Player Matchup

Gilgamesh
Gilgamesh
Bronze I
Foxys31
Gilgamesh
Bronze I
Level 95
God Stats
2W - 3L
1,403 SR
Queue Stats
9W - 25L
979 MMR
Party 1
Zeus
Zeus
Bronze IV
disarmbush
Zeus
Bronze IV
Level 68
God Stats
1W - 4L
1,360 SR
Queue Stats
3W - 17L
1,048 MMR
Party 1
Atlas
Atlas
Bronze I
dudeak
Atlas
Bronze I
Level 108
God Stats
0W - 2L
1,471 SR
Queue Stats
9W - 27L
1,030 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 90
1,411 SR
1,019 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 74
1,564 SR
1,167 MMR
Kukulkan
Kukulkan
Bronze IV
Dozenquill
Kukulkan
Bronze IV
Level 89
God Stats
3W - 3L
1,755 SR
Queue Stats
3W - 9L
1,083 MMR
Solo
Fenrir
Fenrir
Silver V
Wowitshimm
Fenrir
Silver V
Level 49
God Stats
5W - 3L
1,438 SR
Queue Stats
66W - 86L
1,267 MMR
Party 2
Danzaburou
Danzaburou
Bronze IV
please jayy
Danzaburou
Bronze IV
Level 85
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 112L
1,149 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Foxys31
Gilgamesh
17
1 / 8 / 5
12,611
601
11,743
35,704
21,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
6 / 6 / 2
13,915
663
12,175
10,653
4,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
dudeak
Atlas
19
3 / 2 / 5
14,166
675
12,404
27,127
38,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bans
Morgan Le FayChaacBastetXing TianAchilles

VS

Bans
BellonaBacchusMedusaHeraSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dozenquill
Kukulkan
20
5 / 4 / 6
14,586
695
26,559
13,068
4,900
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Wowitshimm
Fenrir
19
4 / 4 / 8
14,630
697
12,327
15,115
20,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
please jayy
Danzaburou
20
7 / 3 / 5
15,548
740
21,347
19,622
7,890
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
10
Kills
16
16
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Dozenquill
Kukulkan
5
4
6
2
L
Gilgamesh
Foxys31
Gilgamesh
1
8
5
0.44
W
Fenrir
Wowitshimm
Fenrir
4
4
8
2
L
6
6
2
1.17
L
Atlas
dudeak
Atlas
3
2
5
2.75
W
Danzaburou
please jayy
Danzaburou
7
3
5
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,322
Damage
60,233
73,484
Taken
47,805
65,191
Mitigated
33,583
9,892
Healing
14,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Dozenquill
Kukulkan
26,559
2,545
776
2,585
13,068
4,900
414
8,286
4,592
80,181
0
L
Gilgamesh
Foxys31
Gilgamesh
11,743
2,365
0
6,120
35,704
21,784
0
14,614
21,090
0
31,853
W
Fenrir
Wowitshimm
Fenrir
12,327
1,964
0
807
15,115
20,793
108
7,583
7,252
0
31,511
L
12,175
643
0
362
10,653
4,735
841
2,583
8,070
51,095
0
L
Atlas
dudeak
Atlas
12,404
4,416
548
2,862
27,127
38,672
220
9,578
17,549
42,573
0
W
Danzaburou
please jayy
Danzaburou
21,347
13,416
555
10,245
19,622
7,890
2,241
9,914
9,144
0
79,827

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,692
Gold Earned
44,764
188
Minions Killed
223
6
Camps Cleared
13
1,064,359
Distance Traveled
1,089,451
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
14,586
695
103
5
7
378,077
6
L
Gilgamesh
12,611
601
40
2
1
365,188
1
W
Fenrir
14,630
697
24
1
1
363,235
0
L
Zeus
13,915
663
85
4
5
331,689
2
L
Atlas
14,166
675
63
3
0
367,482
3
W
Danzaburou
15,548
740
96
5
5
348,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role