Player Matchup

Kuzenbo
Kuzenbo
Silver V
Chessnr
Kuzenbo
Silver V
Level 67
God Stats
8W - 8L
1,330 SR
Queue Stats
64W - 69L
1,183 MMR
Party 1
Zeus
Zeus
Silver III
IKSgunther
Zeus
Silver III
Level 69
God Stats
6W - 9L
1,083 SR
Queue Stats
56W - 67L
1,243 MMR
Party 1
Bakasura
Bakasura
Silver IV
Maesh
Bakasura
Silver IV
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
228W - 250L
1,137 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 87
1,304 SR
1,187 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 136
1,618 SR
1,274 MMR
Discordia
Discordia
Silver IV
LightofShadows
Discordia
Silver IV
Level 147
God Stats
60W - 76L
1,537 SR
Queue Stats
186W - 238L
1,276 MMR
Party 2
Chaac
Chaac
Silver II
MageMastahFresh
Chaac
Silver II
Level 134
God Stats
2W - 3L
1,500 SR
Queue Stats
57W - 58L
1,097 MMR
Solo
Hou Yi
Hou Yi
Bronze III
davidme99
Hou Yi
Bronze III
Level 127
God Stats
3W - 3L
1,818 SR
Queue Stats
13W - 13L
1,450 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Chessnr
Kuzenbo
16
2 / 5 / 2
11,207
590
8,342
23,623
31,985
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
1 / 6 / 4
11,546
608
18,429
15,672
5,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Maesh
Bakasura
17
4 / 6 / 1
12,217
643
9,725
21,697
19,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
AresGilgameshThothAtlasScylla

VS

Bans
AthenaSobekCupidAchillesMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LightofShadows
Discordia
17
5 / 2 / 11
13,102
690
24,305
12,066
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
5 / 2 / 12
12,991
684
13,171
24,501
26,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hou Yi
davidme99
Hou Yi
18
7 / 3 / 8
13,300
700
17,852
15,980
5,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
7
Kills
17
17
Deaths
7
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Chessnr
Kuzenbo
2
5
2
0.6
L
1
6
4
0.5
W
Discordia
LightofShadows
Discordia
5
2
11
5.25
L
Bakasura
Maesh
Bakasura
4
6
1
0.75
W
5
2
12
5.5
W
Hou Yi
davidme99
Hou Yi
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,496
Damage
55,328
60,992
Taken
52,547
56,555
Mitigated
36,943
11,499
Healing
22,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Chessnr
Kuzenbo
8,342
2,068
985
2,701
23,623
31,985
52
7,585
15,406
28,031
0
L
18,429
1,229
144
3,191
15,672
5,496
0
6,757
8,449
60,935
0
W
Discordia
LightofShadows
Discordia
24,305
940
503
3,973
12,066
4,177
895
6,386
5,023
66,594
0
L
Bakasura
Maesh
Bakasura
9,725
5,183
297
4,181
21,697
19,074
0
8,951
12,162
0
30,508
W
13,171
2,996
693
11,100
24,501
26,925
417
10,091
12,247
411
46,843
W
Hou Yi
davidme99
Hou Yi
17,852
9,089
0
6,572
15,980
5,841
2,108
8,281
6,806
0
59,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,970
Gold Earned
39,393
186
Minions Killed
247
7
Camps Cleared
8
1,053,312
Distance Traveled
1,036,222
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
11,207
590
40
2
0
348,426
1
L
Zeus
11,546
608
86
5
0
338,796
4
W
Discordia
13,102
690
94
5
4
349,052
8
L
Bakasura
12,217
643
60
3
7
366,090
4
W
Chaac
12,991
684
61
3
1
368,091
2
W
Hou Yi
13,300
700
92
5
3
319,079
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role