
18
6 / 4 / 7
12,829
675
19,422
10,928
4,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Neith
18
5 / 4 / 7
12,694
668
10,316
16,240
6,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
ZeusIzanamiAtlasSkadiBastet

VS

Bans
PoseidonBacchusChronosKhepriAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 6 / 6
12,353
650
14,274
18,354
15,999
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 10 / 4
12,714
669
10,700
19,286
9,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odin
TSD157
Odin
18
3 / 4 / 6
12,368
651
9,167
19,285
13,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
27
20
Kills
11
11
Deaths
20
22
Assists
16
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
4
10
4
0.6
L
Odin
TSD157
Odin
3
4
6
1.5
W
Gilgamesh
Voidhorizon8
Gilgamesh
9
3
8
4.33
W
Agni
Voyient
Agni
6
4
7
2.38
W
Neith
5
4
7
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,599
Damage
34,141
46,191
Taken
56,925
30,532
Mitigated
39,009
12,677
Healing
11,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,274
274
51
5,960
18,354
15,999
0
3,230
15,124
50,517
0
L
10,700
3,095
362
2,203
19,286
9,494
0
6,147
13,063
0
30,285
L
Odin
TSD157
Odin
9,167
1,380
180
3,039
19,285
13,516
0
10,616
8,665
6,935
21,747
W
Gilgamesh
Voidhorizon8
Gilgamesh
18,861
6,470
0
3,601
19,023
19,781
414
5,042
13,311
0
51,694
W
Agni
Voyient
Agni
19,422
1,079
0
1,106
10,928
4,115
1,103
3,787
6,782
47,544
0
W
Neith
10,316
6,253
284
7,686
16,240
6,636
714
7,463
8,668
0
51,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,295
Gold Earned
37,435
232
Minions Killed
139
7
Camps Cleared
7
992,335
Distance Traveled
875,651
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
12,353
650
68
4
1
279,040
1
L
Da Ji
12,714
669
34
2
6
253,734
3
L
Odin
12,368
651
37
2
0
342,877
1
W
Gilgamesh
13,772
725
55
3
1
339,226
1
W
Agni
12,829
675
78
4
3
331,939
1
W
Neith
12,694
668
99
5
3
321,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role