Player Matchup

Cthulhu
Cthulhu
Brightside089
Cthulhu
Level 29
God Stats
5W - 6L
1,778 SR
Queue Stats
63W - 49L
1,523 Elo+
Party 1
Persephone
Persephone
Helino_VvV_
Persephone
Level 17
God Stats
46W - 34L
1,618 SR
Queue Stats
236W - 231L
1,386 Elo+
Solo
Danzaburou
Danzaburou
JMarion0004
Danzaburou
Level 68
God Stats
31W - 12L
1,841 SR
Queue Stats
85W - 82L
1,495 Elo+
Party 1
Bastet
Bastet
ReeferKnight
Bastet
Level 50
God Stats
9W - 9L
1,803 SR
Queue Stats
39W - 39L
1,545 Elo+
Party 1
Hades
Hades
Thisistheway612
Hades
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,339 Elo+
Solo
Team Averages
Level 41
1,708 SR
1,458 Elo+

VS

Team Averages
Level 24
1,364 SR
1,274 Elo+
Neith
Neith
 
Neith
Level 10
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
DamianTiersen
Athena
Level 37
God Stats
1W - 1L
1,253 SR
Queue Stats
1W - 6L
1,113 Elo+
Solo
Hun Batz
Hun Batz
Honda0987
Hun Batz
Level 5
God Stats
0W - 2L
1,274 SR
Queue Stats
3W - 5L
1,241 Elo+
Solo
Ao Kuang
Ao Kuang
KidHero3393
Ao Kuang
Level 44
God Stats
3W - 2L
1,500 SR
Queue Stats
16W - 31L
1,298 Elo+
Solo
Bellona
Bellona
Vi0nik
Bellona
Level 23
God Stats
2W - 5L
1,293 SR
Queue Stats
9W - 11L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
7 / 3 / 8
6,893
985
6,452
10,612
10,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Persephone
Helino_VvV_
Persephone
13
1 / 0 / 6
6,819
974
3,092
1,500
504
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
JMarion0004
Danzaburou
12
4 / 1 / 8
6,989
998
6,419
3,270
1,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bastet
11
2 / 1 / 11
6,123
875
6,851
3,739
1,079
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
5 / 0 / 7
6,651
950
8,755
6,159
3,961
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 3 / 1
5,003
715
1,069
3,311
1,021
10
2 / 4 / 3
5,932
847
2,424
10,708
6,404
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
Honda0987
Hun Batz
9
0 / 5 / 1
4,871
696
1,631
7,579
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
KidHero3393
Ao Kuang
9
1 / 5 / 1
5,176
739
2,837
5,776
2,962
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Vi0nik
Bellona
11
1 / 2 / 2
5,585
798
5,214
9,299
6,842
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
13
19
Kills
5
5
Deaths
19
40
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
1
0.5
W
Cthulhu
7
3
8
3.67
L
2
4
3
0.88
W
Persephone
Helino_VvV_
Persephone
1
0
6
4
L
Hun Batz
Honda0987
Hun Batz
0
5
1
0.1
W
Danzaburou
JMarion0004
Danzaburou
4
1
8
8
L
Ao Kuang
KidHero3393
Ao Kuang
1
5
1
0.3
W
Bastet
2
1
11
7.5
W
5
0
7
8.5
L
Bellona
Vi0nik
Bellona
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,569
Damage
13,175
25,280
Taken
36,673
17,030
Mitigated
20,306
10,401
Healing
1,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
1,069
360
151
270
3,311
1,021
0
1,374
1,831
0
5,143
W
Cthulhu
6,452
906
559
926
10,612
10,256
168
2,587
8,025
10,653
0
L
2,424
532
0
240
10,708
6,404
0
6,176
4,332
3,918
0
W
Persephone
Helino_VvV_
Persephone
3,092
295
0
53
1,500
504
1,109
64
1,436
24,602
0
L
Hun Batz
Honda0987
Hun Batz
1,631
585
0
410
7,579
3,077
0
3,467
3,964
0
7,329
W
Danzaburou
JMarion0004
Danzaburou
6,419
1,738
401
697
3,270
1,230
1,378
600
2,670
0
19,651
L
Ao Kuang
KidHero3393
Ao Kuang
2,837
644
0
534
5,776
2,962
0
2,481
3,190
3,120
0
W
Bastet
6,851
1,810
322
1,592
3,739
1,079
522
546
3,193
0
11,624
W
8,755
745
1,273
4,578
6,159
3,961
155
1,464
4,695
19,675
0
L
Bellona
Vi0nik
Bellona
5,214
1,537
0
175
9,299
6,842
0
4,129
5,057
0
14,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,475
Gold Earned
26,567
145
Minions Killed
49
0
Camps Cleared
0
777,260
Distance Traveled
562,962
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,003
715
9
1
0
70,116
1
W
Cthulhu
6,893
985
11
2
0
154,407
0
L
Athena
5,932
847
2
0
0
118,634
2
W
Persephone
6,819
974
59
8
0
157,865
3
L
Hun Batz
4,871
696
12
2
0
122,306
0
W
Danzaburou
6,989
998
34
5
0
137,477
1
L
Ao Kuang
5,176
739
1
0
0
100,675
0
W
Bastet
6,123
875
11
2
0
176,551
1
W
Hades
6,651
950
30
4
0
150,960
1
L
Bellona
5,585
798
25
4
0
151,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role