Player Matchup

Janus
Janus
GeniosFR
Janus
Level 118
God Stats
11W - 25L
1,687 SR
Queue Stats
33W - 57L
1,478 Elo+
Party 1
Nu Wa
Nu Wa
PartePiernas96
Nu Wa
Level 125
God Stats
26W - 21L
1,500 SR
Queue Stats
397W - 422L
1,358 Elo+
Solo
Thoth
Thoth
SUPER_GEUDIN
Thoth
Level 99
God Stats
6W - 13L
1,594 SR
Queue Stats
50W - 79L
1,478 Elo+
Party 1
Charybdis
Charybdis
Tryn_L3kTy
Charybdis
Level 84
God Stats
2W - 1L
1,622 SR
Queue Stats
86W - 93L
1,517 Elo+
Party 1
Sol
Sol
xxARKATRAZxx
Sol
Level 64
God Stats
3W - 2L
1,500 SR
Queue Stats
44W - 62L
1,478 Elo+
Party 1
Team Averages
Level 98
1,580 SR
1,462 Elo+

VS

Team Averages
Level 61
1,662 SR
1,532 Elo+
Vulcan
Vulcan
 
Vulcan
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Mulan
Mulan
Allxn_7
Mulan
Level 67
God Stats
2W - 2L
1,747 SR
Queue Stats
157W - 145L
1,470 Elo+
Solo
Fenrir
Fenrir
Iron7allica
Fenrir
Level 28
God Stats
13W - 20L
1,500 SR
Queue Stats
20W - 25L
1,500 Elo+
Party 3
Scylla
Scylla
SauceKingNino
Scylla
Level 143
God Stats
6W - 5L
1,719 SR
Queue Stats
533W - 540L
1,559 Elo+
Party 2
Olorun
Olorun
TH3KID__2
Olorun
Level 28
God Stats
11W - 8L
1,846 SR
Queue Stats
146W - 126L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
GeniosFR
Janus
17
4 / 1 / 9
11,102
1,110
12,240
5,836
2,080
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 13
11,419
1,142
11,961
8,829
3,396
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
8 / 2 / 4
12,418
1,242
7,046
4,023
1,403
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Tryn_L3kTy
Charybdis
17
7 / 2 / 9
12,048
1,205
9,966
8,589
2,973
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 1 / 12
10,804
1,080
5,743
3,590
1,256
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Team 1 Tickets

261

VS

Team 2 Tickets

146

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
16
0 / 2 / 2
10,038
1,004
2,499
4,058
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
Allxn_7
Mulan
16
0 / 4 / 5
10,315
1,032
4,486
16,722
19,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
16
3 / 3 / 4
10,755
1,076
5,194
7,900
4,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
3 / 4 / 3
10,951
1,095
7,645
7,076
1,752
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Olorun
TH3KID__2
Olorun
16
3 / 10 / 1
10,920
1,092
8,043
17,128
4,926
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
24
23
Kills
9
9
Deaths
23
47
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
0
2
2
0.5
L
Mulan
Allxn_7
Mulan
0
4
5
0.63
W
Janus
GeniosFR
Janus
4
1
9
8.5
L
Fenrir
3
3
4
1.67
W
3
3
13
3.17
W
8
2
4
5
L
3
4
3
1.13
L
Olorun
TH3KID__2
Olorun
3
10
1
0.35
W
Charybdis
Tryn_L3kTy
Charybdis
7
2
9
5.75
W
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,956
Damage
27,867
30,867
Taken
52,884
11,108
Mitigated
32,318
3,352
Healing
3,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
2,499
564
0
0
4,058
1,294
0
2,885
1,115
26,941
0
L
Mulan
Allxn_7
Mulan
4,486
487
0
1,856
16,722
19,670
0
10,242
6,175
80
19,078
W
Janus
GeniosFR
Janus
12,240
943
204
323
5,836
2,080
0
4,110
1,613
21,903
0
L
Fenrir
5,194
270
0
326
7,900
4,676
0
4,750
3,052
0
8,500
W
11,961
2,414
0
690
8,829
3,396
0
5,048
3,213
26,919
0
W
7,046
152
282
563
4,023
1,403
0
2,533
1,368
32,477
0
L
7,645
599
0
0
7,076
1,752
0
4,596
2,454
26,389
0
L
Olorun
TH3KID__2
Olorun
8,043
4,900
79
1,598
17,128
4,926
0
13,858
3,098
30,395
0
W
Charybdis
Tryn_L3kTy
Charybdis
9,966
6,536
0
1,041
8,589
2,973
0
4,118
4,103
0
22,714
W
5,743
650
0
249
3,590
1,256
0
2,322
1,217
19,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,791
Gold Earned
52,979
190
Minions Killed
187
7
Camps Cleared
6
945,714
Distance Traveled
875,320
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
10,038
1,004
63
6
1
145,773
1
L
Mulan
10,315
1,032
18
2
1
175,326
0
W
Janus
11,102
1,110
36
4
1
203,864
2
L
Fenrir
10,755
1,076
6
1
0
188,128
1
W
Nu Wa
11,419
1,142
21
2
2
170,218
1
W
Thoth
12,418
1,242
44
4
0
207,083
0
L
Scylla
10,951
1,095
49
5
1
199,107
0
L
Olorun
10,920
1,092
51
5
3
166,986
1
W
Charybdis
12,048
1,205
27
3
4
183,707
1
W
Sol
10,804
1,080
62
6
0
180,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role