Player Matchup

Loki
Loki
 
Loki
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zeus
Zeus
Mxssacre
Zeus
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,563 Elo+
Party 2
Khepri
Khepri
ReheatedRanch
Khepri
Level 137
God Stats
6W - 3L
1,500 SR
Queue Stats
40W - 50L
1,676 Elo+
Party 2
Bellona
Bellona
Tallbutlanky
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,573 Elo+
Party 2
Danzaburou
Danzaburou
Taqds
Danzaburou
Level 79
God Stats
3W - 5L
1,726 SR
Queue Stats
62W - 57L
1,590 Elo+
Party 2
Team Averages
Level 75
1,545 SR
1,581 Elo+

VS

Team Averages
Level 78
1,513 SR
1,489 Elo+
Izanami
Izanami
 
Izanami
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Achal2021
Ymir
Level 47
God Stats
1W - 2L
1,293 SR
Queue Stats
10W - 18L
1,501 Elo+
Solo
Nemesis
Nemesis
Im OooWee
Nemesis
Level 63
God Stats
5W - 4L
1,277 SR
Queue Stats
371W - 356L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
LargeMeatball
Sun Wukong
Level 146
God Stats
12W - 7L
1,760 SR
Queue Stats
345W - 334L
1,434 Elo+
Party 1
Raijin
Raijin
Squishmander
Raijin
Level 100
God Stats
2W - 1L
1,734 SR
Queue Stats
48W - 42L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
4 / 4 / 13
11,033
581
10,157
15,511
5,228
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
17
12 / 6 / 3
11,553
608
16,958
12,698
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 16
9,931
523
6,604
13,328
13,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
Tallbutlanky
Bellona
14
0 / 3 / 5
8,619
454
2,832
9,131
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
Taqds
Danzaburou
18
11 / 3 / 3
12,286
647
16,750
14,825
5,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
1 / 4 / 3
9,933
523
11,556
13,898
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
12
1 / 8 / 5
7,756
408
1,465
13,707
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Im OooWee
Nemesis
16
11 / 5 / 1
10,581
557
12,209
15,573
5,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
LargeMeatball
Sun Wukong
15
1 / 5 / 8
9,161
482
8,378
15,840
8,660
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Raijin
14
3 / 7 / 6
9,293
489
8,263
12,454
4,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
40
29
Kills
17
18
Deaths
29
40
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
4
4
13
2.63
L
Izanami
 
Izanami
1
4
3
0.63
L
Ymir
1
8
5
0.44
L
Nemesis
Im OooWee
Nemesis
11
5
1
2.3
L
Sun Wukong
LargeMeatball
Sun Wukong
1
5
8
1
W
Zeus
12
6
3
2.25
W
2
2
16
5
L
Raijin
3
7
6
0.86
W
Bellona
Tallbutlanky
Bellona
0
3
5
0.83
W
Danzaburou
Taqds
Danzaburou
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,301
Damage
41,871
65,493
Taken
71,472
34,724
Mitigated
31,791
15,357
Healing
12,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
10,157
3,887
0
4,092
15,511
5,228
1,723
786
13,769
0
65,093
L
Izanami
 
Izanami
11,556
8,610
0
4,427
13,898
3,339
721
2,224
11,282
0
93,735
L
Ymir
1,465
239
0
718
13,707
10,370
52
4,641
8,971
8,482
0
L
Nemesis
Im OooWee
Nemesis
12,209
5,887
0
1,870
15,573
5,413
0
4,451
10,837
0
63,568
L
Sun Wukong
LargeMeatball
Sun Wukong
8,378
1,954
108
5,025
15,840
8,660
0
5,373
10,094
0
53,931
W
Zeus
16,958
3,931
0
1,031
12,698
3,622
30
3,033
9,665
67,394
0
W
6,604
1,594
993
2,162
13,328
13,796
270
4,061
9,267
29,218
0
L
Raijin
8,263
506
0
500
12,454
4,009
0
6,306
5,886
56,178
0
W
Bellona
Tallbutlanky
Bellona
2,832
658
0
877
9,131
6,333
266
628
8,503
3,856
25,780
W
Danzaburou
Taqds
Danzaburou
16,750
7,694
0
6,202
14,825
5,745
3,334
1,220
13,605
0
91,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,422
Gold Earned
46,724
471
Minions Killed
489
0
Camps Cleared
0
1,780,752
Distance Traveled
1,709,296
17
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,033
581
108
6
0
380,909
3
L
Izanami
9,933
523
172
9
0
381,117
11
L
Ymir
7,756
408
12
1
0
301,518
6
L
Nemesis
10,581
557
96
5
0
351,071
2
L
Sun Wukong
9,161
482
99
5
0
362,355
5
W
Zeus
11,553
608
106
6
0
299,823
3
W
Khepri
9,931
523
57
3
0
395,943
5
L
Raijin
9,293
489
110
6
0
313,235
10
W
Bellona
8,619
454
62
3
0
357,817
0
W
Danzaburou
12,286
647
138
7
0
346,260
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role