Player Matchup

Arachne
Arachne
Aaronadore
Arachne
Level 160
God Stats
22W - 7L
1,555 SR
Queue Stats
698W - 527L
1,653 Elo+
Party 2
Agni
Agni
Astaroth 357
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 0L
1,750 Elo+
Party 2
Heimdallr
Heimdallr
DaMedic ated
Heimdallr
Level 127
God Stats
7W - 9L
1,837 SR
Queue Stats
278W - 238L
1,634 Elo+
Party 2
Sylvanus
Sylvanus
Fuzzbuckit12
Sylvanus
Level 94
God Stats
3W - 2L
1,500 SR
Queue Stats
25W - 24L
1,750 Elo+
Party 2
Gilgamesh
Gilgamesh
StringingSmile3
Gilgamesh
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 50L
1,358 Elo+
Party 2
Team Averages
Level 106
1,578 SR
1,629 Elo+

VS

Team Averages
Level 58
1,483 SR
1,549 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
GR8 King Eli
Cupid
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 299L
1,452 Elo+
Solo
Athena
Athena
Shaka_De__Virgo
Athena
Level 11
God Stats
0W - 3L
1,319 SR
Queue Stats
36W - 32L
1,624 Elo+
Party 1
Amaterasu
Amaterasu
XxPablo_rcdxX
Amaterasu
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 22L
1,598 Elo+
Party 1
Scylla
Scylla
pelle312000
Scylla
Level 111
God Stats
2W - 4L
1,595 SR
Queue Stats
63W - 66L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aaronadore
Arachne
8
1 / 0 / 1
4,864
608
1,285
4,004
1,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 1 / 3
5,536
692
3,191
2,860
780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
DaMedic ated
Heimdallr
10
5 / 0 / 0
5,691
711
4,143
4,010
1,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sylvanus
Fuzzbuckit12
Sylvanus
8
2 / 0 / 6
5,088
636
2,465
1,405
741
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
StringingSmile3
Gilgamesh
9
2 / 2 / 0
5,458
682
3,064
4,639
2,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
7
1 / 2 / 2
4,515
564
1,595
5,947
2,117
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

4
0 / 3 / 0
3,357
420
137
2,915
320
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 0
3,895
487
930
7,465
2,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
XxPablo_rcdxX
Amaterasu
7
0 / 2 / 1
4,202
525
1,199
3,832
1,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
8
2 / 1 / 0
4,522
565
3,080
2,911
1,059
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
6
11
Kills
3
3
Deaths
11
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
2
1
W
Arachne
Aaronadore
Arachne
1
0
1
1.5
W
1
1
3
2.5
W
Heimdallr
DaMedic ated
Heimdallr
5
0
0
5
W
Sylvanus
Fuzzbuckit12
Sylvanus
2
0
6
5
L
0
3
0
0
L
0
3
0
0
W
Gilgamesh
StringingSmile3
Gilgamesh
2
2
0
1
L
Amaterasu
XxPablo_rcdxX
Amaterasu
0
2
1
0.25
L
Scylla
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,148
Damage
6,941
16,918
Taken
23,070
6,453
Mitigated
7,986
7,693
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
1,595
394
0
613
5,947
2,117
0
1,222
4,594
0
19,513
W
Arachne
Aaronadore
Arachne
1,285
699
0
2,715
4,004
1,052
0
754
3,250
0
17,601
W
3,191
255
0
407
2,860
780
58
1,095
1,765
28,800
0
W
Heimdallr
DaMedic ated
Heimdallr
4,143
2,210
0
1,848
4,010
1,320
120
499
3,511
0
31,197
W
Sylvanus
Fuzzbuckit12
Sylvanus
2,465
671
332
843
1,405
741
0
626
779
12,158
6,568
L
137
52
356
690
2,915
320
0
542
2,370
0
5,599
L
930
187
0
1,346
7,465
2,781
0
1,530
5,891
10,364
0
W
Gilgamesh
StringingSmile3
Gilgamesh
3,064
1,152
0
1,548
4,639
2,560
0
1,036
3,391
0
19,320
L
Amaterasu
XxPablo_rcdxX
Amaterasu
1,199
252
0
1,355
3,832
1,709
165
0
3,621
0
13,701
L
Scylla
3,080
125
0
334
2,911
1,059
0
1,474
1,232
19,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,637
Gold Earned
20,491
237
Minions Killed
147
0
Camps Cleared
0
810,513
Distance Traveled
730,889
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,515
564
48
6
0
170,397
1
W
Arachne
4,864
608
47
6
0
186,954
1
W
Agni
5,536
692
58
7
0
160,551
3
W
Heimdallr
5,691
711
53
7
0
159,790
0
W
Sylvanus
5,088
636
38
5
0
150,618
1
L
Cupid
3,357
420
11
1
0
93,259
0
L
Athena
3,895
487
18
2
0
153,908
1
W
Gilgamesh
5,458
682
41
5
0
152,600
2
L
Amaterasu
4,202
525
33
4
0
158,690
1
L
Scylla
4,522
565
37
5
0
154,635
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role