Player Matchup

Thoth
Thoth
Sebhabie
Thoth
Level 86
God Stats
7W - 2L
1,712 SR
Queue Stats
40W - 36L
1,543 Elo+
Party 2
Athena
Athena
SuperDuperEli
Athena
Level 84
God Stats
4W - 4L
1,516 SR
Queue Stats
18W - 23L
1,565 Elo+
Party 2
Chaac
Chaac
TH0UGHT S1AYER
Chaac
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
119W - 116L
1,249 Elo+
Solo
Izanami
Izanami
Umana
Izanami
Level 85
God Stats
12W - 8L
1,530 SR
Queue Stats
28W - 29L
1,533 Elo+
Party 2
Arachne
Arachne
x80goldchains
Arachne
Level 89
God Stats
6W - 6L
1,941 SR
Queue Stats
12W - 24L
1,430 Elo+
Party 2
Team Averages
Level 88
1,640 SR
1,464 Elo+

VS

Team Averages
Level 135
1,573 SR
1,596 Elo+
Discordia
Discordia
Black_Reaper_ELI
Discordia
Level 147
God Stats
3W - 2L
1,500 SR
Queue Stats
260W - 263L
1,513 Elo+
Solo
Hercules
Hercules
EDAC1202
Hercules
Level 92
God Stats
4W - 2L
1,647 SR
Queue Stats
320W - 316L
1,545 Elo+
Solo
Serqet
Serqet
GeordiLaForge
Serqet
Level 151
God Stats
2W - 5L
1,500 SR
Queue Stats
186W - 177L
1,629 Elo+
Party 1
Ra
Ra
imposterjoe
Ra
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 90L
1,751 Elo+
Party 1
Cliodhna
Cliodhna
kinoxblacke
Cliodhna
Level 156
God Stats
19W - 24L
1,719 SR
Queue Stats
424W - 423L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Sebhabie
Thoth
19
10 / 1 / 5
13,162
598
15,361
13,785
4,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
5 / 4 / 10
12,217
555
6,211
22,308
25,758
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

19
3 / 1 / 7
12,891
586
14,025
25,834
24,024
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Umana
Izanami
20
5 / 4 / 6
12,919
587
19,581
19,616
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Arachne
20
9 / 3 / 12
13,381
608
17,216
20,734
8,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
14
1 / 9 / 1
9,640
438
12,380
13,592
2,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
EDAC1202
Hercules
17
3 / 5 / 3
10,877
494
13,688
27,323
24,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 7 / 5
10,042
456
10,489
24,707
17,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 8 / 5
10,005
455
9,278
16,548
7,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
kinoxblacke
Cliodhna
18
4 / 4 / 1
11,194
509
14,893
14,757
5,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
27
32
Kills
12
13
Deaths
33
40
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Discordia
1
9
1
0.17
L
Hercules
EDAC1202
Hercules
3
5
3
0.9
L
3
7
5
0.79
W
Thoth
Sebhabie
Thoth
10
1
5
12.5
W
5
4
10
2.5
W
3
1
7
6.5
W
Izanami
Umana
Izanami
5
4
6
2
L
1
8
5
0.44
L
Cliodhna
kinoxblacke
Cliodhna
4
4
1
1.13
W
Arachne
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,394
Damage
60,728
102,277
Taken
96,927
70,499
Mitigated
58,053
39,655
Healing
26,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
12,380
390
0
1,142
13,592
2,976
120
7,302
6,290
64,663
0
L
Hercules
EDAC1202
Hercules
13,688
2,287
0
8,173
27,323
24,135
0
3,607
23,716
8,383
67,593
L
10,489
1,618
700
2,926
24,707
17,719
15
4,949
19,758
0
36,086
W
Thoth
Sebhabie
Thoth
15,361
529
0
1,375
13,785
4,383
244
5,576
7,370
92,689
0
W
6,211
1,677
1,016
5,742
22,308
25,758
415
5,646
16,075
32,873
0
W
14,025
2,298
0
14,104
25,834
24,024
2,583
3,485
21,198
0
88,770
W
Izanami
Umana
Izanami
19,581
15,885
0
10,669
19,616
7,756
3,386
3,634
15,498
0
138,350
L
9,278
2,361
1,124
5,448
16,548
7,318
340
2,070
14,478
69,866
5,053
L
Cliodhna
kinoxblacke
Cliodhna
14,893
1,002
0
6,753
14,757
5,905
33
3,644
11,113
0
100,350
W
Arachne
17,216
11,837
0
6,749
20,734
8,578
284
5,435
14,276
0
102,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,570
Gold Earned
51,758
703
Minions Killed
607
0
Camps Cleared
0
2,288,111
Distance Traveled
2,107,131
29
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,640
438
124
6
0
347,619
2
L
Hercules
10,877
494
138
6
0
410,123
3
L
Serqet
10,042
456
52
2
0
454,260
5
W
Thoth
13,162
598
147
7
0
459,664
11
W
Athena
12,217
555
61
3
0
454,672
3
W
Chaac
12,891
586
177
8
0
460,765
1
W
Izanami
12,919
587
194
9
0
413,063
11
L
Ra
10,005
455
146
7
0
388,986
7
L
Cliodhna
11,194
509
147
7
0
506,143
4
W
Arachne
13,381
608
124
6
0
499,947
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role