Player Matchup

Vamana
Vamana
 
Vamana
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Vtr00n
Pele
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
18W - 15L
1,625 Elo+
Solo
Jing Wei
Jing Wei
crackleb123
Jing Wei
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
208W - 210L
1,579 Elo+
Solo
Tiamat
Tiamat
oNemesis
Tiamat
Level 159
God Stats
13W - 7L
1,500 SR
Queue Stats
147W - 135L
1,551 Elo+
Party 1
Team Averages
Level 149
1,500 SR
1,551 Elo+

VS

Team Averages
Level 114
1,534 SR
1,511 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
FerDani018
Scylla
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,445 Elo+
Party 2
Serqet
Serqet
Kunico
Serqet
Level 123
God Stats
3W - 7L
1,479 SR
Queue Stats
73W - 84L
1,478 Elo+
Party 2
Poseidon
Poseidon
Marint0x
Poseidon
Level 146
God Stats
8W - 10L
1,512 SR
Queue Stats
195W - 212L
1,646 Elo+
Party 2
Geb
Geb
xXOiEuSouGokuXx
Geb
Level 88
God Stats
8W - 6L
1,680 SR
Queue Stats
307W - 324L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
14
1 / 1 / 4
7,793
599
6,440
7,626
6,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sobek
 
Sobek
11
1 / 1 / 7
7,187
553
5,427
10,376
8,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pele
Vtr00n
Pele
14
11 / 2 / 2
8,433
649
8,527
9,968
3,291
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
crackleb123
Jing Wei
12
1 / 4 / 2
7,296
561
3,055
7,955
1,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
oNemesis
Tiamat
13
6 / 1 / 4
7,776
598
8,221
5,218
2,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
11
1 / 6 / 1
6,220
478
2,608
12,385
4,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
FerDani018
Scylla
10
2 / 6 / 0
6,134
472
2,625
8,139
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Kunico
Serqet
10
2 / 1 / 3
6,409
493
5,073
11,507
4,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
Marint0x
Poseidon
12
3 / 4 / 2
7,300
562
6,559
6,406
1,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 3 / 1
6,052
466
3,574
10,885
9,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
16
20
Kills
9
9
Deaths
20
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
1
1
4
3
W
Sobek
 
Sobek
1
1
7
4.5
L
Ne Zha
 
Ne Zha
1
6
1
0.25
L
Scylla
FerDani018
Scylla
2
6
0
0.33
L
Serqet
Kunico
Serqet
2
1
3
3.5
L
Poseidon
Marint0x
Poseidon
3
4
2
1
W
Pele
Vtr00n
Pele
11
2
2
6
W
Jing Wei
crackleb123
Jing Wei
1
4
2
0.5
W
Tiamat
oNemesis
Tiamat
6
1
4
8
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,670
Damage
20,439
41,143
Taken
49,322
22,571
Mitigated
22,103
14,132
Healing
8,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
6,440
1,962
0
3,042
7,626
6,053
132
2,468
5,158
4,465
43,144
W
Sobek
 
Sobek
5,427
230
0
3,544
10,376
8,769
28
2,425
7,487
19,989
2,887
L
Ne Zha
 
Ne Zha
2,608
771
0
948
12,385
4,269
0
3,413
8,840
0
36,402
L
Scylla
FerDani018
Scylla
2,625
1,138
0
1,012
8,139
2,061
0
3,432
4,489
28,956
0
L
Serqet
Kunico
Serqet
5,073
1,690
0
3,027
11,507
4,238
0
3,258
8,089
0
20,006
L
Poseidon
Marint0x
Poseidon
6,559
1,603
0
2,337
6,406
1,976
270
1,656
4,686
44,607
5,762
W
Pele
Vtr00n
Pele
8,527
2,165
0
3,922
9,968
3,291
0
2,713
6,937
0
43,606
W
Jing Wei
crackleb123
Jing Wei
3,055
2,338
0
2,512
7,955
1,972
265
2,839
4,757
0
44,277
W
Tiamat
oNemesis
Tiamat
8,221
1,166
0
1,112
5,218
2,486
256
1,552
3,552
34,745
0
L
3,574
595
0
1,476
10,885
9,559
0
1,647
8,623
31,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,485
Gold Earned
32,115
370
Minions Killed
307
0
Camps Cleared
0
1,339,647
Distance Traveled
1,233,209
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
7,793
599
95
7
0
243,011
1
W
Sobek
7,187
553
29
2
0
290,812
4
L
Ne Zha
6,220
478
80
6
0
265,323
0
L
Scylla
6,134
472
57
4
0
212,808
4
L
Serqet
6,409
493
26
2
0
300,765
4
L
Poseidon
7,300
562
92
7
0
251,898
5
W
Pele
8,433
649
75
6
0
279,519
2
W
Jing Wei
7,296
561
108
8
0
260,473
2
W
Tiamat
7,776
598
63
5
0
265,832
3
L
Geb
6,052
466
52
4
0
202,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role