Player Matchup

Cabrakan
Cabrakan
Dymies
Cabrakan
Level 160
God Stats
10W - 12L
1,702 SR
Queue Stats
754W - 574L
1,634 Elo+
Party 1
Sol
Sol
Flashheart88
Sol
Level 160
God Stats
16W - 10L
1,872 SR
Queue Stats
1,347W - 919L
1,625 Elo+
Solo
Jormungandr
Jormungandr
IZEUZZ
Jormungandr
Level 160
God Stats
4W - 5L
1,176 SR
Queue Stats
274W - 227L
1,615 Elo+
Party 1
Tyr
Tyr
RennieQuest
Tyr
Level 160
God Stats
12W - 6L
1,512 SR
Queue Stats
602W - 429L
1,644 Elo+
Party 1
Ganesha
Ganesha
Teacher4Smite
Ganesha
Level 99
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 85L
1,573 Elo+
Party 1
Team Averages
Level 148
1,552 SR
1,618 Elo+

VS

Team Averages
Level 156
1,482 SR
1,404 Elo+
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cliodhna
Cliodhna
BeatUpDemJukes
Cliodhna
Level 160
God Stats
4W - 3L
1,193 SR
Queue Stats
179W - 193L
1,162 Elo+
Party 2
Chaac
Chaac
EzVan
Chaac
Level 144
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 21L
1,576 Elo+
Solo
Eset
Eset
Myszaue
Eset
Level 160
God Stats
18W - 5L
1,715 SR
Queue Stats
278W - 260L
1,162 Elo+
Party 2
Nu Wa
Nu Wa
Softynator
Nu Wa
Level 158
God Stats
3W - 1L
1,500 SR
Queue Stats
278W - 197L
1,619 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Dymies
Cabrakan
17
7 / 4 / 8
10,715
765
8,455
13,984
13,564
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

18
8 / 3 / 11
11,304
807
18,381
14,223
5,249
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Jormungandr
IZEUZZ
Jormungandr
18
6 / 5 / 16
11,305
808
14,350
14,775
6,601
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
7 / 5 / 12
10,633
760
12,617
18,178
12,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ganesha
16
0 / 6 / 19
9,552
682
8,695
20,727
20,757
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
17
4 / 6 / 10
9,934
710
9,968
10,774
4,486
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
19
9 / 6 / 12
11,794
842
21,172
17,710
7,989
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Chaac
EzVan
Chaac
17
2 / 6 / 15
10,152
725
9,098
21,603
23,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Eset
Myszaue
Eset
19
5 / 5 / 12
11,622
830
13,758
12,877
6,123
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
17
2 / 5 / 16
10,216
730
14,143
10,856
4,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
87
28
Kills
22
23
Deaths
28
66
Assists
65
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
4
6
10
1.5
W
Cliodhna
9
6
12
2.5
L
Cabrakan
Dymies
Cabrakan
7
4
8
2.75
W
Chaac
EzVan
Chaac
2
6
15
1.58
L
8
3
11
4.5
L
Jormungandr
IZEUZZ
Jormungandr
6
5
16
2.8
W
Eset
Myszaue
Eset
5
5
12
2.2
L
7
5
12
2.6
W
Nu Wa
2
5
16
2
L
Ganesha
0
6
19
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,498
Damage
68,139
81,887
Taken
73,820
58,548
Mitigated
45,993
22,910
Healing
22,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
9,968
439
712
642
10,774
4,486
658
8,834
1,646
17,465
0
W
Cliodhna
21,172
3,089
0
4,818
17,710
7,989
1,757
12,295
5,068
0
37,266
L
Cabrakan
Dymies
Cabrakan
8,455
985
1,483
2,479
13,984
13,564
589
6,064
7,920
12,059
0
W
Chaac
EzVan
Chaac
9,098
3,321
801
8,047
21,603
23,094
849
12,168
8,764
0
17,822
L
18,381
5,260
0
4,998
14,223
5,249
4,446
5,170
9,053
47,855
0
L
Jormungandr
IZEUZZ
Jormungandr
14,350
1,309
317
1,340
14,775
6,601
587
8,317
6,458
37,902
0
W
Eset
Myszaue
Eset
13,758
1,318
3,801
2,585
12,877
6,123
824
9,249
3,509
32,390
0
L
12,617
827
3,103
5,534
18,178
12,377
751
7,394
10,784
0
20,810
W
Nu Wa
14,143
3,118
0
1,023
10,856
4,301
1,823
7,335
3,220
32,619
0
L
Ganesha
8,695
561
422
3,234
20,727
20,757
329
10,924
9,803
21,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,509
Gold Earned
53,718
159
Minions Killed
127
0
Camps Cleared
0
1,287,707
Distance Traveled
1,186,773
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
9,934
710
12
1
0
223,914
0
W
Cliodhna
11,794
842
33
2
0
247,793
5
L
Cabrakan
10,715
765
3
0
0
266,707
5
W
Chaac
10,152
725
14
1
0
236,327
2
L
Sol
11,304
807
79
6
0
261,473
0
L
Jormungandr
11,305
808
51
4
0
252,192
4
W
Eset
11,622
830
42
3
0
242,668
0
L
Tyr
10,633
760
25
2
0
271,498
4
W
Nu Wa
10,216
730
26
2
0
236,071
0
L
Ganesha
9,552
682
1
0
0
235,837
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role