Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
 
Ullr
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AnthonyMFF
Janus
Level 109
God Stats
2W - 3L
1,372 SR
Queue Stats
26W - 17L
1,558 Elo+
Solo
Mulan
Mulan
MizuPhantom
Mulan
Level 128
God Stats
6W - 10L
1,554 SR
Queue Stats
251W - 282L
1,487 Elo+
Solo
Mercury
Mercury
ZoeyGH
Mercury
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,424 Elo+
Solo
Team Averages
Level 119
1,485 SR
1,494 Elo+

VS

Team Averages
Level 120
1,476 SR
1,510 Elo+
Loki
Loki
BionicXD
Loki
Level 100
God Stats
1W - 4L
1,500 SR
Queue Stats
76W - 82L
1,634 Elo+
Solo
Merlin
Merlin
FelipeClosed
Merlin
Level 128
God Stats
3W - 4L
1,500 SR
Queue Stats
134W - 152L
1,431 Elo+
Party 1
Cerberus
Cerberus
SebiSaavedra16
Cerberus
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
552W - 679L
1,387 Elo+
Solo
Ganesha
Ganesha
agnferapi
Ganesha
Level 111
God Stats
100W - 84L
1,460 SR
Queue Stats
279W - 318L
1,501 Elo+
Solo
Hou Yi
Hou Yi
yFinity
Hou Yi
Level 139
God Stats
7W - 3L
1,421 SR
Queue Stats
46W - 48L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
12
1 / 1 / 2
7,840
490
6,743
12,468
8,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ullr
 
Ullr
12
1 / 3 / 2
7,302
456
7,961
10,794
3,659
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
8
0 / 3 / 0
6,140
384
386
3,966
1,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 1 / 0
9,111
569
17,158
14,002
6,732
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mercury
ZoeyGH
Mercury
13
2 / 1 / 0
7,897
494
3,256
9,562
3,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
15
3 / 1 / 2
8,938
559
4,811
8,211
2,857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
15
4 / 1 / 2
9,098
569
8,631
7,463
2,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cerberus
14
0 / 0 / 1
7,591
474
5,834
16,817
15,945
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ganesha
agnferapi
Ganesha
12
0 / 1 / 2
7,491
468
3,662
12,266
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
yFinity
Hou Yi
13
2 / 1 / 1
7,768
486
8,199
11,411
3,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
17
4
Kills
9
9
Deaths
4
4
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
1
1
2
2
L
Ullr
 
Ullr
1
3
2
0.67
L
Janus
0
3
0
0
W
Loki
3
1
2
4
W
Merlin
4
1
2
5
L
0
1
0
0
W
Cerberus
0
0
1
0.5
L
Mercury
ZoeyGH
Mercury
2
1
0
2
W
Ganesha
agnferapi
Ganesha
0
1
2
1
W
Hou Yi
yFinity
Hou Yi
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,504
Damage
31,137
50,792
Taken
56,168
22,552
Mitigated
35,272
17,971
Healing
24,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,743
333
0
2,075
12,468
8,036
0
4,843
7,415
36,379
0
L
Ullr
 
Ullr
7,961
4,133
0
2,930
10,794
3,659
0
3,177
7,575
0
42,700
L
Janus
386
0
0
440
3,966
1,024
0
2,154
1,604
23,215
0
W
Loki
4,811
1,145
0
4,862
8,211
2,857
344
1,262
6,935
0
55,694
W
Merlin
8,631
477
0
696
7,463
2,801
0
2,558
4,855
63,538
0
L
17,158
3,875
0
9,237
14,002
6,732
0
5,977
8,025
5,870
75,761
W
Cerberus
5,834
788
0
8,538
16,817
15,945
0
1,448
15,369
46,640
0
L
Mercury
ZoeyGH
Mercury
3,256
787
0
3,289
9,562
3,101
0
1,346
8,154
0
38,608
W
Ganesha
agnferapi
Ganesha
3,662
206
427
3,916
12,266
9,739
29
1,371
10,678
24,868
1,635
W
Hou Yi
yFinity
Hou Yi
8,199
5,000
182
5,446
11,411
3,930
3,211
2,208
9,203
0
47,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,290
Gold Earned
40,886
423
Minions Killed
459
0
Camps Cleared
0
1,428,440
Distance Traveled
1,533,343
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,840
490
56
4
0
315,592
7
L
Ullr
7,302
456
69
4
0
269,326
4
L
Janus
6,140
384
52
3
0
176,306
3
W
Loki
8,938
559
104
7
0
357,908
8
W
Merlin
9,098
569
120
8
0
324,420
4
L
Mulan
9,111
569
161
10
0
283,231
5
W
Cerberus
7,591
474
98
6
0
271,633
2
L
Mercury
7,897
494
85
5
0
383,985
5
W
Ganesha
7,491
468
24
2
0
336,181
7
W
Hou Yi
7,768
486
113
7
0
243,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role