Player Matchup

Izanami
Izanami
Silver II
CasserolChef
Izanami
Silver II
Level 128
God Stats
3W - 4L
1,696 SR
Queue Stats
263W - 302L
1,514 MMR
Party 1
Sun Wukong
Sun Wukong
Silver II
EmperorGrizzle
Sun Wukong
Silver II
Level 103
God Stats
5W - 6L
1,500 SR
Queue Stats
208W - 269L
1,326 MMR
Solo
Vulcan
Vulcan
Silver V
MrKFCsauceux
Vulcan
Silver V
Level 83
God Stats
8W - 12L
1,491 SR
Queue Stats
27W - 31L
1,163 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 105
1,562 SR
1,334 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 123
1,448 SR
1,334 MMR
Rama
Rama
Silver III
Glenir009
Rama
Silver III
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 8L
1,380 MMR
Party 2
Nu Wa
Nu Wa
Gold V
ihabial123
Nu Wa
Gold V
Level 154
God Stats
88W - 91L
1,528 SR
Queue Stats
311W - 399L
1,286 MMR
Solo
Mulan
Mulan
Silver IV
xTFxGod
Mulan
Silver IV
Level 156
God Stats
3W - 1L
1,317 SR
Queue Stats
46W - 22L
1,335 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CasserolChef
Izanami
16
4 / 5 / 2
11,811
695
12,287
14,810
5,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
EmperorGrizzle
Sun Wukong
16
3 / 3 / 5
11,275
663
10,632
21,100
18,493
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Vulcan
16
2 / 6 / 3
10,773
634
12,799
11,282
3,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
BastetArtioAh Muzen CabFenrirAtlas

VS

Bans
OdinThothOlorunAphroditeAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
4 / 4 / 6
11,641
685
9,517
13,107
4,892
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
17
3 / 2 / 7
11,770
692
17,524
10,699
4,034
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
xTFxGod
Mulan
18
7 / 3 / 6
12,536
737
15,298
19,577
23,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
33
9
Kills
14
14
Deaths
9
10
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Izanami
CasserolChef
Izanami
4
5
2
1
L
Sun Wukong
EmperorGrizzle
Sun Wukong
3
3
5
1.83
W
Rama
4
4
6
1.75
L
Vulcan
2
6
3
0.58
W
Nu Wa
3
2
7
3.25
W
Mulan
xTFxGod
Mulan
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,718
Damage
42,339
47,192
Taken
43,383
27,406
Mitigated
32,845
7,738
Healing
15,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
CasserolChef
Izanami
12,287
7,963
0
2,664
14,810
5,276
0
5,232
9,010
0
78,348
L
Sun Wukong
EmperorGrizzle
Sun Wukong
10,632
1,838
0
5,074
21,100
18,493
0
7,006
13,146
0
30,067
W
Rama
9,517
8,008
0
5,042
13,107
4,892
895
3,830
9,277
0
44,648
L
Vulcan
12,799
6,755
0
0
11,282
3,637
176
5,021
5,672
56,531
0
W
Nu Wa
17,524
6,980
96
2,806
10,699
4,034
1,287
3,210
7,489
70,159
0
W
Mulan
xTFxGod
Mulan
15,298
782
664
6,404
19,577
23,919
336
6,426
13,151
0
38,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,859
Gold Earned
35,947
268
Minions Killed
229
8
Camps Cleared
8
892,524
Distance Traveled
865,933
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,811
695
133
8
6
272,257
2
L
Sun Wukong
11,275
663
41
2
0
326,637
1
W
Rama
11,641
685
84
5
6
279,446
1
L
Vulcan
10,773
634
94
6
2
293,630
3
W
Nu Wa
11,770
692
104
6
0
289,405
2
W
Mulan
12,536
737
41
2
2
297,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role