Player Matchup

Bacchus
Bacchus
Im Ramzi
Bacchus
Level 62
God Stats
0W - 5L
1,500 SR
Queue Stats
25W - 42L
1,138 Elo+
Party 1
Gilgamesh
Gilgamesh
YoungJ0seph
Gilgamesh
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
54W - 79L
1,319 Elo+
Party 1
Cerberus
Cerberus
wildwhiteboy139
Cerberus
Level 94
God Stats
1W - 4L
1,510 SR
Queue Stats
22W - 44L
1,319 Elo+
Party 1
Team Averages
Level 82
1,503 SR
1,259 Elo+

VS

Team Averages
Level 87
1,539 SR
1,144 Elo+
Ymir
Ymir
Pat_In_Da_Hat
Ymir
Level 66
God Stats
6W - 5L
1,500 SR
Queue Stats
56W - 62L
1,131 Elo+
Party 2
Charybdis
Charybdis
ZuesSnipes-
Charybdis
Level 127
God Stats
2W - 1L
1,793 SR
Queue Stats
51W - 41L
1,170 Elo+
Party 2
Nu Wa
Nu Wa
badbubba630
Nu Wa
Level 69
God Stats
1W - 4L
1,324 SR
Queue Stats
29W - 25L
1,131 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Im Ramzi
Bacchus
13
0 / 4 / 4
9,126
608
4,869
15,603
19,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
YoungJ0seph
Gilgamesh
13
3 / 6 / 1
9,093
606
8,300
17,537
7,739
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
13
1 / 7 / 1
8,571
571
5,430
17,545
11,085
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 12
11,659
777
6,555
11,484
12,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
ZuesSnipes-
Charybdis
17
10 / 0 / 7
11,778
785
25,942
6,232
2,368
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
2 / 2 / 15
10,003
667
10,950
6,343
2,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
4
Kills
17
17
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Im Ramzi
Bacchus
0
4
4
0.5
W
5
2
12
5.5
L
Gilgamesh
YoungJ0seph
Gilgamesh
3
6
1
0.58
W
Charybdis
ZuesSnipes-
Charybdis
10
0
7
13.5
W
2
2
15
4.75
L
Cerberus
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,599
Damage
43,447
50,685
Taken
24,059
38,466
Mitigated
17,015
3,471
Healing
4,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Im Ramzi
Bacchus
4,869
235
166
906
15,603
19,642
0
5,397
9,888
19,314
0
W
6,555
1,598
237
2,045
11,484
12,340
257
3,608
7,876
16,898
0
L
Gilgamesh
YoungJ0seph
Gilgamesh
8,300
2,164
250
744
17,537
7,739
224
5,509
11,680
0
29,727
W
Charybdis
ZuesSnipes-
Charybdis
25,942
14,313
0
961
6,232
2,368
1,969
3,359
2,873
0
83,352
W
10,950
5,286
122
781
6,343
2,307
790
3,681
2,662
21,787
0
L
Cerberus
5,430
147
0
1,405
17,545
11,085
0
5,753
11,476
28,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,790
Gold Earned
33,440
153
Minions Killed
142
2
Camps Cleared
8
723,487
Distance Traveled
745,600
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,126
608
34
2
1
262,616
0
W
Ymir
11,659
777
16
1
0
266,905
3
L
Gilgamesh
9,093
606
54
4
0
246,008
3
W
Charybdis
11,778
785
107
7
5
234,592
3
W
Nu Wa
10,003
667
19
1
3
244,103
4
L
Cerberus
8,571
571
65
4
1
214,863
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role