Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
Danegels
Jormungandr
Level 16
God Stats
7W - 7L
1,485 SR
Queue Stats
78W - 70L
1,665 Elo+
Party 1
Rama
Rama
HelloGello
Rama
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,503 Elo+
Solo
Agni
Agni
InfertileJesus
Agni
Level 94
God Stats
1W - 3L
1,705 SR
Queue Stats
129W - 100L
1,623 Elo+
Party 1
Sol
Sol
RSMEEZE
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,157 Elo+
Solo
Team Averages
Level 39
1,538 SR
1,490 Elo+

VS

Team Averages
Level 28
1,686 SR
1,501 Elo+
Ymir
Ymir
Bl37209
Ymir
Level 7
God Stats
4W - 1L
1,682 SR
Queue Stats
8W - 8L
1,503 Elo+
Solo
Rama
Rama
InspectreSnipz
Rama
Level 42
God Stats
1W - 0L
1,813 SR
Queue Stats
26W - 27L
1,385 Elo+
Party 2
Hercules
Hercules
KillerGirLrun
Hercules
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 12L
1,560 Elo+
Solo
Merlin
Merlin
Sabru
Merlin
Level 18
God Stats
2W - 3L
1,745 SR
Queue Stats
2W - 8L
1,673 Elo+
Solo
Amaterasu
Amaterasu
everydown52
Amaterasu
Level 57
God Stats
1W - 1L
1,691 SR
Queue Stats
49W - 64L
1,385 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
11
1 / 1 / 4
5,349
892
3,481
2,415
723
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Jormungandr
Danegels
Jormungandr
10
2 / 1 / 3
5,058
843
5,190
4,426
2,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

9
0 / 3 / 3
4,506
751
2,610
5,310
1,614
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

11
3 / 2 / 2
5,277
880
3,957
3,792
1,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sol
9
1 / 3 / 2
4,603
767
759
2,697
713
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bl37209
Ymir
12
3 / 0 / 4
5,983
997
3,087
4,890
3,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
5 / 0 / 2
5,698
950
5,947
4,223
1,533
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hercules
KillerGirLrun
Hercules
9
1 / 3 / 0
4,700
783
2,388
5,068
1,937
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Merlin
Sabru
Merlin
9
1 / 2 / 4
4,795
799
2,202
4,160
1,390
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
everydown52
Amaterasu
10
0 / 2 / 3
4,807
801
1,169
4,331
1,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
23
7
Kills
10
10
Deaths
7
14
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
1
4
3
W
Ymir
Bl37209
Ymir
3
0
4
5
L
Jormungandr
Danegels
Jormungandr
2
1
3
3.5
L
0
3
3
0.5
L
3
2
2
2
W
5
0
2
6
W
Hercules
KillerGirLrun
Hercules
1
3
0
0.33
L
Sol
1
3
2
0.67
W
Merlin
Sabru
Merlin
1
2
4
1.5
W
Amaterasu
everydown52
Amaterasu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,997
Damage
14,793
18,640
Taken
22,672
6,607
Mitigated
10,141
3,494
Healing
4,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
3,481
1,247
0
331
2,415
723
98
1,355
1,060
15,499
0
W
Ymir
Bl37209
Ymir
3,087
241
0
2,312
4,890
3,452
0
2,811
2,079
13,792
0
L
Jormungandr
Danegels
Jormungandr
5,190
997
400
290
4,426
2,474
0
784
3,642
13,130
0
L
2,610
2,285
0
760
5,310
1,614
49
1,493
3,817
0
3,445
L
3,957
190
0
1,219
3,792
1,083
58
995
2,797
13,245
0
W
5,947
3,903
0
1,591
4,223
1,533
668
2,507
1,716
0
18,630
W
Hercules
KillerGirLrun
Hercules
2,388
1,006
0
204
5,068
1,937
0
2,471
2,597
0
8,046
L
Sol
759
355
328
166
2,697
713
65
662
2,035
3,811
0
W
Merlin
Sabru
Merlin
2,202
222
0
0
4,160
1,390
0
2,777
1,383
5,770
0
W
Amaterasu
everydown52
Amaterasu
1,169
402
0
832
4,331
1,829
147
2,821
1,510
0
7,856

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,793
Gold Earned
25,983
87
Minions Killed
105
0
Camps Cleared
0
573,286
Distance Traveled
610,892
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,349
892
35
6
0
124,158
0
W
Ymir
5,983
997
28
5
0
126,029
1
L
Jormungandr
5,058
843
20
3
0
144,105
3
L
Rama
4,506
751
3
1
0
115,080
1
L
Agni
5,277
880
23
4
0
128,563
2
W
Rama
5,698
950
32
5
0
119,068
1
W
Hercules
4,700
783
17
3
0
121,702
0
L
Sol
4,603
767
6
1
0
61,380
0
W
Merlin
4,795
799
9
2
0
108,800
0
W
Amaterasu
4,807
801
19
3
0
135,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role