Player Matchup

Rama
Rama
 
Rama
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RedneckSpartan1
Sun Wukong
Level 149
God Stats
77W - 38L
1,688 SR
Queue Stats
392W - 256L
1,752 Elo+
Party 1
Zeus
Zeus
SpooderLady
Zeus
Level 124
God Stats
8W - 5L
1,633 SR
Queue Stats
102W - 64L
1,725 Elo+
Party 1
Team Averages
Level 144
1,607 SR
1,659 Elo+

VS

Team Averages
Level 150
1,347 SR
1,231 Elo+
Gilgamesh
Gilgamesh
AdvisorGKilla
Gilgamesh
Level 156
God Stats
5W - 15L
1,266 SR
Queue Stats
318W - 316L
1,314 Elo+
Solo
Awilix
Awilix
AquaticKing
Awilix
Level 150
God Stats
2W - 2L
1,275 SR
Queue Stats
152W - 96L
1,068 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ChonkingStonks
Morgan Le Fay
Level 143
God Stats
4W - 5L
1,500 SR
Queue Stats
261W - 188L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
3 / 1 / 3
8,733
728
5,774
10,065
3,632
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
RedneckSpartan1
Sun Wukong
14
1 / 2 / 5
8,551
713
6,202
13,726
9,365
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
2 / 2 / 2
8,192
683
11,846
5,102
1,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AdvisorGKilla
Gilgamesh
11
0 / 1 / 2
7,601
633
3,610
11,638
8,883
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Awilix
11
1 / 3 / 3
7,550
629
4,185
8,079
3,219
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
ChonkingStonks
Morgan Le Fay
13
4 / 2 / 0
8,445
704
11,431
7,137
2,720
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
6
Kills
5
5
Deaths
6
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
3
4.5
L
Gilgamesh
AdvisorGKilla
Gilgamesh
0
1
2
1
L
Awilix
1
3
3
0.83
L
Morgan Le Fay
ChonkingStonks
Morgan Le Fay
4
2
0
2
W
Sun Wukong
RedneckSpartan1
Sun Wukong
1
2
5
1.75
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,822
Damage
19,226
28,893
Taken
26,854
14,623
Mitigated
14,822
10,250
Healing
3,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,774
4,915
0
3,791
10,065
3,632
1,902
4,532
5,533
0
38,513
L
Gilgamesh
AdvisorGKilla
Gilgamesh
3,610
899
0
1,942
11,638
8,883
0
4,931
6,355
0
11,535
L
Awilix
4,185
1,199
0
726
8,079
3,219
0
4,648
3,261
0
15,039
L
Morgan Le Fay
ChonkingStonks
Morgan Le Fay
11,431
434
0
1,144
7,137
2,720
0
2,848
4,100
36,310
0
W
Sun Wukong
RedneckSpartan1
Sun Wukong
6,202
1,052
593
4,676
13,726
9,365
102
4,914
8,812
0
24,648
W
11,846
928
0
1,190
5,102
1,626
318
2,431
2,671
36,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,476
Gold Earned
23,596
154
Minions Killed
94
8
Camps Cleared
2
639,628
Distance Traveled
637,370
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,733
728
54
5
3
206,840
3
L
Gilgamesh
7,601
633
10
1
1
212,184
6
L
Awilix
7,550
629
24
2
1
196,239
5
L
Morgan Le Fay
8,445
704
60
5
0
228,947
2
W
Sun Wukong
8,551
713
36
3
3
228,179
4
W
Zeus
8,192
683
64
5
2
204,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role