Player Matchup

Chaac
Chaac
Bronze III
AmazingKatie123
Chaac
Bronze III
Level 73
God Stats
4W - 3L
1,765 SR
Queue Stats
21W - 14L
1,486 MMR
Party 1
Hel
Hel
Silver I
BloodMist Hanma
Hel
Silver I
Level 144
God Stats
3W - 2L
1,720 SR
Queue Stats
49W - 22L
1,687 MMR
Party 1
Kuzenbo
Kuzenbo
Bronze III
Wavetonic
Kuzenbo
Bronze III
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 13L
1,542 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 89
1,662 SR
1,572 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 113
1,517 SR
1,539 MMR
Sol
Sol
Gold IV
 
Sol
Gold IV
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Silver II
ANGELALCALAHERAS
Gilgamesh
Silver II
Level 62
God Stats
0W - 4L
1,500 SR
Queue Stats
163W - 209L
1,616 MMR
Solo
Athena
Athena
Bronze III
Sky Atlas
Athena
Bronze III
Level 124
God Stats
1W - 1L
1,550 SR
Queue Stats
8W - 6L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 4
8,157
680
8,820
17,027
11,874
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

13
5 / 0 / 1
8,754
730
8,055
5,262
2,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
Wavetonic
Kuzenbo
12
0 / 1 / 4
8,334
695
5,640
11,846
12,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
ArtioAh Muzen CabAtlasBastetFenrir

VS

Bans
BacchusPoseidonZeusThothVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
2 / 2 / 2
8,400
700
11,817
9,204
2,871
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
11
2 / 2 / 2
7,866
656
9,192
9,793
7,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Athena
Sky Atlas
Athena
11
0 / 2 / 4
7,366
614
5,117
9,401
8,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
12
6
Kills
4
4
Deaths
6
9
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
2
2
1.5
L
Gilgamesh
2
2
2
1.5
W
1
3
4
1
W
5
0
1
5.5
L
Athena
Sky Atlas
Athena
0
2
4
1
W
Kuzenbo
Wavetonic
Kuzenbo
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,515
Damage
26,126
34,135
Taken
28,398
26,500
Mitigated
18,856
16,803
Healing
6,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
11,817
4,843
0
4,398
9,204
2,871
1,302
4,251
4,427
41,812
0
L
Gilgamesh
9,192
1,096
0
1,053
9,793
7,158
0
5,226
4,025
7,018
15,690
W
8,820
1,325
0
5,123
17,027
11,874
399
9,904
6,333
0
29,283
W
8,055
591
3,129
3,934
5,262
2,041
479
2,073
3,031
30,010
0
L
Athena
Sky Atlas
Athena
5,117
964
0
1,282
9,401
8,827
139
3,977
4,835
14,184
0
W
Kuzenbo
Wavetonic
Kuzenbo
5,640
2,010
667
3,950
11,846
12,585
279
6,877
4,210
20,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,245
Gold Earned
23,632
128
Minions Killed
135
6
Camps Cleared
4
757,014
Distance Traveled
659,928
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,400
700
91
8
3
214,093
2
L
Gilgamesh
7,866
656
21
2
1
210,685
2
W
Chaac
8,157
680
36
3
0
249,339
3
W
Hel
8,754
730
58
5
5
259,080
1
L
Athena
7,366
614
23
2
0
235,150
4
W
Kuzenbo
8,334
695
34
3
1
248,595
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role