Player Matchup

Serqet
Serqet
Astro Terrain21
Serqet
Level 97
God Stats
5W - 3L
1,276 SR
Queue Stats
295W - 249L
1,460 Elo+
Party 2
Horus
Horus
BRxPyro
Horus
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
253W - 220L
1,495 Elo+
Party 2
Danzaburou
Danzaburou
Donlbrahim
Danzaburou
Level 45
God Stats
101W - 73L
1,483 SR
Queue Stats
354W - 308L
1,569 Elo+
Party 3
Sol
Sol
GE4R x Power
Sol
Level 43
God Stats
3W - 1L
1,665 SR
Queue Stats
19W - 14L
1,479 Elo+
Party 2
Baron Samedi
Baron Samedi
HaweGame
Baron Samedi
Level 112
God Stats
48W - 24L
1,500 SR
Queue Stats
498W - 453L
1,603 Elo+
Party 3
Team Averages
Level 80
1,485 SR
1,521 Elo+

VS

Team Averages
Level 39
1,556 SR
1,401 Elo+
Atlas
Atlas
Adrystoteles
Atlas
Level 57
God Stats
6W - 5L
1,560 SR
Queue Stats
76W - 70L
1,574 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AnubisPagaLaCoca
Morgan Le Fay
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Finnfanaccount
Heimdallr
Level 47
God Stats
13W - 13L
1,717 SR
Queue Stats
186W - 209L
1,373 Elo+
Solo
Amaterasu
Amaterasu
Kandendu59
Amaterasu
Level 45
God Stats
4W - 5L
1,500 SR
Queue Stats
76W - 87L
1,247 Elo+
Solo
Bakasura
Bakasura
uguin
Bakasura
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 164L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 7
6,068
607
5,580
6,833
1,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
BRxPyro
Horus
11
4 / 1 / 2
6,947
695
4,868
6,142
3,583
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Donlbrahim
Danzaburou
11
6 / 0 / 9
6,801
680
7,205
4,119
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 4 / 4
6,336
634
5,424
9,336
2,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
HaweGame
Baron Samedi
11
7 / 1 / 8
7,106
711
6,984
4,841
2,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 4
4,868
487
2,434
11,096
3,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
AnubisPagaLaCoca
Morgan Le Fay
10
4 / 5 / 2
6,318
632
8,663
7,593
2,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Finnfanaccount
Heimdallr
7
0 / 6 / 2
4,540
454
3,396
7,017
1,637
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Kandendu59
Amaterasu
9
2 / 3 / 0
5,511
551
1,454
7,478
3,834
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bakasura
uguin
Bakasura
9
2 / 4 / 3
5,536
554
2,782
8,919
3,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
19
22
Kills
8
8
Deaths
22
30
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
L
Morgan Le Fay
AnubisPagaLaCoca
Morgan Le Fay
4
5
2
1
W
3
2
7
3.25
W
Horus
BRxPyro
Horus
4
1
2
5
W
Danzaburou
Donlbrahim
Danzaburou
6
0
9
10.5
L
Heimdallr
Finnfanaccount
Heimdallr
0
6
2
0.17
W
2
4
4
1
W
Baron Samedi
HaweGame
Baron Samedi
7
1
8
11
L
Amaterasu
Kandendu59
Amaterasu
2
3
0
0.67
L
Bakasura
uguin
Bakasura
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,061
Damage
18,729
31,271
Taken
42,103
11,285
Mitigated
14,519
13,097
Healing
8,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,434
702
756
1,841
11,096
3,872
0
3,924
6,854
11,720
0
L
Morgan Le Fay
AnubisPagaLaCoca
Morgan Le Fay
8,663
1,222
0
330
7,593
2,155
0
2,996
4,397
29,394
0
W
5,580
745
0
1,836
6,833
1,926
0
2,295
4,496
0
28,529
W
Horus
BRxPyro
Horus
4,868
2,099
212
1,875
6,142
3,583
312
1,494
4,590
3,107
31,681
W
Danzaburou
Donlbrahim
Danzaburou
7,205
3,092
0
2,174
4,119
1,023
306
891
3,150
0
29,683
L
Heimdallr
Finnfanaccount
Heimdallr
3,396
1,538
0
1,008
7,017
1,637
0
2,157
4,760
0
17,401
W
5,424
2,652
292
4,074
9,336
2,213
678
4,867
3,780
34,447
0
W
Baron Samedi
HaweGame
Baron Samedi
6,984
1,258
356
2,278
4,841
2,540
315
1,034
3,514
25,364
1,799
L
Amaterasu
Kandendu59
Amaterasu
1,454
282
0
1,986
7,478
3,834
0
850
6,628
0
21,872
L
Bakasura
uguin
Bakasura
2,782
1,806
0
2,546
8,919
3,021
0
2,830
6,089
0
18,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,258
Gold Earned
26,773
297
Minions Killed
213
0
Camps Cleared
0
947,621
Distance Traveled
918,333
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,868
487
15
2
0
198,916
2
L
Morgan Le Fay
6,318
632
59
6
0
175,584
2
W
Serqet
6,068
607
51
5
0
224,467
3
W
Horus
6,947
695
73
7
0
182,868
2
W
Danzaburou
6,801
680
63
6
0
188,835
2
L
Heimdallr
4,540
454
38
4
0
165,487
1
W
Sol
6,336
634
72
7
0
161,318
0
W
Baron Samedi
7,106
711
38
4
0
190,133
2
L
Amaterasu
5,511
551
61
6
0
193,682
4
L
Bakasura
5,536
554
40
4
0
184,664
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role