Player Matchup

Izanami
Izanami
Shnoob23
Izanami
Level 84
God Stats
3W - 4L
1,356 SR
Queue Stats
27W - 43L
1,268 Elo+
Party 1
Baron Samedi
Baron Samedi
eman04
Baron Samedi
Level 55
God Stats
2W - 3L
1,274 SR
Queue Stats
16W - 24L
1,311 Elo+
Party 1
Medusa
Medusa
kevindeesel
Medusa
Level 65
God Stats
26W - 24L
1,482 SR
Queue Stats
35W - 42L
1,199 Elo+
Party 1
Team Averages
Level 68
1,370 SR
1,259 Elo+

VS

Team Averages
Level 48
1,339 SR
1,395 Elo+
Cerberus
Cerberus
Csharppp
Cerberus
Level 66
God Stats
4W - 3L
1,503 SR
Queue Stats
5W - 3L
1,465 Elo+
Solo
Thanatos
Thanatos
FN IZ LGBTQ
Thanatos
Level 50
God Stats
4W - 14L
1,151 SR
Queue Stats
230W - 296L
1,375 Elo+
Party 2
Scylla
Scylla
MitskiFanboy
Scylla
Level 29
God Stats
8W - 12L
1,364 SR
Queue Stats
64W - 82L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Shnoob23
Izanami
17
8 / 5 / 8
12,735
796
16,315
13,506
4,320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
eman04
Baron Samedi
17
5 / 7 / 11
12,052
753
13,276
15,888
7,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
17
5 / 6 / 11
11,849
741
11,423
17,674
5,421
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Csharppp
Cerberus
15
3 / 5 / 11
11,177
699
8,504
21,488
29,348
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
FN IZ LGBTQ
Thanatos
15
8 / 8 / 6
11,483
718
12,345
15,929
6,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Scylla
16
7 / 5 / 7
12,019
751
16,129
12,462
4,761
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
42
18
Kills
18
18
Deaths
18
30
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Csharppp
Cerberus
3
5
11
1.7
L
Thanatos
FN IZ LGBTQ
Thanatos
8
8
6
1.38
L
Scylla
7
5
7
2.1
W
Izanami
Shnoob23
Izanami
8
5
8
2.4
W
Baron Samedi
eman04
Baron Samedi
5
7
11
1.5
W
Medusa
5
6
11
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,014
Damage
36,978
47,068
Taken
49,879
17,132
Mitigated
41,047
16,787
Healing
12,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Csharppp
Cerberus
8,504
623
0
4,313
21,488
29,348
277
5,958
15,530
26,553
0
L
Thanatos
FN IZ LGBTQ
Thanatos
12,345
3,778
0
7,347
15,929
6,938
725
5,300
10,629
0
31,152
L
Scylla
16,129
372
0
980
12,462
4,761
594
2,783
9,679
44,160
0
W
Izanami
Shnoob23
Izanami
16,315
12,571
0
3,413
13,506
4,320
1,057
8,904
4,602
0
49,000
W
Baron Samedi
eman04
Baron Samedi
13,276
888
1,364
4,857
15,888
7,391
245
8,619
7,269
30,727
0
W
Medusa
11,423
6,254
480
6,673
17,674
5,421
1,098
7,835
9,839
0
51,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,636
Gold Earned
34,679
157
Minions Killed
150
5
Camps Cleared
6
790,066
Distance Traveled
729,994
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,177
699
49
3
1
236,392
1
L
Thanatos
11,483
718
42
3
5
241,296
0
L
Scylla
12,019
751
59
4
0
252,306
0
W
Izanami
12,735
796
69
4
1
254,500
2
W
Baron Samedi
12,052
753
33
2
0
258,612
1
W
Medusa
11,849
741
55
3
4
276,954
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role