Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
GhostRyder62
Baron Samedi
Level 104
God Stats
3W - 2L
1,511 SR
Queue Stats
274W - 237L
1,789 Elo+
Solo
Apollo
Apollo
SkydiverXking
Apollo
Level 127
God Stats
1W - 4L
1,423 SR
Queue Stats
31W - 27L
1,537 Elo+
Solo
Cthulhu
Cthulhu
killerbg15
Cthulhu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 26L
1,445 Elo+
Solo
Team Averages
Level 120
1,487 SR
1,554 Elo+

VS

Team Averages
Level 98
1,454 SR
1,442 Elo+
Jing Wei
Jing Wei
A5APR0CKY
Jing Wei
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 30L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
Siggelur
Kumbhakarna
Level 89
God Stats
4W - 6L
1,500 SR
Queue Stats
74W - 71L
1,580 Elo+
Solo
Ymir
Ymir
chRobz
Ymir
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 49L
1,348 Elo+
Party 2
The Morrigan
The Morrigan
flo8305
The Morrigan
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 132L
1,344 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xJokeRx22
Tsukuyomi
Level 83
God Stats
2W - 4L
1,270 SR
Queue Stats
54W - 49L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
0 / 3 / 2
5,889
535
3,785
7,720
2,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
 
Achilles
10
1 / 1 / 1
5,747
522
4,377
6,543
5,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
GhostRyder62
Baron Samedi
12
3 / 2 / 0
6,568
597
7,501
7,145
2,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
2 / 3 / 0
5,809
528
4,114
6,312
1,450
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
killerbg15
Cthulhu
8
0 / 6 / 2
5,307
482
3,488
12,690
6,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
A5APR0CKY
Jing Wei
11
2 / 0 / 4
7,101
646
4,773
5,482
1,526
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kumbhakarna
Siggelur
Kumbhakarna
9
2 / 0 / 7
6,268
570
2,286
8,828
5,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
chRobz
Ymir
11
0 / 1 / 1
6,285
571
3,043
6,405
4,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
flo8305
The Morrigan
11
3 / 2 / 3
6,275
570
4,728
4,888
1,523
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
xJokeRx22
Tsukuyomi
12
8 / 3 / 3
7,265
660
10,642
9,174
3,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
15
15
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
3
2
0.33
L
Achilles
 
Achilles
1
1
1
1.5
W
Jing Wei
A5APR0CKY
Jing Wei
2
0
4
4
L
Baron Samedi
GhostRyder62
Baron Samedi
3
2
0
1.5
W
Kumbhakarna
Siggelur
Kumbhakarna
2
0
7
5.5
L
2
3
0
0.67
W
Ymir
chRobz
Ymir
0
1
1
0.5
W
The Morrigan
flo8305
The Morrigan
3
2
3
2.25
L
Cthulhu
killerbg15
Cthulhu
0
6
2
0.17
W
Tsukuyomi
xJokeRx22
Tsukuyomi
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,265
Damage
25,472
40,410
Taken
34,777
17,624
Mitigated
15,801
13,713
Healing
10,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
3,785
608
0
3,179
7,720
2,064
0
1,117
6,603
0
34,403
L
Achilles
 
Achilles
4,377
848
0
2,246
6,543
5,560
192
2,376
4,167
30
24,344
W
Jing Wei
A5APR0CKY
Jing Wei
4,773
3,520
0
3,093
5,482
1,526
648
739
4,743
0
44,094
L
Baron Samedi
GhostRyder62
Baron Samedi
7,501
911
0
2,552
7,145
2,475
0
1,072
6,073
44,150
0
W
Kumbhakarna
Siggelur
Kumbhakarna
2,286
581
320
3,051
8,828
5,003
0
3,998
4,830
7,334
0
L
4,114
2,901
0
2,365
6,312
1,450
0
756
5,556
0
25,769
W
Ymir
chRobz
Ymir
3,043
843
0
1,309
6,405
4,602
0
22
5,730
32,026
3,119
W
The Morrigan
flo8305
The Morrigan
4,728
696
80
1,060
4,888
1,523
364
2,898
1,990
38,504
534
L
Cthulhu
killerbg15
Cthulhu
3,488
674
122
3,249
12,690
6,075
0
3,963
8,727
17,754
0
W
Tsukuyomi
xJokeRx22
Tsukuyomi
10,642
3,400
0
1,294
9,174
3,147
0
3,354
5,749
0
36,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,320
Gold Earned
33,194
259
Minions Killed
317
0
Camps Cleared
0
1,031,818
Distance Traveled
1,092,764
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
5,889
535
72
7
0
232,903
3
L
Achilles
5,747
522
38
3
0
197,342
3
W
Jing Wei
7,101
646
100
9
0
211,215
3
L
Baron Samedi
6,568
597
70
6
0
194,922
4
W
Kumbhakarna
6,268
570
2
0
0
241,587
5
L
Apollo
5,809
528
52
5
0
208,360
4
W
Ymir
6,285
571
74
7
0
195,920
4
W
The Morrigan
6,275
570
83
8
0
208,139
4
L
Cthulhu
5,307
482
27
2
0
198,291
0
W
Tsukuyomi
7,265
660
58
5
0
235,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role