Player Matchup

Ra
Ra
CosmicClyster
Ra
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,124 Elo+
Solo
Bakasura
Bakasura
Darkiduck
Bakasura
Level 85
God Stats
6W - 5L
1,133 SR
Queue Stats
48W - 56L
1,442 Elo+
Party 2
Nox
Nox
Girligirl
Nox
Level 31
God Stats
61W - 98L
1,412 SR
Queue Stats
79W - 123L
1,377 Elo+
Party 1
Ymir
Ymir
PolarJay
Ymir
Level 32
God Stats
15W - 6L
1,720 SR
Queue Stats
44W - 57L
1,261 Elo+
Party 2
Amaterasu
Amaterasu
rTural
Amaterasu
Level 57
God Stats
14W - 14L
1,547 SR
Queue Stats
98W - 139L
1,377 Elo+
Party 1
Team Averages
Level 65
1,463 SR
1,316 Elo+

VS

Team Averages
Level 34
1,497 SR
1,277 Elo+
Neith
Neith
B3lrot
Neith
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,101 Elo+
Party 3
Gilgamesh
Gilgamesh
Pegas12314255345
Gilgamesh
Level 41
God Stats
4W - 3L
1,484 SR
Queue Stats
4W - 4L
1,406 Elo+
Solo
Ah Puch
Ah Puch
Seyowski
Ah Puch
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,257 Elo+
Party 3
Yemoja
Yemoja
lekium81
Yemoja
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
179W - 216L
1,411 Elo+
Solo
Nu Wa
Nu Wa
poss3nator
Nu Wa
Level 69
God Stats
5W - 5L
1,500 SR
Queue Stats
178W - 178L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 6
12,291
723
19,110
20,363
9,091
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bakasura
Darkiduck
Bakasura
20
11 / 6 / 4
13,816
813
22,702
19,281
8,591
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
2 / 5 / 6
11,594
682
5,390
15,255
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Ymir
18
1 / 1 / 13
12,394
729
6,881
22,695
30,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
rTural
Amaterasu
20
4 / 3 / 17
13,637
802
16,161
29,855
23,585
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
B3lrot
Neith
19
4 / 6 / 6
11,776
693
19,244
13,195
5,571
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
20
7 / 1 / 8
12,696
747
21,201
22,896
16,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Puch
Seyowski
Ah Puch
19
5 / 8 / 7
12,155
715
17,723
14,882
6,060
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Yemoja
lekium81
Yemoja
18
1 / 4 / 7
11,780
693
5,392
16,924
19,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Nu Wa
19
2 / 5 / 9
11,802
694
20,084
10,573
4,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
56
24
Kills
19
19
Deaths
24
46
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Neith
B3lrot
Neith
4
6
6
1.17
W
6
4
6
2.25
W
Bakasura
Darkiduck
Bakasura
11
6
4
2.17
W
2
5
6
1
L
Gilgamesh
7
1
8
11
W
Ymir
1
1
13
7.5
L
Ah Puch
Seyowski
Ah Puch
5
8
7
1.06
L
Yemoja
lekium81
Yemoja
1
4
7
1.13
L
Nu Wa
2
5
9
1.3
W
Amaterasu
rTural
Amaterasu
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,244
Damage
83,644
107,449
Taken
78,470
78,670
Mitigated
51,802
36,662
Healing
9,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
B3lrot
Neith
19,244
9,187
803
1,454
13,195
5,571
602
4,883
7,713
0
36,217
W
19,110
523
8,699
6,160
20,363
9,091
1,150
8,614
11,419
62,317
0
W
Bakasura
Darkiduck
Bakasura
22,702
16,745
0
2,883
19,281
8,591
1,310
6,440
12,584
190
59,039
W
5,390
673
2,906
981
15,255
6,680
585
7,333
7,662
39,990
0
L
Gilgamesh
21,201
3,749
389
2,682
22,896
16,805
0
12,606
8,708
5,471
49,765
W
Ymir
6,881
1,425
309
1,541
22,695
30,723
317
10,412
11,953
21,525
0
L
Ah Puch
Seyowski
Ah Puch
17,723
1,997
427
1,844
14,882
6,060
371
4,684
9,999
47,067
0
L
Yemoja
lekium81
Yemoja
5,392
551
950
639
16,924
19,271
123
7,887
8,457
24,941
0
L
Nu Wa
20,084
7,200
0
783
10,573
4,095
1,554
1,464
8,320
62,123
0
W
Amaterasu
rTural
Amaterasu
16,161
7,445
4,076
9,107
29,855
23,585
2,142
12,435
16,983
0
41,133

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,732
Gold Earned
60,209
354
Minions Killed
282
0
Camps Cleared
0
1,676,607
Distance Traveled
1,540,242
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,776
693
40
2
0
278,166
0
W
Ra
12,291
723
109
6
0
348,249
1
W
Bakasura
13,816
813
85
5
0
363,782
0
W
Nox
11,594
682
65
4
0
287,231
0
L
Gilgamesh
12,696
747
69
4
0
387,911
2
W
Ymir
12,394
729
37
2
0
324,931
0
L
Ah Puch
12,155
715
54
3
0
265,899
0
L
Yemoja
11,780
693
50
3
0
330,952
2
L
Nu Wa
11,802
694
69
4
0
277,314
1
W
Amaterasu
13,637
802
58
3
0
352,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role