Player Matchup

Achilles
Achilles
 
Achilles
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Firestormzii
Anhur
Level 105
God Stats
3W - 7L
1,322 SR
Queue Stats
114W - 119L
1,466 Elo+
Party 1
Sylvanus
Sylvanus
Hazlely
Sylvanus
Level 89
God Stats
1W - 2L
1,459 SR
Queue Stats
16W - 23L
1,467 Elo+
Party 1
Ravana
Ravana
ICE KNIGHT ZER0
Ravana
Level 160
God Stats
0W - 5L
1,500 SR
Queue Stats
245W - 238L
1,532 Elo+
Party 2
Scylla
Scylla
PatelGamer
Scylla
Level 108
God Stats
1W - 5L
1,428 SR
Queue Stats
30W - 38L
1,458 Elo+
Solo
Team Averages
Level 109
1,442 SR
1,485 Elo+

VS

Team Averages
Level 100
1,455 SR
1,357 Elo+
Thanatos
Thanatos
DaintyWalrus
Thanatos
Level 69
God Stats
75W - 87L
1,197 SR
Queue Stats
294W - 262L
1,550 Elo+
Solo
Apollo
Apollo
SkeletalCoder55
Apollo
Level 69
God Stats
1W - 0L
1,320 SR
Queue Stats
11W - 24L
1,255 Elo+
Party 3
Thoth
Thoth
XxLimbergxX25
Thoth
Level 129
God Stats
8W - 16L
1,842 SR
Queue Stats
317W - 313L
1,435 Elo+
Solo
Nox
Nox
bigttgothgrl
Nox
Level 145
God Stats
7W - 3L
1,500 SR
Queue Stats
217W - 235L
1,114 Elo+
Party 3
Chaac
Chaac
hhhsauronhhh
Chaac
Level 87
God Stats
13W - 12L
1,417 SR
Queue Stats
63W - 65L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
1 / 4 / 2
7,032
502
3,479
10,711
7,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
2 / 3 / 1
7,370
526
6,363
11,004
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Hazlely
Sylvanus
9
0 / 6 / 1
5,960
426
3,175
13,029
9,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 0 / 1
7,789
556
7,483
8,137
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
PatelGamer
Scylla
11
1 / 4 / 0
6,578
470
4,647
7,400
1,993
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DaintyWalrus
Thanatos
12
4 / 2 / 1
7,498
536
4,121
9,651
3,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

14
7 / 2 / 1
8,959
640
7,839
10,158
2,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
2 / 0 / 5
8,312
594
10,515
6,312
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 6
7,146
510
3,844
8,448
4,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 1 / 3
9,073
648
11,753
9,594
6,301
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
17
17
Deaths
6
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
1
4
2
0.5
W
Thanatos
DaintyWalrus
Thanatos
4
2
1
2.25
L
2
3
1
0.83
L
Sylvanus
Hazlely
Sylvanus
0
6
1
0.08
L
2
0
1
2.5
L
Scylla
PatelGamer
Scylla
1
4
0
0.25
W
7
2
1
3.75
W
2
0
5
4.5
W
1
1
6
4
W
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,147
Damage
38,072
50,281
Taken
44,163
24,726
Mitigated
19,050
15,756
Healing
21,049
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
3,479
1,633
0
3,562
10,711
7,804
0
1,547
9,058
0
36,141
W
Thanatos
DaintyWalrus
Thanatos
4,121
1,242
0
7,981
9,651
3,168
0
1,247
8,306
0
32,831
L
6,363
2,351
0
2,749
11,004
3,078
0
1,604
9,342
0
51,816
L
Sylvanus
Hazlely
Sylvanus
3,175
908
1,140
3,722
13,029
9,136
0
5,437
7,436
11,554
0
L
7,483
2,592
0
3,780
8,137
2,715
0
1,448
6,543
0
59,946
L
Scylla
PatelGamer
Scylla
4,647
467
0
803
7,400
1,993
0
3,477
3,543
36,309
0
W
7,839
5,577
0
3,987
10,158
2,868
1,584
781
9,334
0
57,371
W
10,515
438
0
1,822
6,312
1,935
26
2,642
3,503
58,385
0
W
3,844
557
674
2,367
8,448
4,778
104
2,213
6,141
12,835
0
W
11,753
2,590
0
4,218
9,594
6,301
666
663
8,595
0
68,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,729
Gold Earned
40,988
377
Minions Killed
436
0
Camps Cleared
0
1,386,222
Distance Traveled
1,436,596
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,032
502
80
6
0
255,335
0
W
Thanatos
7,498
536
71
5
0
270,601
4
L
Anhur
7,370
526
98
7
0
246,709
1
L
Sylvanus
5,960
426
21
2
0
258,975
6
L
Ravana
7,789
556
115
8
0
342,076
1
L
Scylla
6,578
470
63
5
0
283,127
5
W
Apollo
8,959
640
106
8
0
291,995
3
W
Thoth
8,312
594
108
8
0
296,518
3
W
Nox
7,146
510
19
1
0
286,194
4
W
Chaac
9,073
648
132
9
0
291,288
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role