Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
cbull
Atlas
Level 65
God Stats
5W - 16L
1,610 SR
Queue Stats
75W - 153L
1,303 Elo+
Solo
Team Averages
Level 71
1,537 SR
1,434 Elo+

VS

Team Averages
Level 58
1,472 SR
1,409 Elo+
Sobek
Sobek
Platinum-ZAwrldo
Sobek
Level 55
God Stats
1W - 4L
1,500 SR
Queue Stats
313W - 337L
1,359 Elo+
Party 1
Ao Kuang
Ao Kuang
ShadowHypnos
Ao Kuang
Level 16
God Stats
22W - 19L
1,416 SR
Queue Stats
73W - 59L
1,429 Elo+
Party 1
Jing Wei
Jing Wei
boo_px
Jing Wei
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
246W - 239L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
2 / 5 / 2
8,196
745
4,155
8,088
2,825
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
 
Fenrir
12
1 / 7 / 1
7,161
651
6,846
11,210
4,238
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Atlas
cbull
Atlas
8
0 / 0 / 4
7,188
653
137
981
388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 1 / 7
8,922
811
6,008
12,524
10,280
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
ShadowHypnos
Ao Kuang
12
4 / 2 / 6
8,455
769
3,574
6,068
1,931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
boo_px
Jing Wei
14
4 / 1 / 8
9,495
863
6,354
5,969
2,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
33
3
Kills
12
12
Deaths
4
7
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
5
2
0.6
L
Fenrir
 
Fenrir
1
7
1
0.21
W
4
1
7
7.5
W
Ao Kuang
ShadowHypnos
Ao Kuang
4
2
6
3.5
W
Jing Wei
boo_px
Jing Wei
4
1
8
8
L
Atlas
cbull
Atlas
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,138
Damage
15,936
20,279
Taken
24,561
7,451
Mitigated
14,232
2,209
Healing
4,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
4,155
1,014
0
782
8,088
2,825
0
3,229
4,539
32,156
0
L
Fenrir
 
Fenrir
6,846
1,480
271
761
11,210
4,238
0
5,273
5,351
0
21,463
W
6,008
585
0
3,115
12,524
10,280
157
2,137
10,387
17,873
0
W
Ao Kuang
ShadowHypnos
Ao Kuang
3,574
1,069
0
534
6,068
1,931
1,029
1,646
4,422
9,855
0
W
Jing Wei
boo_px
Jing Wei
6,354
5,613
0
415
5,969
2,021
1,500
872
5,097
0
47,229
L
Atlas
cbull
Atlas
137
93
36
359
981
388
0
631
306
137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,545
Gold Earned
26,872
84
Minions Killed
113
3
Camps Cleared
7
389,395
Distance Traveled
602,296
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,196
745
57
5
0
176,226
0
L
Fenrir
7,161
651
27
2
3
196,856
4
W
Sobek
8,922
811
17
2
1
211,749
1
W
Ao Kuang
8,455
769
14
1
1
189,449
0
W
Jing Wei
9,495
863
82
7
5
201,098
0
L
Atlas
7,188
653
0
0
0
16,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role