Player Matchup

Raijin
Raijin
CuteTable
Raijin
Level 22
God Stats
7W - 10L
1,627 SR
Queue Stats
74W - 82L
1,682 Elo+
Solo
Anubis
Anubis
Duncles
Anubis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 36L
1,547 Elo+
Party 1
Ravana
Ravana
Gεяn
Ravana
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
171W - 157L
1,654 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mackle
Kumbhakarna
Level 69
God Stats
1W - 2L
1,928 SR
Queue Stats
60W - 56L
1,547 Elo+
Party 1
Chaac
Chaac
gun master 0001
Chaac
Level 74
God Stats
8W - 8L
1,523 SR
Queue Stats
12W - 10L
1,538 Elo+
Solo
Team Averages
Level 64
1,616 SR
1,594 Elo+

VS

Team Averages
Level 86
1,565 SR
1,659 Elo+
Atlas
Atlas
EmeraldEchoes
Atlas
Level 28
God Stats
2W - 0L
1,732 SR
Queue Stats
4W - 4L
1,634 Elo+
Solo
Bakasura
Bakasura
FishPlayz
Bakasura
Level 115
God Stats
2W - 1L
1,674 SR
Queue Stats
35W - 29L
1,696 Elo+
Party 2
Thoth
Thoth
GoYuckFourself
Thoth
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,885 Elo+
Party 2
Vamana
Vamana
Peaceman
Vamana
Level 125
God Stats
2W - 0L
1,285 SR
Queue Stats
131W - 112L
1,491 Elo+
Solo
Medusa
Medusa
gemmini007
Medusa
Level 158
God Stats
10W - 19L
1,636 SR
Queue Stats
214W - 215L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
CuteTable
Raijin
18
8 / 6 / 5
10,613
816
13,140
13,250
5,299
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
Duncles
Anubis
15
4 / 8 / 9
9,612
739
8,001
11,338
4,665
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
Gεяn
Ravana
15
4 / 7 / 12
9,446
727
14,123
14,985
8,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kumbhakarna
Mackle
Kumbhakarna
15
0 / 6 / 14
9,198
708
6,068
17,770
13,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
3 / 6 / 14
9,248
711
11,939
19,414
13,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 10
9,396
723
9,632
17,422
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
FishPlayz
Bakasura
20
14 / 3 / 6
12,246
942
17,299
15,563
6,674
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 3 / 9
10,943
842
15,101
7,220
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Peaceman
Vamana
18
7 / 4 / 12
10,640
818
11,555
15,442
7,322
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
gemmini007
Medusa
17
4 / 4 / 13
9,898
761
10,085
11,820
3,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
82
19
Kills
32
33
Deaths
20
54
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Raijin
CuteTable
Raijin
8
6
5
1.75
L
Anubis
Duncles
Anubis
4
8
9
1.06
W
1
6
10
1
W
Bakasura
FishPlayz
Bakasura
14
3
6
5.67
W
6
3
9
3.5
L
Ravana
Gεяn
Ravana
4
7
12
1.43
L
Kumbhakarna
Mackle
Kumbhakarna
0
6
14
1.17
W
Vamana
Peaceman
Vamana
7
4
12
3.25
W
Medusa
gemmini007
Medusa
4
4
13
2.63
L
3
6
14
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,271
Damage
63,672
76,757
Taken
67,467
46,163
Mitigated
34,471
19,420
Healing
16,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
CuteTable
Raijin
13,140
1,254
163
1,157
13,250
5,299
370
4,353
7,648
37,881
0
L
Anubis
Duncles
Anubis
8,001
494
0
1,642
11,338
4,665
267
4,813
6,200
24,619
0
W
9,632
3,841
132
2,824
17,422
14,276
0
7,291
9,623
22,868
0
W
Bakasura
FishPlayz
Bakasura
17,299
12,607
0
7,376
15,563
6,674
296
5,618
9,498
0
46,351
W
15,101
446
0
408
7,220
2,337
2,503
2,367
4,540
48,193
0
L
Ravana
Gεяn
Ravana
14,123
4,850
367
4,124
14,985
8,764
0
4,715
10,010
0
26,537
L
Kumbhakarna
Mackle
Kumbhakarna
6,068
1,519
1,256
4,212
17,770
13,959
82
5,150
11,863
16,577
0
W
Vamana
Peaceman
Vamana
11,555
6,444
0
2,464
15,442
7,322
486
5,666
9,292
0
31,654
W
Medusa
gemmini007
Medusa
10,085
3,728
0
3,421
11,820
3,862
0
6,267
5,269
0
22,948
L
11,939
1,367
995
5,504
19,414
13,476
125
5,702
12,594
0
33,094

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,117
Gold Earned
53,123
181
Minions Killed
244
0
Camps Cleared
0
1,138,597
Distance Traveled
1,375,746
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,613
816
51
4
0
228,026
2
L
Anubis
9,612
739
33
3
0
202,336
1
W
Atlas
9,396
723
11
1
0
235,767
2
W
Bakasura
12,246
942
89
7
0
303,681
0
W
Thoth
10,943
842
78
6
0
297,830
0
L
Ravana
9,446
727
27
2
0
223,298
3
L
Kumbhakarna
9,198
708
32
2
0
235,211
0
W
Vamana
10,640
818
41
3
0
248,465
0
W
Medusa
9,898
761
25
2
0
290,003
4
L
Chaac
9,248
711
38
3
0
249,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role