Player Matchup

Baron Samedi
Baron Samedi
ForgottenSZN
Baron Samedi
Level 28
God Stats
9W - 1L
1,500 SR
Queue Stats
227W - 150L
1,692 Elo+
Solo
Athena
Athena
NickChuis
Athena
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
278W - 198L
1,678 Elo+
Party 1
Anhur
Anhur
Peteman913
Anhur
Level 29
God Stats
10W - 5L
1,654 SR
Queue Stats
53W - 29L
1,628 Elo+
Party 1
Hercules
Hercules
Turtles10
Hercules
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 111L
1,771 Elo+
Party 1
Neith
Neith
peteman912
Neith
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
184W - 164L
1,598 Elo+
Party 1
Team Averages
Level 73
1,531 SR
1,673 Elo+

VS

Team Averages
Level 33
1,600 SR
1,567 Elo+
Zeus
Zeus
 
Zeus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MikeyTodd
Ah Muzen Cab
Level 42
God Stats
5W - 2L
1,500 SR
Queue Stats
96W - 107L
1,469 Elo+
Solo
Chiron
Chiron
PyroTeknich
Chiron
Level 29
God Stats
0W - 1L
1,732 SR
Queue Stats
113W - 96L
1,709 Elo+
Party 2
Fenrir
Fenrir
ZoteToez017
Fenrir
Level 60
God Stats
86W - 73L
1,591 SR
Queue Stats
166W - 138L
1,684 Elo+
Party 2
Ra
Ra
deeanda
Ra
Level 6
God Stats
1W - 1L
1,678 SR
Queue Stats
11W - 10L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ForgottenSZN
Baron Samedi
17
13 / 1 / 5
9,592
959
13,870
6,440
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Athena
NickChuis
Athena
14
2 / 3 / 9
7,646
765
5,116
11,351
10,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anhur
16
6 / 1 / 6
8,939
894
7,008
8,163
2,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hercules
Turtles10
Hercules
13
1 / 2 / 8
7,040
704
6,707
8,510
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
14
3 / 1 / 9
7,726
773
7,372
5,454
2,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
1 / 5 / 2
6,685
669
6,025
6,999
1,846
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
MikeyTodd
Ah Muzen Cab
14
2 / 3 / 3
7,623
762
8,484
6,696
2,255
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chiron
12
0 / 6 / 4
6,631
663
6,160
11,512
2,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
13
2 / 5 / 0
7,215
722
7,403
11,047
7,489
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
3 / 6 / 1
7,497
750
3,713
8,893
3,093
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
18
25
Kills
8
8
Deaths
25
37
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
5
2
0.4
W
Baron Samedi
ForgottenSZN
Baron Samedi
13
1
5
15.5
L
Ah Muzen Cab
MikeyTodd
Ah Muzen Cab
2
3
3
1.17
W
Athena
NickChuis
Athena
2
3
9
2.17
W
Anhur
6
1
6
9
L
Chiron
0
6
4
0.33
W
Hercules
Turtles10
Hercules
1
2
8
2.5
L
Fenrir
2
5
0
0.4
L
3
6
1
0.58
W
Neith
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,073
Damage
31,785
39,918
Taken
45,147
23,896
Mitigated
17,537
13,440
Healing
7,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,025
867
0
0
6,999
1,846
0
3,614
3,385
13,721
0
W
Baron Samedi
ForgottenSZN
Baron Samedi
13,870
821
840
2,838
6,440
3,577
0
898
5,542
43,345
0
L
Ah Muzen Cab
MikeyTodd
Ah Muzen Cab
8,484
1,879
0
1,384
6,696
2,255
0
3,116
3,580
0
29,026
W
Athena
NickChuis
Athena
5,116
1,674
1,201
2,497
11,351
10,510
214
3,178
7,865
11,879
0
W
Anhur
7,008
3,155
0
1,909
8,163
2,761
923
2,046
5,949
0
27,869
L
Chiron
6,160
2,413
798
2,940
11,512
2,854
0
5,028
6,335
0
13,828
W
Hercules
Turtles10
Hercules
6,707
1,660
0
1,995
8,510
4,618
396
1,508
6,869
0
15,143
L
Fenrir
7,403
1,438
0
462
11,047
7,489
0
3,963
6,878
0
16,388
L
3,713
477
663
1,244
8,893
3,093
0
3,212
5,681
21,999
0
W
Neith
7,372
3,115
0
2,160
5,454
2,430
525
1,393
3,955
0
22,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,943
Gold Earned
35,651
217
Minions Killed
171
0
Camps Cleared
0
1,014,167
Distance Traveled
957,329
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,685
669
21
2
0
186,491
1
W
Baron Samedi
9,592
959
83
8
0
198,324
3
L
Ah Muzen Cab
7,623
762
63
6
0
209,314
1
W
Athena
7,646
765
10
1
0
203,451
3
W
Anhur
8,939
894
69
7
0
213,339
0
L
Chiron
6,631
663
17
2
0
194,388
1
W
Hercules
7,040
704
21
2
0
203,864
0
L
Fenrir
7,215
722
21
2
0
195,111
1
L
Ra
7,497
750
49
5
0
172,025
0
W
Neith
7,726
773
34
3
0
195,189
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role