Player Matchup

Morgan Le Fay
Morgan Le Fay
DaniRubio__Ibz
Morgan Le Fay
Level 106
God Stats
1W - 1L
1,748 SR
Queue Stats
4W - 6L
1,473 Elo+
Solo
Hachiman
Hachiman
TheMyrchik
Hachiman
Level 68
God Stats
4W - 10L
1,260 SR
Queue Stats
67W - 78L
1,443 Elo+
Solo
Set
Set
Tommylool
Set
Level 94
God Stats
0W - 1L
1,703 SR
Queue Stats
37W - 39L
1,663 Elo+
Party 1
Yemoja
Yemoja
crankstarr
Yemoja
Level 64
God Stats
14W - 20L
1,437 SR
Queue Stats
26W - 33L
1,445 Elo+
Solo
Odin
Odin
rdragonball
Odin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 34L
1,463 Elo+
Party 1
Team Averages
Level 79
1,530 SR
1,497 Elo+

VS

Team Averages
Level 80
1,481 SR
1,371 Elo+
King Arthur
King Arthur
 
King Arthur
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
GoodDunn
Kali
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 122L
1,433 Elo+
Solo
Izanami
Izanami
Redfret
Izanami
Level 45
God Stats
3W - 2L
1,500 SR
Queue Stats
49W - 48L
1,086 Elo+
Solo
Nu Wa
Nu Wa
ettovitto
Nu Wa
Level 129
God Stats
14W - 12L
1,403 SR
Queue Stats
378W - 366L
1,400 Elo+
Solo
Xing Tian
Xing Tian
trandossian
Xing Tian
Level 44
God Stats
6W - 7L
1,500 SR
Queue Stats
84W - 101L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaniRubio__Ibz
Morgan Le Fay
19
4 / 4 / 4
13,352
514
16,838
23,608
9,873
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hachiman
TheMyrchik
Hachiman
19
2 / 8 / 4
12,477
480
13,668
25,749
9,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 6 / 5
12,925
497
13,473
34,873
16,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
crankstarr
Yemoja
17
2 / 4 / 5
11,904
458
7,455
24,988
26,385
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
3 / 4 / 5
12,510
481
13,715
27,721
20,430
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
7 / 7 / 10
13,300
512
25,463
25,378
31,635
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Kali
18
0 / 1 / 2
10,932
420
399
14,384
6,201
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
Redfret
Izanami
20
10 / 2 / 6
14,633
563
29,713
16,634
7,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

Nu Wa
ettovitto
Nu Wa
20
6 / 2 / 9
14,491
557
27,688
14,712
6,197
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
trandossian
Xing Tian
17
3 / 5 / 11
12,377
476
18,748
29,402
35,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
64
17
Kills
26
26
Deaths
17
23
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
7
7
10
1.71
L
Morgan Le Fay
DaniRubio__Ibz
Morgan Le Fay
4
4
4
1.5
W
Kali
0
1
2
1
W
Izanami
Redfret
Izanami
10
2
6
6.5
L
Hachiman
TheMyrchik
Hachiman
2
8
4
0.5
L
6
6
5
1.42
L
Yemoja
crankstarr
Yemoja
2
4
5
1.13
W
Nu Wa
ettovitto
Nu Wa
6
2
9
5.25
L
3
4
5
1.38
W
Xing Tian
trandossian
Xing Tian
3
5
11
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,149
Damage
102,011
136,939
Taken
100,510
83,239
Mitigated
86,893
39,929
Healing
20,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
25,463
2,894
0
2,782
25,378
31,635
215
6,148
19,104
9,804
76,585
L
Morgan Le Fay
DaniRubio__Ibz
Morgan Le Fay
16,838
822
984
6,302
23,608
9,873
196
11,925
11,523
110,102
0
W
Kali
399
182
0
3,767
14,384
6,201
0
1,673
12,651
0
90,412
W
Izanami
Redfret
Izanami
29,713
22,521
0
5,173
16,634
7,244
3,623
2,945
12,873
0
122,861
L
Hachiman
TheMyrchik
Hachiman
13,668
6,687
0
6,499
25,749
9,804
0
6,808
18,941
0
98,004
L
13,473
7,459
0
7,347
34,873
16,747
24
9,153
25,720
0
101,614
L
Yemoja
crankstarr
Yemoja
7,455
1,414
8,484
6,700
24,988
26,385
28
11,941
13,047
49,836
0
W
Nu Wa
ettovitto
Nu Wa
27,688
8,126
0
6,355
14,712
6,197
2,451
6,660
7,117
128,985
0
L
13,715
2,918
0
3,613
27,721
20,430
46
9,021
18,106
18,409
56,803
W
Xing Tian
trandossian
Xing Tian
18,748
2,149
0
2,516
29,402
35,616
165
9,616
19,504
38,772
4,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,168
Gold Earned
65,733
656
Minions Killed
667
0
Camps Cleared
0
2,270,440
Distance Traveled
2,281,313
17
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,300
512
127
5
0
436,536
3
L
Morgan Le Fay
13,352
514
176
7
0
502,320
6
W
Kali
10,932
420
110
4
0
294,181
4
W
Izanami
14,633
563
199
8
0
519,548
0
L
Hachiman
12,477
480
151
6
0
384,424
0
L
Set
12,925
497
132
5
0
462,325
0
L
Yemoja
11,904
458
65
3
0
458,871
10
W
Nu Wa
14,491
557
197
8
0
490,483
13
L
Odin
12,510
481
132
5
0
462,500
1
W
Xing Tian
12,377
476
34
1
0
540,565
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role