Player Matchup

Baron Samedi
Baron Samedi
RevakKro
Baron Samedi
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
SophiieeLaura
Hachiman
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Cerberus
Cerberus
o Zephyr
Cerberus
Level 139
God Stats
4W - 5L
1,198 SR
Queue Stats
159W - 151L
1,448 Elo+
Party 2
Neith
Neith
spamuel7
Neith
Level 103
God Stats
27W - 27L
1,729 SR
Queue Stats
83W - 94L
1,414 Elo+
Party 2
King Arthur
King Arthur
whitey148
King Arthur
Level 155
God Stats
6W - 7L
1,566 SR
Queue Stats
272W - 267L
1,487 Elo+
Party 2
Team Averages
Level 92
1,499 SR
1,470 Elo+

VS

Team Averages
Level 72
1,556 SR
1,546 Elo+
Ra
Ra
ExOs_Knight
Ra
Level 115
God Stats
7W - 4L
1,247 SR
Queue Stats
446W - 353L
1,495 Elo+
Party 3
Bellona
Bellona
Hatsune_Nekko
Bellona
Level 15
God Stats
4W - 2L
1,767 SR
Queue Stats
27W - 11L
1,536 Elo+
Party 3
Bakasura
Bakasura
Six_inch_Pounder
Bakasura
Level 23
God Stats
6W - 0L
1,500 SR
Queue Stats
23W - 18L
1,628 Elo+
Party 1
Atlas
Atlas
SlothOfChaos5002
Atlas
Level 86
God Stats
5W - 4L
1,500 SR
Queue Stats
39W - 37L
1,500 Elo+
Party 1
Neith
Neith
c_xx_Tempest_xx_
Neith
Level 123
God Stats
20W - 11L
1,767 SR
Queue Stats
203W - 207L
1,572 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
RevakKro
Baron Samedi
8
0 / 1 / 1
4,714
471
4,552
4,829
1,644
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
SophiieeLaura
Hachiman
6
0 / 7 / 0
4,091
409
1,988
6,259
629
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
o Zephyr
Cerberus
6
0 / 3 / 0
4,278
428
2,292
9,392
2,739
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
spamuel7
Neith
8
1 / 4 / 0
4,818
482
3,359
7,022
2,406
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

King Arthur
whitey148
King Arthur
7
0 / 6 / 0
4,550
455
1,937
7,044
2,063
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,357
636
3,551
5,921
1,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
11
5 / 0 / 5
7,005
701
4,889
5,697
4,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
5 / 0 / 0
6,465
647
4,658
6,141
2,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
0 / 0 / 7
5,462
546
1,571
5,445
3,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
9 / 0 / 0
7,208
721
7,058
4,728
1,504
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
35
1
Kills
21
21
Deaths
1
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
Bellona
5
0
5
7.5
L
Baron Samedi
RevakKro
Baron Samedi
0
1
1
0.5
W
5
0
0
5
W
0
0
7
3.5
L
Hachiman
SophiieeLaura
Hachiman
0
7
0
0
W
9
0
0
9
L
Cerberus
o Zephyr
Cerberus
0
3
0
0
L
Neith
spamuel7
Neith
1
4
0
0.25
L
King Arthur
whitey148
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,128
Damage
21,727
34,546
Taken
27,932
9,481
Mitigated
13,295
7,421
Healing
12,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,551
583
126
2,413
5,921
1,954
242
3,348
2,573
41,951
0
W
Bellona
4,889
1,143
0
2,787
5,697
4,237
1,370
841
4,856
0
31,735
L
Baron Samedi
RevakKro
Baron Samedi
4,552
380
118
1,847
4,829
1,644
0
1,595
3,094
26,382
0
W
4,658
3,439
0
2,308
6,141
2,112
0
776
5,365
0
31,646
W
1,571
478
373
1,668
5,445
3,488
0
1,331
4,114
10,619
0
L
Hachiman
SophiieeLaura
Hachiman
1,988
1,235
0
300
6,259
629
170
444
5,815
0
12,339
W
7,058
4,236
0
2,490
4,728
1,504
0
548
4,180
0
38,976
L
Cerberus
o Zephyr
Cerberus
2,292
169
88
3,038
9,392
2,739
0
2,182
7,210
18,433
0
L
Neith
spamuel7
Neith
3,359
1,574
0
1,378
7,022
2,406
36
751
6,149
0
21,355
L
King Arthur
whitey148
King Arthur
1,937
117
0
652
7,044
2,063
0
150
6,540
0
20,871

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,451
Gold Earned
32,497
195
Minions Killed
316
0
Camps Cleared
0
832,917
Distance Traveled
1,016,155
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,357
636
89
9
0
197,925
2
W
Bellona
7,005
701
71
7
0
211,934
3
L
Baron Samedi
4,714
471
40
4
0
146,751
2
W
Bakasura
6,465
647
74
7
0
235,421
0
W
Atlas
5,462
546
8
1
0
200,618
2
L
Hachiman
4,091
409
19
2
0
188,831
1
W
Neith
7,208
721
74
7
0
170,257
1
L
Cerberus
4,278
428
43
4
0
148,036
4
L
Neith
4,818
482
43
4
0
165,625
1
L
King Arthur
4,550
455
50
5
0
183,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role