Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bronze III
AlbedoGEN
Ah Muzen Cab
Bronze III
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,500 MMR
Solo
Janus
Janus
Silver I
Craster-Snow
Janus
Silver I
Level 127
God Stats
8W - 4L
1,640 SR
Queue Stats
70W - 75L
1,503 MMR
Solo
Hun Batz
Hun Batz
Bronze III
JonJinx
Hun Batz
Bronze III
Level 145
God Stats
0W - 2L
1,711 SR
Queue Stats
20W - 22L
1,500 MMR
Party 2
Cu Chulainn
Cu Chulainn
Bronze III
ppPedroPaulo
Cu Chulainn
Bronze III
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 MMR
Solo
Artio
Artio
Bronze III
xSaSy
Artio
Bronze III
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,500 MMR
Party 2
Team Averages
Bronze II
Bronze II
Average Tier
Level 113
1,570 SR
1,501 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 133
1,570 SR
1,499 MMR
Tsukuyomi
Tsukuyomi
Gold II
Five Sheet Pete
Tsukuyomi
Gold II
Level 146
God Stats
11W - 11L
1,558 SR
Queue Stats
389W - 384L
1,491 MMR
Solo
Scylla
Scylla
Bronze III
IFooJan
Scylla
Bronze III
Level 159
God Stats
8W - 4L
1,426 SR
Queue Stats
63W - 51L
1,508 MMR
Party 1
Nemesis
Nemesis
Silver II
TurnOutForWhat
Nemesis
Silver II
Level 133
God Stats
4W - 4L
1,500 SR
Queue Stats
97W - 96L
1,511 MMR
Solo
Ares
Ares
Silver III
less_abled_one
Ares
Silver III
Level 68
God Stats
6W - 2L
1,620 SR
Queue Stats
18W - 20L
1,478 MMR
Solo
Medusa
Medusa
Bronze III
zCrystallize-
Medusa
Bronze III
Level 160
God Stats
4W - 3L
1,746 SR
Queue Stats
154W - 100L
1,508 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AlbedoGEN
Ah Muzen Cab
8
1 / 5 / 0
5,308
483
4,841
8,418
1,696
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 2 / 0
5,891
536
3,657
4,392
1,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
JonJinx
Hun Batz
11
2 / 1 / 1
6,722
611
4,372
6,980
2,217
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
ppPedroPaulo
Cu Chulainn
8
0 / 6 / 2
5,453
496
2,977
8,654
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Artio
xSaSy
Artio
9
1 / 2 / 1
5,694
518
1,754
5,676
2,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
CliodhnaBastetSolAthena

VS

Bans
GilgameshLokiChaacGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Five Sheet Pete
Tsukuyomi
12
4 / 2 / 3
7,373
670
8,142
7,614
5,082
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Scylla
IFooJan
Scylla
12
3 / 1 / 0
6,531
594
3,011
4,920
1,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 1 / 1
6,888
626
3,250
6,923
2,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 3
6,323
575
2,577
6,990
4,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
4 / 1 / 2
7,523
684
7,714
7,313
2,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
5
Kills
16
16
Deaths
6
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
AlbedoGEN
Ah Muzen Cab
1
5
0
0.2
L
1
2
0
0.5
W
Tsukuyomi
Five Sheet Pete
Tsukuyomi
4
2
3
2.75
W
Scylla
IFooJan
Scylla
3
1
0
3
L
Hun Batz
JonJinx
Hun Batz
2
1
1
2.5
W
3
1
1
3.5
W
2
1
3
3.5
L
Cu Chulainn
ppPedroPaulo
Cu Chulainn
0
6
2
0.17
L
Artio
xSaSy
Artio
1
2
1
0.75
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,601
Damage
24,694
34,120
Taken
33,760
13,153
Mitigated
14,976
5,356
Healing
9,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
AlbedoGEN
Ah Muzen Cab
4,841
1,205
0
1,448
8,418
1,696
0
503
7,915
0
28,863
L
3,657
120
0
236
4,392
1,134
0
2,167
2,225
31,469
0
W
Tsukuyomi
Five Sheet Pete
Tsukuyomi
8,142
1,807
101
3,005
7,614
5,082
0
681
6,436
0
42,187
W
Scylla
IFooJan
Scylla
3,011
489
0
1,000
4,920
1,356
0
1,438
3,278
39,905
0
L
Hun Batz
JonJinx
Hun Batz
4,372
1,677
0
430
6,980
2,217
0
468
6,512
0
36,734
W
3,250
1,101
0
470
6,923
2,157
0
283
6,632
0
46,966
W
2,577
515
180
1,829
6,990
4,102
98
2,262
4,608
18,693
0
L
Cu Chulainn
ppPedroPaulo
Cu Chulainn
2,977
460
0
1,417
8,654
5,258
0
1,068
7,586
0
18,572
L
Artio
xSaSy
Artio
1,754
215
176
1,649
5,676
2,848
0
1,382
4,294
9,325
0
W
7,714
3,211
0
2,992
7,313
2,279
464
443
6,866
0
55,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,068
Gold Earned
34,638
225
Minions Killed
405
0
Camps Cleared
0
1,144,685
Distance Traveled
1,152,845
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,308
483
51
5
0
209,347
3
L
Janus
5,891
536
59
5
0
229,772
5
W
Tsukuyomi
7,373
670
91
8
0
229,685
4
W
Scylla
6,531
594
77
7
0
218,500
5
L
Hun Batz
6,722
611
66
6
0
270,429
5
W
Nemesis
6,888
626
89
8
0
263,478
4
W
Ares
6,323
575
23
2
0
238,411
1
L
Cu Chulainn
5,453
496
39
4
0
189,174
0
L
Artio
5,694
518
10
1
0
245,963
6
W
Medusa
7,523
684
125
11
0
202,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role