Player Matchup

Ymir
Ymir
CallMeToma
Ymir
Level 89
God Stats
13W - 14L
1,475 SR
Queue Stats
54W - 60L
1,347 Elo+
Party 1
Fenrir
Fenrir
Patro112
Fenrir
Level 24
God Stats
7W - 12L
1,766 SR
Queue Stats
250W - 246L
1,790 Elo+
Party 1
Scylla
Scylla
SmitIsBad
Scylla
Level 17
God Stats
9W - 7L
1,494 SR
Queue Stats
135W - 134L
1,379 Elo+
Party 1
Xbalanque
Xbalanque
VladJoli
Xbalanque
Level 129
God Stats
6W - 11L
1,290 SR
Queue Stats
752W - 880L
1,453 Elo+
Party 2
Izanami
Izanami
kawaiiDi
Izanami
Level 123
God Stats
73W - 73L
1,887 SR
Queue Stats
574W - 713L
1,453 Elo+
Party 2
Team Averages
Level 76
1,583 SR
1,484 Elo+

VS

Team Averages
Level 103
1,543 SR
1,456 Elo+
Thanatos
Thanatos
 
Thanatos
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
DyablosPT
Horus
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 67L
1,394 Elo+
Solo
Janus
Janus
RyanIsSwag
Janus
Level 124
God Stats
1W - 2L
1,872 SR
Queue Stats
22W - 14L
1,523 Elo+
Solo
Atlas
Atlas
tomozed
Atlas
Level 68
God Stats
5W - 3L
1,488 SR
Queue Stats
22W - 20L
1,486 Elo+
Solo
Apollo
Apollo
xBlackpipe
Apollo
Level 105
God Stats
10W - 9L
1,353 SR
Queue Stats
488W - 557L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 1 / 16
11,911
541
9,075
18,121
23,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Patro112
Fenrir
16
12 / 9 / 7
12,683
577
13,790
18,027
7,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
SmitIsBad
Scylla
17
9 / 7 / 4
12,585
572
13,940
14,390
5,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
VladJoli
Xbalanque
19
2 / 4 / 10
12,611
573
8,442
16,163
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Izanami
kawaiiDi
Izanami
20
4 / 4 / 5
13,737
624
14,079
12,775
6,604
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
9 / 7 / 5
10,902
496
12,826
18,729
7,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
DyablosPT
Horus
16
3 / 5 / 3
9,325
424
6,040
21,702
17,504
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
16
7 / 6 / 2
10,279
467
16,448
10,897
3,146
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Atlas
tomozed
Atlas
7
1 / 3 / 5
7,306
332
3,999
7,719
3,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
xBlackpipe
Apollo
19
5 / 9 / 4
11,102
505
9,365
18,343
6,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
44
29
Kills
25
25
Deaths
30
42
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
9
7
5
1.64
W
2
1
16
10
L
Horus
DyablosPT
Horus
3
5
3
0.9
W
Fenrir
Patro112
Fenrir
12
9
7
1.72
L
Janus
7
6
2
1.33
W
Scylla
SmitIsBad
Scylla
9
7
4
1.57
W
Xbalanque
VladJoli
Xbalanque
2
4
10
1.75
W
Izanami
kawaiiDi
Izanami
4
4
5
1.63
L
Atlas
tomozed
Atlas
1
3
5
1.17
L
Apollo
xBlackpipe
Apollo
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,326
Damage
48,678
79,476
Taken
77,390
48,203
Mitigated
37,409
18,143
Healing
21,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
12,826
3,464
0
14,043
18,729
7,078
0
5,694
12,815
0
65,972
W
9,075
1,595
0
2,027
18,121
23,625
226
6,411
11,710
30,483
0
L
Horus
DyablosPT
Horus
6,040
2,882
798
3,303
21,702
17,504
0
6,305
15,151
5,015
36,389
W
Fenrir
Patro112
Fenrir
13,790
3,391
0
3,515
18,027
7,169
469
5,252
12,775
0
48,978
L
Janus
16,448
1,071
0
250
10,897
3,146
150
4,446
6,107
59,917
0
W
Scylla
SmitIsBad
Scylla
13,940
2,336
426
1,857
14,390
5,125
938
5,981
8,409
64,052
0
W
Xbalanque
VladJoli
Xbalanque
8,442
2,106
0
8,021
16,163
5,680
5,203
2,222
13,941
0
85,248
W
Izanami
kawaiiDi
Izanami
14,079
9,347
0
2,297
12,775
6,604
7,107
1,942
10,833
0
122,835
L
Atlas
tomozed
Atlas
3,999
1,865
0
1,665
7,719
3,274
0
2,173
5,398
8,414
0
L
Apollo
xBlackpipe
Apollo
9,365
4,340
0
1,008
18,343
6,407
0
3,603
14,436
460
73,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,527
Gold Earned
48,914
514
Minions Killed
420
0
Camps Cleared
0
2,001,919
Distance Traveled
1,760,067
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
10,902
496
96
4
0
353,761
7
W
Ymir
11,911
541
30
1
0
428,120
1
L
Horus
9,325
424
82
4
0
418,497
1
W
Fenrir
12,683
577
54
2
0
394,842
2
L
Janus
10,279
467
99
5
0
411,460
0
W
Scylla
12,585
572
104
5
0
413,799
0
W
Xbalanque
12,611
573
138
6
0
414,901
6
W
Izanami
13,737
624
188
9
0
350,257
6
L
Atlas
7,306
332
6
0
0
175,035
3
L
Apollo
11,102
505
137
6
0
401,314
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role