Player Matchup

Terra
Terra
AzerVect
Terra
Level 93
God Stats
9W - 7L
1,715 SR
Queue Stats
277W - 287L
1,407 Elo+
Party 2
Fenrir
Fenrir
Lightningless
Fenrir
Level 84
God Stats
7W - 6L
1,926 SR
Queue Stats
244W - 246L
1,750 Elo+
Solo
Medusa
Medusa
Mephetram
Medusa
Level 46
God Stats
2W - 1L
1,500 SR
Queue Stats
277W - 291L
1,407 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Sxki
Morgan Le Fay
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,212 Elo+
Party 1
King Arthur
King Arthur
XziBiD
King Arthur
Level 69
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 24L
1,212 Elo+
Party 1
Team Averages
Level 64
1,628 SR
1,398 Elo+

VS

Team Averages
Level 95
1,533 SR
1,553 Elo+
Cliodhna
Cliodhna
FeedingTheEnemy
Cliodhna
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
249W - 272L
1,439 Elo+
Party 3
Agni
Agni
Regulator_DTA
Agni
Level 121
God Stats
48W - 42L
1,508 SR
Queue Stats
444W - 458L
1,412 Elo+
Party 3
Athena
Athena
Silverav2
Athena
Level 93
God Stats
3W - 1L
1,862 SR
Queue Stats
128W - 129L
1,654 Elo+
Party 4
Charybdis
Charybdis
ixGHOSTxl
Charybdis
Level 70
God Stats
3W - 1L
1,296 SR
Queue Stats
119W - 106L
1,807 Elo+
Party 4
Hercules
Hercules
llTAURUSl
Hercules
Level 146
God Stats
0W - 6L
1,500 SR
Queue Stats
592W - 615L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AzerVect
Terra
9
0 / 1 / 3
5,745
522
2,608
7,035
3,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
7 / 0 / 1
6,996
636
4,967
6,829
2,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Medusa
Mephetram
Medusa
11
2 / 1 / 0
5,808
528
5,112
4,042
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Sxki
Morgan Le Fay
11
3 / 1 / 2
6,335
576
4,600
4,849
1,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

King Arthur
XziBiD
King Arthur
13
6 / 0 / 1
7,779
707
7,505
5,308
3,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
9
1 / 5 / 1
5,544
504
4,429
9,418
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
0 / 7 / 1
5,217
474
2,654
6,950
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Silverav2
Athena
9
0 / 1 / 2
5,410
492
2,585
8,363
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
ixGHOSTxl
Charybdis
11
2 / 0 / 0
6,090
554
5,582
4,510
1,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
llTAURUSl
Hercules
8
0 / 5 / 0
4,672
425
490
7,470
3,528
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
18
Kills
3
3
Deaths
18
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Terra
AzerVect
Terra
0
1
3
1.5
L
Cliodhna
1
5
1
0.3
W
7
0
1
7.5
W
Medusa
Mephetram
Medusa
2
1
0
2
L
0
7
1
0.07
L
Athena
Silverav2
Athena
0
1
2
1
W
Morgan Le Fay
Sxki
Morgan Le Fay
3
1
2
4
W
King Arthur
XziBiD
King Arthur
6
0
1
6.5
L
Charybdis
ixGHOSTxl
Charybdis
2
0
0
2
L
Hercules
llTAURUSl
Hercules
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,792
Damage
15,740
28,063
Taken
36,711
12,472
Mitigated
13,029
10,698
Healing
12,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
AzerVect
Terra
2,608
666
294
2,776
7,035
3,653
0
1,234
5,801
14,680
0
L
Cliodhna
4,429
149
0
3,307
9,418
2,850
0
1,361
7,953
0
30,167
W
4,967
1,077
0
3,499
6,829
2,391
0
1,534
5,295
0
35,824
W
Medusa
Mephetram
Medusa
5,112
1,863
150
1,263
4,042
1,299
0
759
3,283
0
33,344
L
2,654
46
0
781
6,950
1,791
0
2,147
4,575
25,228
0
L
Athena
Silverav2
Athena
2,585
518
118
2,806
8,363
3,779
0
2,424
5,871
14,873
0
W
Morgan Le Fay
Sxki
Morgan Le Fay
4,600
1,042
0
1,705
4,849
1,462
372
1,712
3,137
27,934
0
W
King Arthur
XziBiD
King Arthur
7,505
1,924
0
1,011
5,308
3,667
61
0
5,308
0
50,576
L
Charybdis
ixGHOSTxl
Charybdis
5,582
3,478
0
3,133
4,510
1,081
0
876
3,634
0
39,067
L
Hercules
llTAURUSl
Hercules
490
45
0
1,900
7,470
3,528
0
0
7,470
0
11,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,663
Gold Earned
26,933
319
Minions Killed
242
0
Camps Cleared
0
1,069,395
Distance Traveled
951,992
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
5,745
522
22
2
0
209,450
2
L
Cliodhna
5,544
504
54
5
0
189,399
1
W
Fenrir
6,996
636
61
6
0
248,315
3
W
Medusa
5,808
528
72
7
0
196,882
0
L
Agni
5,217
474
43
4
0
190,180
2
L
Athena
5,410
492
35
3
0
224,806
2
W
Morgan Le Fay
6,335
576
66
6
0
199,109
4
W
King Arthur
7,779
707
98
9
0
215,639
1
L
Charybdis
6,090
554
85
8
0
203,859
3
L
Hercules
4,672
425
25
2
0
143,748
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role