Player Matchup

Anubis
Anubis
 
Anubis
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Luca_Bong7
Baron Samedi
Level 124
God Stats
10W - 5L
1,954 SR
Queue Stats
33W - 39L
1,567 Elo+
Solo
Nemesis
Nemesis
Nahuu29
Nemesis
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,846 Elo+
Solo
Vamana
Vamana
s4D4m
Vamana
Level 50
God Stats
3W - 0L
1,500 SR
Queue Stats
14W - 11L
1,436 Elo+
Solo
Team Averages
Level 103
1,591 SR
1,570 Elo+

VS

Team Averages
Level 41
1,499 SR
1,395 Elo+
King Arthur
King Arthur
 
King Arthur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
AfterJoa
Anubis
Level 24
God Stats
1W - 3L
1,270 SR
Queue Stats
5W - 13L
1,147 Elo+
Party 1
Nu Wa
Nu Wa
AntuOwOxD
Nu Wa
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Zeus
Zeus
Lukitas901
Zeus
Level 17
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 8L
1,114 Elo+
Party 1
Hel
Hel
MathOurique
Hel
Level 53
God Stats
1W - 1L
1,724 SR
Queue Stats
2W - 2L
1,717 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
10 / 1 / 9
8,968
897
11,710
7,418
3,121
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ao Kuang
 
Ao Kuang
14
3 / 1 / 8
7,871
787
3,099
5,306
2,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
Luca_Bong7
Baron Samedi
16
6 / 0 / 14
8,816
882
8,087
5,137
3,054
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Nahuu29
Nemesis
14
5 / 2 / 12
8,007
801
8,362
7,077
2,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Vamana
s4D4m
Vamana
15
4 / 2 / 13
8,493
849
7,621
9,998
7,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
3 / 4 / 2
7,351
735
7,980
12,919
6,045
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
AfterJoa
Anubis
13
0 / 6 / 4
6,619
662
4,599
7,556
3,420
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nu Wa
AntuOwOxD
Nu Wa
13
2 / 7 / 3
7,011
701
3,617
7,963
2,172
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 6 / 1
6,813
681
2,234
7,190
2,904
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 5 / 4
6,728
673
3,632
8,726
3,410
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
20
28
Kills
6
6
Deaths
28
56
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
10
1
9
14.5
W
Ao Kuang
 
Ao Kuang
3
1
8
7
L
King Arthur
 
King Arthur
3
4
2
1
L
Anubis
AfterJoa
Anubis
0
6
4
0.33
L
Nu Wa
AntuOwOxD
Nu Wa
2
7
3
0.5
W
Baron Samedi
Luca_Bong7
Baron Samedi
6
0
14
13
L
1
6
1
0.25
L
0
5
4
0.4
W
Nemesis
Nahuu29
Nemesis
5
2
12
5.5
W
Vamana
s4D4m
Vamana
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,879
Damage
22,062
34,936
Taken
44,354
18,546
Mitigated
17,951
17,096
Healing
4,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,710
833
0
4,473
7,418
3,121
2,721
2,676
4,742
34,049
0
W
Ao Kuang
 
Ao Kuang
3,099
863
0
1,915
5,306
2,210
1,808
1,209
4,097
18,460
2,348
L
King Arthur
 
King Arthur
7,980
784
267
1,233
12,919
6,045
0
7,473
5,446
0
25,874
L
Anubis
AfterJoa
Anubis
4,599
105
0
1,140
7,556
3,420
0
2,775
4,781
16,947
0
L
Nu Wa
AntuOwOxD
Nu Wa
3,617
1,166
0
16
7,963
2,172
0
3,950
4,013
10,369
0
W
Baron Samedi
Luca_Bong7
Baron Samedi
8,087
1,061
1,423
2,768
5,137
3,054
541
2,227
2,910
34,429
0
L
2,234
730
0
61
7,190
2,904
251
3,565
3,625
9,120
0
L
3,632
990
498
1,212
8,726
3,410
0
4,859
3,867
14,435
0
W
Nemesis
Nahuu29
Nemesis
8,362
4,202
0
1,659
7,077
2,342
0
3,403
3,674
0
23,408
W
Vamana
s4D4m
Vamana
7,621
2,880
0
4,858
9,998
7,819
695
4,567
5,431
0
19,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,155
Gold Earned
34,522
210
Minions Killed
128
0
Camps Cleared
0
975,078
Distance Traveled
891,841
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,968
897
48
5
0
185,148
3
W
Ao Kuang
7,871
787
37
4
0
184,379
2
L
King Arthur
7,351
735
39
4
0
196,345
2
L
Anubis
6,619
662
39
4
0
180,414
1
L
Nu Wa
7,011
701
16
2
0
167,345
0
W
Baron Samedi
8,816
882
68
7
0
193,208
3
L
Zeus
6,813
681
17
2
0
177,984
0
L
Hel
6,728
673
17
2
0
169,753
11
W
Nemesis
8,007
801
28
3
0
203,406
1
W
Vamana
8,493
849
29
3
0
208,937
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role