Player Matchup

Tyr
Tyr
 
Tyr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
 
Ne Zha
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Crimsön
Tiamat
Level 148
God Stats
3W - 1L
1,500 SR
Queue Stats
70W - 67L
1,457 Elo+
Solo
Ullr
Ullr
K3NKAN3K1
Ullr
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,801 Elo+
Solo
Bellona
Bellona
RobNeo
Bellona
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
54W - 66L
1,500 Elo+
Party 1
Team Averages
Level 148
1,500 SR
1,552 Elo+

VS

Team Averages
Level 130
1,570 SR
1,485 Elo+
Loki
Loki
 
Loki
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
 
Nike
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Amazing Singer
Khepri
Level 140
God Stats
4W - 4L
1,851 SR
Queue Stats
189W - 202L
1,520 Elo+
Solo
Zhong Kui
Zhong Kui
BruceWee
Zhong Kui
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,410 Elo+
Solo
Nox
Nox
DulceKarinaDom
Nox
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 37L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
16
4 / 4 / 6
8,798
800
10,444
11,176
9,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
 
Ne Zha
14
3 / 5 / 3
8,408
764
9,366
8,775
3,992
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Crimsön
Tiamat
15
0 / 4 / 12
8,217
747
12,534
10,981
8,255
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
15
2 / 5 / 5
8,013
728
8,688
12,978
5,749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
RobNeo
Bellona
14
4 / 5 / 6
8,593
781
12,927
14,191
16,295
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
14
8 / 4 / 7
9,161
833
8,079
10,369
6,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nike
 
Nike
16
5 / 2 / 11
9,126
830
11,015
13,968
9,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
2 / 1 / 20
9,717
883
6,020
13,812
19,386
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zhong Kui
BruceWee
Zhong Kui
16
6 / 3 / 11
9,313
847
16,806
14,436
12,744
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

15
2 / 3 / 11
8,752
796
8,748
11,288
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
83
13
Kills
23
23
Deaths
13
32
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
4
6
1.75
L
Ne Zha
 
Ne Zha
3
5
3
0.9
W
Loki
 
Loki
8
4
7
2.88
W
Nike
 
Nike
5
2
11
5.25
W
2
1
20
12
W
Zhong Kui
BruceWee
Zhong Kui
6
3
11
3.83
L
Tiamat
Crimsön
Tiamat
0
4
12
1.5
W
2
3
11
2.5
L
Ullr
2
5
5
0.9
L
Bellona
RobNeo
Bellona
4
5
6
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,959
Damage
50,668
58,101
Taken
63,873
43,295
Mitigated
54,091
16,633
Healing
21,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
10,444
532
1,215
3,349
11,176
9,004
243
7,111
3,699
0
17,938
L
Ne Zha
 
Ne Zha
9,366
1,788
846
737
8,775
3,992
0
4,370
4,265
0
20,533
W
Loki
 
Loki
8,079
537
711
2,219
10,369
6,421
0
3,250
6,928
0
14,854
W
Nike
 
Nike
11,015
1,126
871
2,701
13,968
9,039
294
2,237
11,259
0
17,534
W
6,020
474
1,710
2,322
13,812
19,386
135
3,354
10,203
10,497
0
W
Zhong Kui
BruceWee
Zhong Kui
16,806
820
1,360
5,372
14,436
12,744
533
2,483
11,532
25,463
0
L
Tiamat
Crimsön
Tiamat
12,534
829
1,343
3,387
10,981
8,255
0
5,815
4,819
21,883
0
W
8,748
505
2,113
2,435
11,288
6,501
484
1,210
9,813
27,189
0
L
Ullr
8,688
3,283
245
2,194
12,978
5,749
47
6,476
6,064
0
20,511
L
Bellona
RobNeo
Bellona
12,927
1,685
996
2,321
14,191
16,295
29
7,802
5,811
0
17,008

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,029
Gold Earned
46,069
99
Minions Killed
108
0
Camps Cleared
0
998,745
Distance Traveled
1,032,391
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,798
800
27
2
0
196,208
2
L
Ne Zha
8,408
764
13
1
0
199,362
1
W
Loki
9,161
833
17
2
0
194,212
0
W
Nike
9,126
830
8
1
0
234,295
0
W
Khepri
9,717
883
11
1
0
231,490
1
W
Zhong Kui
9,313
847
30
3
0
191,628
1
L
Tiamat
8,217
747
22
2
0
196,163
0
W
Nox
8,752
796
42
4
0
180,766
3
L
Ullr
8,013
728
22
2
0
218,739
1
L
Bellona
8,593
781
15
1
0
188,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role