Player Matchup

Tsukuyomi
Tsukuyomi
NoFeedingPlease
Tsukuyomi
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 62L
1,536 Elo+
Solo
Jormungandr
Jormungandr
Yeiken
Jormungandr
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
186W - 176L
1,505 Elo+
Solo
Olorun
Olorun
abstr4ct-wave5s
Olorun
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
20W - 16L
1,407 Elo+
Solo
Nu Wa
Nu Wa
tonybonez
Nu Wa
Level 154
God Stats
5W - 3L
1,886 SR
Queue Stats
102W - 88L
1,513 Elo+
Solo
Cerberus
Cerberus
xMnLk SCORPIONx
Cerberus
Level 95
God Stats
2W - 2L
1,768 SR
Queue Stats
46W - 54L
1,599 Elo+
Solo
Team Averages
Level 108
1,631 SR
1,512 Elo+

VS

Team Averages
Level 124
1,410 SR
1,490 Elo+
King Arthur
King Arthur
I_Use_A_Box_TV
King Arthur
Level 105
God Stats
2W - 3L
1,500 SR
Queue Stats
228W - 233L
1,619 Elo+
Solo
Guan Yu
Guan Yu
SchweddyBawrs
Guan Yu
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
124W - 105L
1,630 Elo+
Solo
Chernobog
Chernobog
T-mod
Chernobog
Level 119
God Stats
4W - 0L
1,500 SR
Queue Stats
39W - 40L
1,468 Elo+
Party 1
Gilgamesh
Gilgamesh
TehBoi3
Gilgamesh
Level 121
God Stats
1W - 3L
1,228 SR
Queue Stats
37W - 39L
1,415 Elo+
Party 1
Discordia
Discordia
amags3213
Discordia
Level 116
God Stats
5W - 2L
1,321 SR
Queue Stats
46W - 61L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
NoFeedingPlease
Tsukuyomi
18
2 / 9 / 2
11,235
449
9,247
18,272
6,431
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jormungandr
Yeiken
Jormungandr
15
1 / 7 / 4
9,933
397
8,970
23,573
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

17
1 / 10 / 2
10,634
425
9,812
21,504
6,884
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
tonybonez
Nu Wa
16
0 / 8 / 2
10,128
405
8,164
14,926
3,141
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cerberus
19
4 / 4 / 0
11,469
459
10,883
24,788
31,039
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
I_Use_A_Box_TV
King Arthur
19
6 / 5 / 5
14,062
562
11,208
20,663
18,385
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
17
2 / 2 / 16
13,279
531
6,057
23,491
21,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
T-mod
Chernobog
20
12 / 0 / 14
16,358
654
30,827
21,642
9,543
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
TehBoi3
Gilgamesh
20
12 / 1 / 10
15,388
616
21,079
18,779
11,328
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
amags3213
Discordia
20
6 / 0 / 8
14,593
584
13,809
11,253
4,221
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
91
8
Kills
38
38
Deaths
8
10
Assists
53
Player
Kills
Deaths
Assists
KDA
W
King Arthur
I_Use_A_Box_TV
King Arthur
6
5
5
1.7
L
Tsukuyomi
NoFeedingPlease
Tsukuyomi
2
9
2
0.33
W
Guan Yu
2
2
16
5
W
Chernobog
T-mod
Chernobog
12
0
14
19
W
Gilgamesh
TehBoi3
Gilgamesh
12
1
10
17
L
Jormungandr
Yeiken
Jormungandr
1
7
4
0.43
L
1
10
2
0.2
W
Discordia
amags3213
Discordia
6
0
8
10
L
Nu Wa
tonybonez
Nu Wa
0
8
2
0.13
L
Cerberus
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,076
Damage
82,980
103,063
Taken
95,828
61,010
Mitigated
64,903
17,323
Healing
39,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
I_Use_A_Box_TV
King Arthur
11,208
2,161
1,515
4,059
20,663
18,385
1,208
7,467
13,056
0
74,687
L
Tsukuyomi
NoFeedingPlease
Tsukuyomi
9,247
1,827
0
495
18,272
6,431
0
3,254
15,018
0
89,814
W
Guan Yu
6,057
527
7,819
9,851
23,491
21,426
1,070
7,181
14,512
0
42,437
W
Chernobog
T-mod
Chernobog
30,827
18,940
0
10,559
21,642
9,543
6,048
11,452
10,096
0
165,785
W
Gilgamesh
TehBoi3
Gilgamesh
21,079
7,213
0
3,852
18,779
11,328
4,718
7,260
11,419
0
106,206
L
Jormungandr
Yeiken
Jormungandr
8,970
3,446
574
2,804
23,573
13,515
0
3,581
19,992
47,926
0
L
9,812
3,148
302
5,973
21,504
6,884
0
1,404
20,100
73,202
5,937
W
Discordia
amags3213
Discordia
13,809
425
0
1,505
11,253
4,221
3,067
4,397
6,606
114,057
0
L
Nu Wa
tonybonez
Nu Wa
8,164
1,159
0
891
14,926
3,141
0
3,753
11,173
75,836
0
L
Cerberus
10,883
482
192
6,092
24,788
31,039
310
1,817
22,971
83,546
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,399
Gold Earned
73,680
644
Minions Killed
701
0
Camps Cleared
0
2,114,099
Distance Traveled
2,580,342
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
14,062
562
119
5
0
485,553
0
L
Tsukuyomi
11,235
449
133
5
0
457,554
6
W
Guan Yu
13,279
531
41
2
0
539,825
8
W
Chernobog
16,358
654
214
9
0
510,934
8
W
Gilgamesh
15,388
616
150
6
0
535,016
7
L
Jormungandr
9,933
397
72
3
0
376,978
5
L
Olorun
10,634
425
127
5
0
419,713
5
W
Discordia
14,593
584
177
7
0
509,014
1
L
Nu Wa
10,128
405
124
5
0
417,162
1
L
Cerberus
11,469
459
188
8
0
442,692
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role