Player Matchup

Gilgamesh
Gilgamesh
Project51-
Gilgamesh
Level 63
God Stats
10W - 3L
1,735 SR
Queue Stats
71W - 59L
1,341 Elo+
Solo
Nu Wa
Nu Wa
Stroker1981
Nu Wa
Level 69
God Stats
2W - 2L
1,726 SR
Queue Stats
103W - 98L
1,370 Elo+
Party 1
Neith
Neith
carleo2511
Neith
Level 102
God Stats
1W - 0L
1,223 SR
Queue Stats
3W - 3L
1,699 Elo+
Solo
Cthulhu
Cthulhu
coachmw
Cthulhu
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
63W - 76L
1,437 Elo+
Party 1
Ra
Ra
extraloudherb420
Ra
Level 48
God Stats
1W - 2L
1,285 SR
Queue Stats
2W - 4L
1,327 Elo+
Solo
Team Averages
Level 74
1,494 SR
1,435 Elo+

VS

Team Averages
Level 54
1,592 SR
1,522 Elo+
Kumbhakarna
Kumbhakarna
Killer__Clown31
Kumbhakarna
Level 65
God Stats
3W - 1L
1,800 SR
Queue Stats
106W - 113L
1,415 Elo+
Party 3
Poseidon
Poseidon
SaxceyTah
Poseidon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,474 Elo+
Party 2
Anhur
Anhur
baddie__jay
Anhur
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,474 Elo+
Party 2
Nemesis
Nemesis
dahbowman
Nemesis
Level 87
God Stats
39W - 38L
1,502 SR
Queue Stats
60W - 63L
1,497 Elo+
Solo
Izanami
Izanami
deth1162002
Izanami
Level 30
God Stats
2W - 1L
1,660 SR
Queue Stats
64W - 53L
1,749 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Project51-
Gilgamesh
20
16 / 3 / 4
14,398
600
23,770
25,237
11,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
2 / 5 / 10
10,956
457
12,666
13,559
4,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
16
1 / 3 / 4
10,398
433
6,416
9,962
4,153
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
coachmw
Cthulhu
14
0 / 6 / 3
8,738
364
5,875
20,091
21,013
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
6 / 5 / 4
11,308
471
7,019
13,905
5,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Killer__Clown31
Kumbhakarna
14
1 / 2 / 5
9,760
407
6,033
17,427
19,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
SaxceyTah
Poseidon
18
6 / 8 / 3
12,742
531
15,266
14,042
3,859
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 11 / 3
11,236
468
10,348
21,171
6,839
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
dahbowman
Nemesis
11
3 / 0 / 2
8,931
372
3,228
6,179
1,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Izanami
deth1162002
Izanami
16
5 / 4 / 2
10,806
450
15,578
18,203
5,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
34
25
Kills
19
22
Deaths
25
25
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
Killer__Clown31
Kumbhakarna
1
2
5
1.75
W
Gilgamesh
Project51-
Gilgamesh
16
3
4
6
L
Poseidon
SaxceyTah
Poseidon
6
8
3
0.94
W
2
5
10
1.4
L
4
11
3
0.5
W
Neith
1
3
4
1
W
Cthulhu
coachmw
Cthulhu
0
6
3
0.25
L
Nemesis
dahbowman
Nemesis
3
0
2
4
L
Izanami
deth1162002
Izanami
5
4
2
1.5
W
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,746
Damage
50,453
82,754
Taken
77,022
47,131
Mitigated
37,139
22,240
Healing
19,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
Killer__Clown31
Kumbhakarna
6,033
382
0
3,251
17,427
19,221
24
6,086
10,927
19,734
0
W
Gilgamesh
Project51-
Gilgamesh
23,770
8,536
0
8,986
25,237
11,403
1,131
8,142
17,095
0
93,134
L
Poseidon
SaxceyTah
Poseidon
15,266
1,529
77
2,197
14,042
3,859
2,791
3,116
10,534
87,500
0
W
12,666
2,742
380
2,840
13,559
4,761
455
6,413
7,146
61,167
0
L
10,348
4,166
0
4,063
21,171
6,839
769
4,132
16,624
0
62,529
W
Neith
6,416
1,707
0
1,544
9,962
4,153
2,207
3,622
6,340
0
60,120
W
Cthulhu
coachmw
Cthulhu
5,875
513
978
2,595
20,091
21,013
128
5,307
14,784
33,434
0
L
Nemesis
dahbowman
Nemesis
3,228
1,313
0
3,092
6,179
1,857
0
1,696
4,295
0
30,990
L
Izanami
deth1162002
Izanami
15,578
9,682
239
6,809
18,203
5,363
1,032
8,773
9,082
0
81,465
W
7,019
1,389
1,330
3,587
13,905
5,801
2,300
3,570
10,335
63,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,798
Gold Earned
53,475
481
Minions Killed
473
0
Camps Cleared
0
1,981,842
Distance Traveled
1,564,902
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
9,760
407
14
1
0
279,321
4
W
Gilgamesh
14,398
600
125
5
0
433,617
0
L
Poseidon
12,742
531
152
6
0
325,499
4
W
Nu Wa
10,956
457
76
3
0
403,290
3
L
Anhur
11,236
468
96
4
0
359,808
0
W
Neith
10,398
433
118
5
0
385,240
4
W
Cthulhu
8,738
364
40
2
0
355,287
0
L
Nemesis
8,931
372
79
3
0
207,239
3
L
Izanami
10,806
450
132
6
0
393,035
5
W
Ra
11,308
471
122
5
0
404,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role