Player Matchup

Hercules
Hercules
DJxShinglex
Hercules
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 32L
1,425 Elo+
Party 2
Yemoja
Yemoja
LessMidnight
Yemoja
Level 141
God Stats
2W - 3L
1,546 SR
Queue Stats
29W - 40L
1,460 Elo+
Solo
Mercury
Mercury
SoloStalker 10
Mercury
Level 106
God Stats
2W - 2L
1,809 SR
Queue Stats
16W - 23L
1,419 Elo+
Party 2
Sol
Sol
SomeSoviet
Sol
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,395 Elo+
Party 2
Nemesis
Nemesis
atlrichard77
Nemesis
Level 103
God Stats
0W - 5L
1,473 SR
Queue Stats
0W - 5L
1,288 Elo+
Solo
Team Averages
Level 106
1,566 SR
1,397 Elo+

VS

Team Averages
Level 65
1,703 SR
1,609 Elo+
Kukulkan
Kukulkan
ImNotSurrender45
Kukulkan
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,118 Elo+
Solo
Baron Samedi
Baron Samedi
Itsyungbeast
Baron Samedi
Level 100
God Stats
5W - 0L
2,048 SR
Queue Stats
28W - 5L
1,864 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JxTheClown
Tsukuyomi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 31L
1,526 Elo+
Solo
Nu Wa
Nu Wa
Ricodom
Nu Wa
Level 36
God Stats
8W - 1L
1,969 SR
Queue Stats
22W - 5L
1,836 Elo+
Party 1
Atlas
Atlas
SephirothVII7
Atlas
Level 65
God Stats
1W - 2L
1,500 SR
Queue Stats
21W - 22L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DJxShinglex
Hercules
13
3 / 6 / 2
7,343
734
4,788
13,037
5,366
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Yemoja
12
0 / 3 / 2
6,628
663
2,578
9,350
4,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
1 / 6 / 1
6,289
629
3,257
8,555
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 9 / 3
6,940
694
9,278
11,838
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
atlrichard77
Nemesis
12
1 / 7 / 1
6,656
666
4,654
14,502
5,039
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
7,879
788
4,237
2,190
953
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Itsyungbeast
Baron Samedi
17
9 / 1 / 12
9,152
915
14,620
7,088
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
JxTheClown
Tsukuyomi
14
3 / 4 / 14
7,845
785
9,285
9,177
4,275
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Ricodom
Nu Wa
17
11 / 0 / 10
10,055
1,006
15,435
6,775
2,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
6 / 1 / 13
8,697
870
7,967
11,782
13,661
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
82
6
Kills
31
31
Deaths
6
9
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Hercules
DJxShinglex
Hercules
3
6
2
0.67
W
2
0
2
3
W
Baron Samedi
Itsyungbeast
Baron Samedi
9
1
12
15
W
Tsukuyomi
JxTheClown
Tsukuyomi
3
4
14
2.5
L
Yemoja
0
3
2
0.33
W
Nu Wa
Ricodom
Nu Wa
11
0
10
16
W
6
1
13
12.5
L
1
6
1
0.25
L
1
9
3
0.28
L
Nemesis
atlrichard77
Nemesis
1
7
1
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,555
Damage
51,544
57,282
Taken
37,012
20,632
Mitigated
25,321
8,037
Healing
16,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
DJxShinglex
Hercules
4,788
250
0
1,065
13,037
5,366
0
7,763
5,167
817
16,959
W
4,237
146
0
867
2,190
953
1,604
791
1,399
23,573
0
W
Baron Samedi
Itsyungbeast
Baron Samedi
14,620
1,653
2,814
4,501
7,088
3,785
192
3,004
4,084
33,448
0
W
Tsukuyomi
JxTheClown
Tsukuyomi
9,285
2,756
688
898
9,177
4,275
239
2,444
6,733
0
15,462
L
Yemoja
2,578
716
1,189
1,272
9,350
4,347
0
7,478
1,816
9,787
0
W
Nu Wa
Ricodom
Nu Wa
15,435
3,856
0
2,807
6,775
2,647
1,887
2,065
4,710
52,549
0
W
7,967
1,966
611
3,376
11,782
13,661
150
4,812
6,970
14,524
0
L
3,257
1,578
0
598
8,555
2,575
0
5,888
2,635
0
6,992
L
9,278
1,912
0
1,990
11,838
3,305
0
9,067
2,691
20,244
0
L
Nemesis
atlrichard77
Nemesis
4,654
980
0
1,923
14,502
5,039
0
11,788
2,714
3,778
12,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,856
Gold Earned
43,628
94
Minions Killed
214
0
Camps Cleared
0
852,798
Distance Traveled
1,007,216
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,343
734
27
3
0
176,156
0
W
Kukulkan
7,879
788
58
6
0
195,296
3
W
Baron Samedi
9,152
915
47
5
0
197,381
0
W
Tsukuyomi
7,845
785
13
1
0
205,012
0
L
Yemoja
6,628
663
13
1
0
150,834
0
W
Nu Wa
10,055
1,006
84
8
0
205,641
1
W
Atlas
8,697
870
12
1
0
203,886
1
L
Mercury
6,289
629
9
1
0
181,614
2
L
Sol
6,940
694
23
2
0
156,572
4
L
Nemesis
6,656
666
22
2
0
187,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role