Player Matchup

Jormungandr
Jormungandr
Drimokas
Jormungandr
Level 24
God Stats
4W - 3L
1,494 SR
Queue Stats
17W - 8L
1,512 Elo+
Party 1
Nu Wa
Nu Wa
Greatself
Nu Wa
Level 30
God Stats
12W - 10L
1,500 SR
Queue Stats
30W - 35L
1,500 Elo+
Solo
Charybdis
Charybdis
IGrinsI
Charybdis
Level 40
God Stats
11W - 5L
1,517 SR
Queue Stats
58W - 29L
1,637 Elo+
Party 1
Ne Zha
Ne Zha
IRipzyzzI
Ne Zha
Level 64
God Stats
5W - 6L
1,500 SR
Queue Stats
290W - 268L
1,517 Elo+
Party 1
Tiamat
Tiamat
KateAislinn
Tiamat
Level 114
God Stats
39W - 37L
1,500 SR
Queue Stats
290W - 268L
1,517 Elo+
Party 1
Team Averages
Level 54
1,502 SR
1,536 Elo+

VS

Team Averages
Level 37
1,506 SR
1,478 Elo+
Hercules
Hercules
KoreanLegend
Hercules
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 21L
1,286 Elo+
Solo
Zeus
Zeus
Mitthrandirr
Zeus
Level 25
God Stats
26W - 16L
1,583 SR
Queue Stats
42W - 33L
1,527 Elo+
Party 2
Achilles
Achilles
kalme2012
Achilles
Level 55
God Stats
6W - 8L
1,438 SR
Queue Stats
48W - 42L
1,489 Elo+
Party 2
Da Ji
Da Ji
melinxuall
Da Ji
Level 45
God Stats
0W - 2L
1,299 SR
Queue Stats
51W - 49L
1,488 Elo+
Party 2
Athena
Athena
snaitslayer
Athena
Level 23
God Stats
10W - 6L
1,709 SR
Queue Stats
23W - 20L
1,599 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Drimokas
Jormungandr
20
10 / 2 / 20
19,439
1,215
25,558
30,674
57,518
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nu Wa
Greatself
Nu Wa
20
7 / 6 / 17
17,178
1,074
25,406
18,880
8,982
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
IGrinsI
Charybdis
20
2 / 8 / 15
16,564
1,035
32,263
23,856
9,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ne Zha
IRipzyzzI
Ne Zha
20
7 / 8 / 17
17,444
1,090
32,693
29,260
13,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
20
5 / 9 / 17
17,359
1,085
36,400
22,949
18,986
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

41

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KoreanLegend
Hercules
20
2 / 4 / 22
16,324
1,020
11,934
27,640
22,802
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
18 / 5 / 13
20,702
1,294
56,662
18,754
6,203
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
kalme2012
Achilles
20
5 / 7 / 19
17,093
1,068
20,670
43,780
48,457
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
20
7 / 8 / 19
17,479
1,092
19,704
31,672
14,405
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Athena
20
1 / 7 / 24
17,131
1,071
10,878
39,522
62,631
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
130
31
Kills
33
33
Deaths
31
86
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Drimokas
Jormungandr
10
2
20
10
W
Nu Wa
Greatself
Nu Wa
7
6
17
2.58
W
Charybdis
IGrinsI
Charybdis
2
8
15
1.19
W
Ne Zha
IRipzyzzI
Ne Zha
7
8
17
1.94
W
Tiamat
5
9
17
1.5
L
Hercules
KoreanLegend
Hercules
2
4
22
3.25
L
18
5
13
4.9
L
Achilles
kalme2012
Achilles
5
7
19
2.07
L
Da Ji
7
8
19
2.06
L
Athena
1
7
24
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

152,320
Damage
119,848
125,619
Taken
161,368
108,349
Mitigated
154,498
17,748
Healing
18,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Drimokas
Jormungandr
25,558
6,963
1,065
3,782
30,674
57,518
0
21,375
8,340
44,852
0
W
Nu Wa
Greatself
Nu Wa
25,406
6,338
0
807
18,880
8,982
0
11,693
7,062
40,835
0
W
Charybdis
IGrinsI
Charybdis
32,263
23,003
0
4,631
23,856
9,684
0
12,676
10,936
0
75,997
W
Ne Zha
IRipzyzzI
Ne Zha
32,693
10,965
0
4,216
29,260
13,179
0
12,149
16,487
0
60,284
W
Tiamat
36,400
3,528
0
3,247
22,949
18,986
0
11,623
11,077
62,279
0
L
Hercules
KoreanLegend
Hercules
11,934
4,757
0
3,874
27,640
22,802
0
14,668
12,477
0
27,350
L
56,662
4,807
199
7,048
18,754
6,203
0
11,426
7,091
121,776
0
L
Achilles
kalme2012
Achilles
20,670
4,259
0
3,447
43,780
48,457
0
20,371
22,294
11,441
33,609
L
Da Ji
19,704
5,057
445
2,325
31,672
14,405
0
16,305
15,047
0
39,542
L
Athena
10,878
1,845
0
1,565
39,522
62,631
0
21,569
17,095
21,922
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

87,984
Gold Earned
88,729
295
Minions Killed
294
8
Camps Cleared
7
1,429,451
Distance Traveled
1,522,159
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
19,439
1,215
43
3
0
297,975
0
W
Nu Wa
17,178
1,074
30
2
1
266,727
0
W
Charybdis
16,564
1,035
123
8
2
268,656
0
W
Ne Zha
17,444
1,090
31
2
3
296,157
0
W
Tiamat
17,359
1,085
68
4
2
299,936
0
L
Hercules
16,324
1,020
29
2
3
297,190
0
L
Zeus
20,702
1,294
157
10
3
313,025
0
L
Achilles
17,093
1,068
57
4
0
306,074
0
L
Da Ji
17,479
1,092
44
3
1
317,300
0
L
Athena
17,131
1,071
7
0
0
288,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role