Player Matchup

Baron Samedi
Baron Samedi
Fiire11x28
Baron Samedi
Level 21
God Stats
5W - 15L
1,602 SR
Queue Stats
32W - 83L
1,272 Elo+
Party 1
Izanami
Izanami
Hype4Nuthin
Izanami
Level 13
God Stats
2W - 3L
1,494 SR
Queue Stats
2W - 9L
1,215 Elo+
Party 1
Bellona
Bellona
Mr420501
Bellona
Level 67
God Stats
1W - 5L
1,126 SR
Queue Stats
46W - 97L
1,310 Elo+
Party 1
Da Ji
Da Ji
l KIRSI l
Da Ji
Level 119
God Stats
5W - 3L
1,500 SR
Queue Stats
85W - 88L
1,462 Elo+
Solo
Sobek
Sobek
lindamulan
Sobek
Level 48
God Stats
132W - 141L
1,427 SR
Queue Stats
147W - 150L
1,434 Elo+
Solo
Team Averages
Level 54
1,430 SR
1,339 Elo+

VS

Team Averages
Level 77
1,559 SR
1,378 Elo+
He Bo
He Bo
Felps_PL
He Bo
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 179L
1,439 Elo+
Solo
Horus
Horus
Mystro421
Horus
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,325 Elo+
Solo
Ratatoskr
Ratatoskr
SmokieLilThang
Ratatoskr
Level 67
God Stats
3W - 1L
1,728 SR
Queue Stats
70W - 87L
1,504 Elo+
Solo
Nox
Nox
SubbedZero
Nox
Level 124
God Stats
41W - 33L
1,566 SR
Queue Stats
557W - 591L
1,454 Elo+
Solo
Izanami
Izanami
angleuk
Izanami
Level 68
God Stats
4W - 1L
1,500 SR
Queue Stats
128W - 134L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Fiire11x28
Baron Samedi
20
2 / 12 / 6
14,129
1,009
17,091
24,955
9,251
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
Hype4Nuthin
Izanami
19
0 / 11 / 8
13,513
965
13,871
18,112
6,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
Mr420501
Bellona
20
4 / 9 / 10
16,128
1,152
27,903
29,593
44,193
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Da Ji
l KIRSI l
Da Ji
20
10 / 12 / 5
16,488
1,178
22,661
30,205
11,123
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
20
0 / 0 / 6
14,789
1,056
1,855
4,649
5,584
Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Felps_PL
He Bo
20
4 / 6 / 19
15,290
1,092
18,980
14,303
4,334
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
Mystro421
Horus
18
0 / 1 / 1
11,942
853
0
1,063
362
Ratatoskr
SmokieLilThang
Ratatoskr
20
6 / 0 / 29
17,682
1,263
20,575
28,961
17,966
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
11 / 0 / 23
17,707
1,265
15,560
14,371
5,735
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
angleuk
Izanami
20
23 / 9 / 14
19,850
1,418
46,163
28,338
10,799
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
130
16
Kills
44
44
Deaths
16
35
Assists
86
Player
Kills
Deaths
Assists
KDA
W
He Bo
Felps_PL
He Bo
4
6
19
2.25
L
Baron Samedi
Fiire11x28
Baron Samedi
2
12
6
0.42
L
Izanami
Hype4Nuthin
Izanami
0
11
8
0.36
L
Bellona
Mr420501
Bellona
4
9
10
1
W
Horus
Mystro421
Horus
0
1
1
0.5
W
Ratatoskr
SmokieLilThang
Ratatoskr
6
0
29
20.5
W
11
0
23
22.5
W
Izanami
angleuk
Izanami
23
9
14
3.33
L
Da Ji
l KIRSI l
Da Ji
10
12
5
1.04
L
Sobek
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,381
Damage
101,278
107,514
Taken
87,036
76,160
Mitigated
39,196
15,900
Healing
27,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
Felps_PL
He Bo
18,980
992
0
1,542
14,303
4,334
0
2,560
11,486
32,296
0
L
Baron Samedi
Fiire11x28
Baron Samedi
17,091
2,184
1,501
1,907
24,955
9,251
0
6,486
18,469
42,251
0
L
Izanami
Hype4Nuthin
Izanami
13,871
7,225
0
1,235
18,112
6,009
0
4,838
13,274
0
42,753
L
Bellona
Mr420501
Bellona
27,903
9,222
78
4,064
29,593
44,193
0
12,227
17,366
0
55,890
W
Horus
Mystro421
Horus
0
0
24
20
1,063
362
0
71
959
0
606
W
Ratatoskr
SmokieLilThang
Ratatoskr
20,575
4,772
367
15,253
28,961
17,966
0
9,795
17,951
62
38,444
W
15,560
222
0
894
14,371
5,735
0
1,843
12,329
25,940
0
W
Izanami
angleuk
Izanami
46,163
37,419
47
8,950
28,338
10,799
0
4,677
22,988
0
102,655
L
Da Ji
l KIRSI l
Da Ji
22,661
8,344
616
2,859
30,205
11,123
0
10,528
19,677
0
32,862
L
Sobek
1,855
101
1,777
1,863
4,649
5,584
0
523
4,126
18,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,047
Gold Earned
82,471
238
Minions Killed
234
11
Camps Cleared
7
1,232,115
Distance Traveled
1,103,261
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
15,290
1,092
24
2
1
238,174
0
L
Baron Samedi
14,129
1,009
52
4
0
228,722
0
L
Izanami
13,513
965
71
5
1
167,987
0
L
Bellona
16,128
1,152
63
5
1
260,751
0
W
Horus
11,942
853
0
0
0
29,434
0
W
Ratatoskr
17,682
1,263
33
2
2
311,510
0
W
Nox
17,707
1,265
32
2
1
298,180
0
W
Izanami
19,850
1,418
145
10
3
225,963
0
L
Da Ji
16,488
1,178
11
1
6
272,925
1
L
Sobek
14,789
1,056
41
3
3
301,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role