Player Matchup

Izanami
Izanami
KARVVICK1169
Izanami
Level 28
God Stats
8W - 1L
1,565 SR
Queue Stats
22W - 13L
1,437 Elo+
Party 2
Ares
Ares
Mama8884
Ares
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Horus
Horus
ShaneDRG
Horus
Level 122
God Stats
28W - 13L
1,922 SR
Queue Stats
195W - 186L
1,584 Elo+
Party 2
Set
Set
Vinty Von Camp
Set
Level 106
God Stats
5W - 1L
1,500 SR
Queue Stats
101W - 109L
1,498 Elo+
Party 2
Olorun
Olorun
VolitiveMeteorX
Olorun
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 71L
1,538 Elo+
Party 2
Team Averages
Level 78
1,597 SR
1,511 Elo+

VS

Team Averages
Level 47
1,374 SR
1,397 Elo+
Eset
Eset
BeccaTexas
Eset
Level 7
God Stats
0W - 2L
1,303 SR
Queue Stats
0W - 3L
1,276 Elo+
Solo
Nu Wa
Nu Wa
Oly_Z3uS
Nu Wa
Level 29
God Stats
6W - 7L
1,437 SR
Queue Stats
27W - 48L
1,300 Elo+
Solo
Ganesha
Ganesha
RogueChimera932
Ganesha
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 34L
1,407 Elo+
Solo
Izanami
Izanami
Ryedex
Izanami
Level 23
God Stats
9W - 5L
1,500 SR
Queue Stats
258W - 250L
1,582 Elo+
Party 1
Gilgamesh
Gilgamesh
rogue336shinobi
Gilgamesh
Level 149
God Stats
4W - 11L
1,128 SR
Queue Stats
722W - 754L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KARVVICK1169
Izanami
15
6 / 0 / 7
8,700
870
11,031
6,909
2,608
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
11
0 / 7 / 2
7,031
703
1,985
12,676
10,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Horus
ShaneDRG
Horus
15
6 / 1 / 10
8,563
856
11,422
10,322
9,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
7 / 0 / 8
9,076
908
8,089
7,635
5,359
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 1 / 6
7,880
788
6,031
7,151
3,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 2
6,522
652
4,153
9,267
2,328
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
Oly_Z3uS
Nu Wa
12
0 / 5 / 5
6,761
676
3,874
7,446
2,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 2 / 8
6,943
694
3,134
10,331
8,254
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Ryedex
Izanami
15
6 / 3 / 2
8,042
804
9,025
8,752
3,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
rogue336shinobi
Gilgamesh
13
1 / 2 / 4
6,909
691
9,005
10,824
9,129
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
29
20
Kills
8
9
Deaths
20
33
Assists
21
Player
Kills
Deaths
Assists
KDA
L
1
8
2
0.25
W
Izanami
KARVVICK1169
Izanami
6
0
7
9.5
W
Ares
0
7
2
0.14
L
Nu Wa
Oly_Z3uS
Nu Wa
0
5
5
0.5
L
0
2
8
2
L
Izanami
Ryedex
Izanami
6
3
2
2.33
W
Horus
ShaneDRG
Horus
6
1
10
11
W
7
0
8
11
W
1
1
6
4
L
Gilgamesh
rogue336shinobi
Gilgamesh
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,558
Damage
29,191
44,693
Taken
46,620
31,297
Mitigated
25,036
11,844
Healing
3,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,153
1,865
0
278
9,267
2,328
0
756
8,511
8,377
0
W
Izanami
KARVVICK1169
Izanami
11,031
6,860
13
598
6,909
2,608
1,242
1,871
4,996
0
29,481
W
Ares
1,985
802
0
476
12,676
10,781
334
2,887
9,620
5,995
0
L
Nu Wa
Oly_Z3uS
Nu Wa
3,874
1,199
0
187
7,446
2,101
13
1,414
6,032
14,250
0
L
3,134
618
0
172
10,331
8,254
0
1,880
8,451
15,807
0
L
Izanami
Ryedex
Izanami
9,025
5,334
0
752
8,752
3,224
0
1,553
7,199
0
32,799
W
Horus
ShaneDRG
Horus
11,422
4,155
2,413
3,285
10,322
9,285
780
3,264
6,719
0
20,443
W
8,089
3,342
0
1,350
7,635
5,359
2,018
1,517
6,005
0
27,547
W
6,031
2,692
1,493
2,216
7,151
3,264
3,158
1,622
5,413
31,776
0
L
Gilgamesh
rogue336shinobi
Gilgamesh
9,005
1,782
173
1,727
10,824
9,129
0
2,413
8,411
0
25,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,250
Gold Earned
35,177
178
Minions Killed
153
0
Camps Cleared
0
1,009,220
Distance Traveled
906,760
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,522
652
9
1
0
154,666
0
W
Izanami
8,700
870
50
5
0
196,428
0
W
Ares
7,031
703
4
0
0
187,089
0
L
Nu Wa
6,761
676
31
3
0
150,680
0
L
Ganesha
6,943
694
6
1
0
206,743
1
L
Izanami
8,042
804
58
6
0
172,688
1
W
Horus
8,563
856
20
2
0
217,146
1
W
Set
9,076
908
44
4
0
213,298
1
W
Olorun
7,880
788
60
6
0
195,259
3
L
Gilgamesh
6,909
691
49
5
0
221,983
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role