Player Matchup

Gilgamesh
Gilgamesh
Draintrain
Gilgamesh
Level 129
God Stats
2W - 2L
1,285 SR
Queue Stats
87W - 87L
1,632 Elo+
Party 3
Arachne
Arachne
Ericmeca98
Arachne
Level 102
God Stats
4W - 3L
1,666 SR
Queue Stats
122W - 120L
1,622 Elo+
Party 4
Eset
Eset
Jaarde
Eset
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,562 Elo+
Party 4
Xing Tian
Xing Tian
Kahvimonsteri
Xing Tian
Level 68
God Stats
6W - 6L
1,500 SR
Queue Stats
139W - 146L
1,639 Elo+
Solo
Izanami
Izanami
Servogal
Izanami
Level 122
God Stats
6W - 3L
1,536 SR
Queue Stats
73W - 70L
1,623 Elo+
Party 3
Team Averages
Level 116
1,497 SR
1,616 Elo+

VS

Team Averages
Level 132
1,500 SR
1,627 Elo+
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
 
Chronos
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Elieony
Medusa
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,819 Elo+
Party 1
Athena
Athena
Jostle
Athena
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,819 Elo+
Party 1
Odin
Odin
SegFault32
Odin
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Draintrain
Gilgamesh
11
3 / 1 / 2
6,703
670
4,699
5,684
2,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Ericmeca98
Arachne
10
5 / 2 / 5
6,252
625
4,562
7,973
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eset
Jaarde
Eset
12
4 / 1 / 2
6,973
697
5,647
4,601
1,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Xing Tian
Kahvimonsteri
Xing Tian
9
1 / 1 / 10
6,179
618
2,672
6,514
4,004
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Servogal
Izanami
13
6 / 0 / 2
7,577
758
5,003
4,331
1,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 2 / 1
5,500
550
3,300
6,873
3,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
 
Chronos
9
0 / 4 / 1
4,867
487
3,007
5,285
1,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
Elieony
Medusa
10
2 / 3 / 1
5,671
567
3,707
6,404
2,068
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Jostle
Athena
8
0 / 5 / 1
4,733
473
2,661
7,127
5,713
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
3 / 5 / 0
5,612
561
2,760
7,316
2,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
19
Kills
5
5
Deaths
19
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
2
1
0.25
L
Chronos
 
Chronos
0
4
1
0.13
W
Gilgamesh
Draintrain
Gilgamesh
3
1
2
4
L
Medusa
Elieony
Medusa
2
3
1
0.83
W
Arachne
Ericmeca98
Arachne
5
2
5
3.75
W
Eset
Jaarde
Eset
4
1
2
5
L
Athena
Jostle
Athena
0
5
1
0.1
W
Xing Tian
Kahvimonsteri
Xing Tian
1
1
10
6
L
3
5
0
0.6
W
Izanami
Servogal
Izanami
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,583
Damage
15,435
29,103
Taken
33,005
11,905
Mitigated
15,485
10,539
Healing
6,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
3,300
1,017
0
3,006
6,873
3,985
0
88
6,785
29,053
0
L
Chronos
 
Chronos
3,007
464
0
422
5,285
1,343
0
1,112
4,157
28,146
1,866
W
Gilgamesh
Draintrain
Gilgamesh
4,699
1,635
0
2,224
5,684
2,559
752
2,935
2,749
0
33,190
L
Medusa
Elieony
Medusa
3,707
1,452
0
1,272
6,404
2,068
0
2,518
3,744
0
31,638
W
Arachne
Ericmeca98
Arachne
4,562
3,534
0
2,526
7,973
2,557
58
1,104
6,869
0
25,528
W
Eset
Jaarde
Eset
5,647
830
223
881
4,601
1,365
136
613
3,988
44,974
1,418
L
Athena
Jostle
Athena
2,661
631
0
452
7,127
5,713
0
1,232
5,895
17,013
0
W
Xing Tian
Kahvimonsteri
Xing Tian
2,672
369
1,339
1,500
6,514
4,004
48
2,224
4,290
7,097
0
L
2,760
633
0
1,337
7,316
2,376
0
2,911
4,319
0
24,378
W
Izanami
Servogal
Izanami
5,003
3,011
0
1,846
4,331
1,420
456
1,959
2,372
0
54,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,684
Gold Earned
26,383
347
Minions Killed
289
0
Camps Cleared
0
980,398
Distance Traveled
990,148
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
5,500
550
66
7
0
191,742
1
L
Chronos
4,867
487
56
6
0
199,151
2
W
Gilgamesh
6,703
670
75
8
0
185,338
3
L
Medusa
5,671
567
71
7
0
197,673
5
W
Arachne
6,252
625
50
5
0
207,091
1
W
Eset
6,973
697
96
10
0
193,250
3
L
Athena
4,733
473
35
4
0
193,584
1
W
Xing Tian
6,179
618
13
1
0
206,254
6
L
Odin
5,612
561
61
6
0
207,998
3
W
Izanami
7,577
758
113
11
0
188,465
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role