Player Matchup

Charybdis
Charybdis
Archangel1924
Charybdis
Level 21
God Stats
13W - 11L
1,384 SR
Queue Stats
47W - 45L
1,454 Elo+
Solo
Chaac
Chaac
Dragonflies38
Chaac
Level 49
God Stats
2W - 1L
1,158 SR
Queue Stats
7W - 4L
1,296 Elo+
Party 2
Neith
Neith
L2Push
Neith
Level 16
God Stats
13W - 4L
1,764 SR
Queue Stats
17W - 6L
1,755 Elo+
Party 2
Poseidon
Poseidon
VerdantVapor
Poseidon
Level 160
God Stats
1W - 0L
1,704 SR
Queue Stats
22W - 7L
1,272 Elo+
Party 2
Baron Samedi
Baron Samedi
jbros99
Baron Samedi
Level 87
God Stats
10W - 7L
1,729 SR
Queue Stats
133W - 115L
1,734 Elo+
Party 2
Team Averages
Level 67
1,548 SR
1,502 Elo+

VS

Team Averages
Level 12
1,431 SR
1,363 Elo+
Chang'e
Chang'e
BabyRuke
Chang'e
Level 20
God Stats
0W - 2L
1,223 SR
Queue Stats
3W - 6L
1,328 Elo+
Party 1
Sol
Sol
Mystasii
Sol
Level 13
God Stats
3W - 5L
1,431 SR
Queue Stats
4W - 8L
1,320 Elo+
Party 3
Thor
Thor
NinjaDragonz55
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,282 Elo+
Party 3
Chronos
Chronos
RuinedAzraelTTV
Chronos
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
toclafane
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,386 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Archangel1924
Charybdis
15
9 / 2 / 18
8,983
898
6,542
7,189
2,848
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 1 / 18
8,122
812
5,555
4,865
4,181
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
L2Push
Neith
16
5 / 0 / 21
9,029
903
14,328
8,094
3,156
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
VerdantVapor
Poseidon
18
25 / 1 / 12
11,101
1,110
35,599
10,254
3,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
jbros99
Baron Samedi
17
9 / 1 / 28
9,628
963
14,280
8,649
3,978
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BabyRuke
Chang'e
11
0 / 13 / 0
6,080
608
3,644
23,644
7,178
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

13
0 / 9 / 1
6,716
672
4,803
12,384
4,286
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 11 / 2
6,437
644
1,039
13,743
4,581
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

11
0 / 8 / 1
6,500
650
1,905
13,748
4,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
toclafane
Sylvanus
13
1 / 11 / 1
7,498
750
5,233
20,948
16,573
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
6
52
Kills
1
5
Deaths
52
97
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Archangel1924
Charybdis
9
2
18
9
L
Chang'e
BabyRuke
Chang'e
0
13
0
0
W
4
1
18
13
W
Neith
L2Push
Neith
5
0
21
15.5
L
0
9
1
0.06
L
0
11
2
0.09
L
0
8
1
0.06
W
Poseidon
VerdantVapor
Poseidon
25
1
12
31
W
Baron Samedi
jbros99
Baron Samedi
9
1
28
23
L
Sylvanus
toclafane
Sylvanus
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,304
Damage
16,624
39,051
Taken
84,467
17,945
Mitigated
37,060
17,463
Healing
6,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Archangel1924
Charybdis
6,542
2,854
0
1,636
7,189
2,848
2,562
2,329
4,860
0
20,122
L
Chang'e
BabyRuke
Chang'e
3,644
860
417
1,573
23,644
7,178
0
12,303
11,181
11,195
0
W
5,555
1,143
592
2,340
4,865
4,181
858
1,022
3,843
0
13,912
W
Neith
L2Push
Neith
14,328
6,189
264
2,825
8,094
3,156
2,734
3,372
4,722
0
42,646
L
4,803
1,168
0
751
12,384
4,286
333
6,779
5,510
25,477
0
L
1,039
0
0
20
13,743
4,581
0
8,184
5,488
0
2,652
L
1,905
1,094
404
540
13,748
4,442
0
8,120
5,549
9,212
0
W
Poseidon
VerdantVapor
Poseidon
35,599
10,842
0
5,102
10,254
3,782
2,984
4,784
5,470
61,007
0
W
Baron Samedi
jbros99
Baron Samedi
14,280
2,691
1,798
2,906
8,649
3,978
1,225
4,078
4,571
32,363
0
L
Sylvanus
toclafane
Sylvanus
5,233
1,484
571
2,378
20,948
16,573
0
14,493
6,299
8,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,863
Gold Earned
33,231
208
Minions Killed
73
0
Camps Cleared
0
1,044,531
Distance Traveled
650,275
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
8,983
898
29
3
0
201,161
1
L
Chang'e
6,080
608
7
1
0
144,882
6
W
Chaac
8,122
812
10
1
0
234,357
0
W
Neith
9,029
903
62
6
0
207,441
0
L
Sol
6,716
672
44
4
0
136,557
0
L
Thor
6,437
644
3
0
0
125,281
1
L
Chronos
6,500
650
15
2
0
117,724
0
W
Poseidon
11,101
1,110
70
7
0
208,046
1
W
Baron Samedi
9,628
963
37
4
0
193,526
1
L
Sylvanus
7,498
750
4
0
0
125,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role