Player Matchup

Sol
Sol
 
Sol
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
Daintiez
Anhur
Level 48
God Stats
0W - 2L
1,715 SR
Queue Stats
13W - 13L
1,921 Elo+
Party 2
Thanatos
Thanatos
ItzMaqPro
Thanatos
Level 3
God Stats
0W - 3L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Solo
Ares
Ares
NateTh3Gr81846
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Sn0wM4n258
Bellona
Level 49
God Stats
5W - 4L
1,330 SR
Queue Stats
62W - 66L
1,409 Elo+
Solo
Team Averages
Level 49
1,509 SR
1,566 Elo+

VS

Team Averages
Level 46
1,476 SR
1,436 Elo+
Cerberus
Cerberus
AnarchistGameZ
Cerberus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
112W - 103L
1,448 Elo+
Party 1
Artemis
Artemis
Augie230
Artemis
Level 25
God Stats
7W - 5L
1,520 SR
Queue Stats
140W - 167L
1,544 Elo+
Solo
Bastet
Bastet
City-Pop_
Bastet
Level 48
God Stats
22W - 17L
1,540 SR
Queue Stats
85W - 84L
1,453 Elo+
Party 1
Kumbhakarna
Kumbhakarna
EmeraldEchoes
Kumbhakarna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,538 Elo+
Solo
Bacchus
Bacchus
thefoxperson
Bacchus
Level 21
God Stats
4W - 5L
1,321 SR
Queue Stats
33W - 53L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
3 / 2 / 3
11,030
788
19,570
11,494
5,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Daintiez
Anhur
18
3 / 3 / 3
10,192
728
15,242
14,078
6,698
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
ItzMaqPro
Thanatos
13
1 / 5 / 3
8,345
596
2,170
5,721
1,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
0 / 3 / 1
8,039
574
266
3,285
1,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bellona
Sn0wM4n258
Bellona
18
2 / 5 / 2
9,920
709
8,699
16,503
21,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
18
3 / 3 / 10
11,405
815
9,846
21,130
22,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
Augie230
Artemis
17
3 / 1 / 7
10,464
747
8,760
8,208
3,432
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
City-Pop_
Bastet
19
6 / 2 / 7
11,693
835
11,164
11,981
5,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kumbhakarna
EmeraldEchoes
Kumbhakarna
16
1 / 3 / 11
10,256
733
5,764
19,655
19,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bacchus
thefoxperson
Bacchus
18
4 / 0 / 6
10,661
762
5,441
7,999
3,914
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
58
9
Kills
17
18
Deaths
9
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
2
3
2.25
W
Cerberus
3
3
10
2.67
W
Artemis
Augie230
Artemis
3
1
7
6.5
W
Bastet
City-Pop_
Bastet
6
2
7
4.75
L
Anhur
Daintiez
Anhur
3
3
3
1.5
W
Kumbhakarna
EmeraldEchoes
Kumbhakarna
1
3
11
2.17
L
Thanatos
ItzMaqPro
Thanatos
1
5
3
0.5
L
0
3
1
0.17
L
Bellona
Sn0wM4n258
Bellona
2
5
2
0.6
W
Bacchus
thefoxperson
Bacchus
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,947
Damage
40,975
51,081
Taken
68,973
36,976
Mitigated
54,913
13,865
Healing
18,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,570
5,851
0
5,417
11,494
5,242
2,630
4,012
7,248
70,454
6,406
W
Cerberus
9,846
776
0
6,543
21,130
22,204
978
4,778
16,121
38,221
0
W
Artemis
Augie230
Artemis
8,760
3,229
0
2,961
8,208
3,432
1,987
2,876
5,197
0
45,658
W
Bastet
City-Pop_
Bastet
11,164
4,874
0
3,450
11,981
5,437
3,851
3,342
8,493
0
46,266
L
Anhur
Daintiez
Anhur
15,242
8,688
1,144
3,707
14,078
6,698
0
5,723
8,094
0
33,264
W
Kumbhakarna
EmeraldEchoes
Kumbhakarna
5,764
779
216
3,894
19,655
19,926
940
5,287
14,234
13,891
0
L
Thanatos
ItzMaqPro
Thanatos
2,170
673
98
1,460
5,721
1,882
0
3,131
2,590
0
3,141
L
266
266
0
36
3,285
1,552
0
899
2,386
1,103
0
L
Bellona
Sn0wM4n258
Bellona
8,699
760
107
1,896
16,503
21,602
0
6,781
9,381
0
33,004
W
Bacchus
thefoxperson
Bacchus
5,441
544
0
1,886
7,999
3,914
0
1,442
6,350
16,774
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,526
Gold Earned
54,479
239
Minions Killed
262
0
Camps Cleared
0
931,348
Distance Traveled
1,423,565
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,030
788
128
9
0
266,820
2
W
Cerberus
11,405
815
92
7
0
291,653
1
W
Artemis
10,464
747
57
4
0
259,448
0
W
Bastet
11,693
835
72
5
0
310,794
2
L
Anhur
10,192
728
53
4
0
240,634
1
W
Kumbhakarna
10,256
733
11
1
0
298,763
3
L
Thanatos
8,345
596
5
0
0
102,332
0
L
Ares
8,039
574
3
0
0
64,862
0
L
Bellona
9,920
709
50
4
0
256,700
0
W
Bacchus
10,661
762
30
2
0
262,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role