Player Matchup

Ra
Ra
Boudda_Sec
Ra
Level 134
God Stats
8W - 6L
1,702 SR
Queue Stats
224W - 221L
1,584 Elo+
Party 2
Apollo
Apollo
DiabolicCreed84
Apollo
Level 92
God Stats
28W - 41L
1,500 SR
Queue Stats
806W - 763L
1,515 Elo+
Solo
King Arthur
King Arthur
ara-ara_noteYT
King Arthur
Level 89
God Stats
4W - 6L
1,468 SR
Queue Stats
14W - 15L
1,550 Elo+
Solo
Ares
Ares
foolish657
Ares
Level 124
God Stats
5W - 7L
1,500 SR
Queue Stats
371W - 356L
1,393 Elo+
Solo
Gilgamesh
Gilgamesh
ket_maman51tr4ap
Gilgamesh
Level 104
God Stats
17W - 12L
1,671 SR
Queue Stats
108W - 89L
1,640 Elo+
Party 2
Team Averages
Level 109
1,568 SR
1,536 Elo+

VS

Team Averages
Level 81
1,533 SR
1,474 Elo+
Horus
Horus
Al4N1242
Horus
Level 119
God Stats
4W - 2L
1,872 SR
Queue Stats
121W - 100L
1,475 Elo+
Solo
Sol
Sol
ErinMA-1007
Sol
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
266W - 281L
1,476 Elo+
Party 1
King Arthur
King Arthur
Gato_fachero1
King Arthur
Level 86
God Stats
42W - 45L
1,199 SR
Queue Stats
282W - 282L
1,555 Elo+
Party 1
Bastet
Bastet
GoldenB_sack
Bastet
Level 68
God Stats
23W - 15L
1,595 SR
Queue Stats
50W - 43L
1,505 Elo+
Solo
Raijin
Raijin
Prolonged Fart
Raijin
Level 65
God Stats
4W - 5L
1,500 SR
Queue Stats
53W - 49L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 0 / 1
6,071
607
4,043
3,654
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
8 / 0 / 1
6,668
667
7,624
6,255
2,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ara-ara_noteYT
King Arthur
9
3 / 2 / 0
5,735
574
4,853
9,041
3,462
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 0 / 4
6,096
610
3,526
6,759
3,950
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
10
4 / 2 / 3
5,954
595
3,407
6,740
2,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Al4N1242
Horus
7
0 / 4 / 1
4,469
447
1,314
8,084
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 6 / 1
4,248
425
3,602
6,769
975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
Gato_fachero1
King Arthur
10
1 / 3 / 2
5,865
587
5,913
8,528
3,293
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
10
3 / 2 / 0
5,709
571
6,103
6,515
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
0 / 1 / 0
5,267
527
1,756
4,835
1,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
16
Kills
4
4
Deaths
16
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Horus
Al4N1242
Horus
0
4
1
0.13
W
0
0
1
0.5
W
8
0
1
8.5
L
0
6
1
0.08
L
King Arthur
Gato_fachero1
King Arthur
1
3
2
0.67
L
Bastet
3
2
0
1.5
L
0
1
0
0
W
King Arthur
ara-ara_noteYT
King Arthur
3
2
0
1.5
W
1
0
4
3
W
Gilgamesh
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,453
Damage
18,688
32,449
Taken
34,731
12,980
Mitigated
10,879
12,992
Healing
7,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Al4N1242
Horus
1,314
774
244
1,856
8,084
3,571
0
3,119
4,907
0
10,151
W
4,043
413
372
2,164
3,654
1,135
0
1,244
2,410
42,644
0
W
7,624
4,071
0
3,002
6,255
2,168
416
2,294
3,961
0
44,607
L
3,602
1,296
0
1,358
6,769
975
0
902
5,867
19,335
0
L
King Arthur
Gato_fachero1
King Arthur
5,913
1,271
0
1,570
8,528
3,293
30
0
8,528
0
34,470
L
Bastet
6,103
574
0
1,148
6,515
1,706
0
834
5,569
0
30,380
L
1,756
84
0
980
4,835
1,334
0
2,346
2,291
32,721
0
W
King Arthur
ara-ara_noteYT
King Arthur
4,853
1,013
0
2,832
9,041
3,462
0
0
9,041
0
22,953
W
3,526
275
165
2,557
6,759
3,950
0
1,186
5,573
16,711
0
W
Gilgamesh
3,407
918
0
1,900
6,740
2,265
0
634
6,106
0
20,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,524
Gold Earned
25,558
299
Minions Killed
254
0
Camps Cleared
0
962,839
Distance Traveled
961,888
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
4,469
447
17
2
0
180,323
0
W
Ra
6,071
607
95
10
0
198,786
3
W
Apollo
6,668
667
91
9
0
173,489
0
L
Sol
4,248
425
28
3
0
174,776
0
L
King Arthur
5,865
587
77
8
0
191,473
0
L
Bastet
5,709
571
59
6
0
234,094
4
L
Raijin
5,267
527
73
7
0
181,222
2
W
King Arthur
5,735
574
51
5
0
183,762
2
W
Ares
6,096
610
16
2
0
193,591
2
W
Gilgamesh
5,954
595
46
5
0
213,211
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role