Player Matchup

Kali
Kali
BIND Kaos
Kali
Level 8
God Stats
0W - 3L
1,308 SR
Queue Stats
0W - 4L
1,010 Elo+
Party 2
Horus
Horus
Me_shoulder
Horus
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 29L
1,181 Elo+
Party 2
Ah Puch
Ah Puch
RaaidM1981
Ah Puch
Level 157
God Stats
34W - 57L
1,406 SR
Queue Stats
922W - 1,355L
1,250 Elo+
Solo
Team Averages
Level 66
1,405 SR
1,147 Elo+

VS

Team Averages
Level 60
1,396 SR
1,329 Elo+
Nox
Nox
 
Nox
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
GRIMMREAPERofDEA
Xing Tian
Level 52
God Stats
2W - 4L
1,188 SR
Queue Stats
2W - 8L
986 Elo+
Solo
Ao Kuang
Ao Kuang
HENNYMIKEBRYANT
Ao Kuang
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
10
1 / 3 / 2
6,692
608
2,863
10,301
3,936
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
5 / 5 / 1
7,832
712
5,846
9,053
4,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
RaaidM1981
Ah Puch
3
0 / 0 / 0
5,637
512
88
136
61
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
11
2 / 2 / 6
7,931
721
3,727
3,908
1,076
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
11
1 / 4 / 7
7,475
680
3,786
9,799
5,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
13
5 / 1 / 3
8,403
764
7,205
9,009
3,049
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
8
8
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
2
2
6
2.5
L
Kali
1
3
2
0.67
W
Xing Tian
1
4
7
1.13
W
Ao Kuang
5
1
3
6.5
L
5
5
1
1.1
L
Ah Puch
RaaidM1981
Ah Puch
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,797
Damage
14,718
19,490
Taken
22,716
8,325
Mitigated
10,029
3,679
Healing
4,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,727
212
191
318
3,908
1,076
523
0
3,908
19,364
0
L
Kali
2,863
1,538
123
965
10,301
3,936
0
8,225
1,879
0
8,999
W
Xing Tian
3,786
639
80
995
9,799
5,904
321
88
9,711
13,406
0
W
Ao Kuang
7,205
3,037
84
2,444
9,009
3,049
1,072
127
8,656
24,710
0
L
5,846
2,424
897
1,682
9,053
4,328
0
6,390
2,405
0
12,223
L
Ah Puch
RaaidM1981
Ah Puch
88
0
0
12
136
61
0
136
0
1,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,161
Gold Earned
23,809
23
Minions Killed
95
3
Camps Cleared
3
313,231
Distance Traveled
528,028
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,931
721
36
3
2
156,570
0
L
Kali
6,692
608
12
1
2
154,356
0
W
Xing Tian
7,475
680
13
1
0
180,185
0
W
Ao Kuang
8,403
764
46
4
1
191,273
0
L
Horus
7,832
712
9
1
1
129,105
2
L
Ah Puch
5,637
512
2
0
0
29,770
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role