Player Matchup

Artemis
Artemis
 
Artemis
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
 
Athena
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Charybdis
Charybdis
Fisu1891
Charybdis
Level 47
God Stats
5W - 0L
1,947 SR
Queue Stats
43W - 9L
2,044 Elo+
Party 3
Tiamat
Tiamat
LucasTurboHD
Tiamat
Level 127
God Stats
4W - 4L
1,500 SR
Queue Stats
190W - 208L
1,505 Elo+
Party 2
Artio
Artio
MortisedMink847
Artio
Level 123
God Stats
17W - 25L
1,364 SR
Queue Stats
162W - 178L
1,538 Elo+
Party 2
Team Averages
Level 120
1,562 SR
1,618 Elo+

VS

Team Averages
Level 83
1,696 SR
1,584 Elo+
Chiron
Chiron
ChianMotta
Chiron
Level 49
God Stats
7W - 3L
1,684 SR
Queue Stats
22W - 18L
1,544 Elo+
Party 4
Thor
Thor
Ingratidão
Thor
Level 41
God Stats
3W - 3L
1,725 SR
Queue Stats
17W - 15L
1,363 Elo+
Party 1
Cabrakan
Cabrakan
KinGui2048
Cabrakan
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 88L
1,578 Elo+
Solo
Agni
Agni
LostBMX
Agni
Level 120
God Stats
3W - 2L
1,844 SR
Queue Stats
64W - 67L
1,812 Elo+
Party 1
Chronos
Chronos
LukitasD
Chronos
Level 125
God Stats
1W - 1L
1,730 SR
Queue Stats
53W - 43L
1,624 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
3 / 3 / 2
6,610
601
4,227
6,703
2,882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Athena
 
Athena
10
1 / 1 / 5
6,520
593
3,068
6,727
5,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charybdis
Fisu1891
Charybdis
12
3 / 1 / 1
7,001
636
5,982
5,048
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
12
4 / 2 / 1
7,018
638
5,156
4,315
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 2 / 4
6,345
577
2,432
7,545
2,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
ChianMotta
Chiron
11
0 / 1 / 2
5,938
540
3,066
4,560
933
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
5 / 2 / 1
6,728
612
3,972
6,867
2,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cabrakan
KinGui2048
Cabrakan
8
1 / 4 / 2
5,392
490
1,704
10,410
6,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Agni
LostBMX
Agni
10
1 / 1 / 4
6,105
555
3,631
4,012
1,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos
LukitasD
Chronos
11
2 / 5 / 0
6,577
598
4,469
7,218
2,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
18
13
Kills
9
9
Deaths
13
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
3
2
1.33
W
Athena
 
Athena
1
1
5
3.5
L
Chiron
ChianMotta
Chiron
0
1
2
1
W
Charybdis
Fisu1891
Charybdis
3
1
1
3.5
L
5
2
1
2.75
L
Cabrakan
KinGui2048
Cabrakan
1
4
2
0.5
L
Agni
LostBMX
Agni
1
1
4
3
W
Tiamat
4
2
1
2.25
L
Chronos
LukitasD
Chronos
2
5
0
0.4
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,865
Damage
16,842
30,338
Taken
33,067
14,663
Mitigated
13,096
8,789
Healing
8,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,227
2,357
0
1,526
6,703
2,882
1,366
2,920
3,779
0
30,925
W
Athena
 
Athena
3,068
985
0
1,188
6,727
5,649
68
1,613
5,086
17,400
0
L
Chiron
ChianMotta
Chiron
3,066
1,512
360
2,423
4,560
933
210
355
4,205
0
33,539
W
Charybdis
Fisu1891
Charybdis
5,982
3,408
0
2,378
5,048
1,196
0
385
4,421
0
51,670
L
3,972
1,332
0
2,330
6,867
2,005
0
1,707
5,104
0
32,643
L
Cabrakan
KinGui2048
Cabrakan
1,704
314
11
1,160
10,410
6,650
0
3,393
6,897
14,681
0
L
Agni
LostBMX
Agni
3,631
377
0
1,056
4,012
1,219
0
2,291
1,515
28,736
0
W
Tiamat
5,156
718
0
756
4,315
2,062
409
2,005
2,206
33,235
0
L
Chronos
LukitasD
Chronos
4,469
1,494
0
1,176
7,218
2,289
962
2,477
4,690
30,734
3,692
W
2,432
95
0
2,941
7,545
2,874
0
2,137
5,306
23,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
30,740
323
Minions Killed
319
0
Camps Cleared
0
1,121,785
Distance Traveled
1,025,907
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,610
601
60
5
0
195,016
3
W
Athena
6,520
593
37
3
0
249,453
4
L
Chiron
5,938
540
82
7
0
210,067
3
W
Charybdis
7,001
636
100
9
0
214,589
4
L
Thor
6,728
612
59
5
0
260,945
0
L
Cabrakan
5,392
490
26
2
0
188,362
2
L
Agni
6,105
555
78
7
0
160,574
2
W
Tiamat
7,018
638
79
7
0
225,473
7
L
Chronos
6,577
598
74
7
0
205,959
2
W
Artio
6,345
577
47
4
0
237,254
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role