Player Matchup

Janus
Janus
ArtixDuo
Janus
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 110L
1,404 Elo+
Solo
Khepri
Khepri
EzOHuN
Khepri
Level 66
God Stats
1W - 3L
1,315 SR
Queue Stats
22W - 23L
1,466 Elo+
Party 1
Odin
Odin
SneakyEve
Odin
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,742 Elo+
Solo
Pele
Pele
TonySkrtNorbert
Pele
Level 16
God Stats
6W - 8L
1,423 SR
Queue Stats
13W - 15L
1,450 Elo+
Party 1
Izanami
Izanami
besszx
Izanami
Level 65
God Stats
2W - 3L
1,744 SR
Queue Stats
21W - 22L
1,451 Elo+
Party 1
Team Averages
Level 68
1,496 SR
1,502 Elo+

VS

Team Averages
Level 104
1,505 SR
1,583 Elo+
Chronos
Chronos
 
Chronos
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AlexMoti
Danzaburou
Level 107
God Stats
22W - 14L
1,279 SR
Queue Stats
45W - 42L
1,764 Elo+
Party 3
Sun Wukong
Sun Wukong
Kirky235
Sun Wukong
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
127W - 100L
1,539 Elo+
Party 2
Cliodhna
Cliodhna
PuA83
Cliodhna
Level 123
God Stats
9W - 9L
1,732 SR
Queue Stats
64W - 60L
1,764 Elo+
Party 3
Ymir
Ymir
rabidconkefiend
Ymir
Level 16
God Stats
17W - 12L
1,516 SR
Queue Stats
90W - 76L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
ArtixDuo
Janus
16
1 / 2 / 0
10,132
507
5,520
9,208
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
EzOHuN
Khepri
14
3 / 1 / 7
9,408
470
5,845
12,334
14,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
15
1 / 1 / 6
8,864
443
5,521
9,375
6,164
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 2 / 1
8,919
446
4,061
12,791
4,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
besszx
Izanami
15
5 / 5 / 5
9,658
483
20,851
14,785
6,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
17
3 / 0 / 3
11,295
565
8,646
6,802
2,488
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Danzaburou
AlexMoti
Danzaburou
14
2 / 4 / 3
9,116
456
11,808
12,478
3,471
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Kirky235
Sun Wukong
18
2 / 2 / 3
11,423
571
10,424
15,988
15,951
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cliodhna
PuA83
Cliodhna
18
4 / 3 / 0
11,339
567
7,243
17,161
5,846
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
0 / 3 / 4
9,031
452
2,539
16,501
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
24
11
Kills
11
11
Deaths
12
19
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
3
0
3
4.5
W
Danzaburou
AlexMoti
Danzaburou
2
4
3
0.88
L
Janus
ArtixDuo
Janus
1
2
0
0.5
L
Khepri
EzOHuN
Khepri
3
1
7
6.5
W
Sun Wukong
Kirky235
Sun Wukong
2
2
3
1.75
W
Cliodhna
PuA83
Cliodhna
4
3
0
1.33
L
Odin
1
1
6
4
L
1
2
1
0.75
L
Izanami
besszx
Izanami
5
5
5
1.5
W
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,798
Damage
40,660
58,493
Taken
68,930
36,014
Mitigated
42,150
16,780
Healing
19,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
8,646
3,000
0
2,765
6,802
2,488
2,365
1,939
4,673
68,859
0
W
Danzaburou
AlexMoti
Danzaburou
11,808
5,492
0
2,532
12,478
3,471
136
2,506
9,930
0
68,141
L
Janus
ArtixDuo
Janus
5,520
295
0
2,048
9,208
3,499
448
2,966
6,242
72,589
0
L
Khepri
EzOHuN
Khepri
5,845
507
0
2,824
12,334
14,899
0
2,549
9,537
23,894
0
W
Sun Wukong
Kirky235
Sun Wukong
10,424
1,667
0
4,838
15,988
15,951
0
2,283
13,627
287
75,983
W
Cliodhna
PuA83
Cliodhna
7,243
941
418
5,828
17,161
5,846
0
1,849
15,228
0
104,780
L
Odin
5,521
1,271
0
2,070
9,375
6,164
969
1,466
7,909
0
44,492
L
4,061
1,665
0
6,128
12,791
4,817
0
1,488
11,303
0
74,874
L
Izanami
besszx
Izanami
20,851
15,089
0
3,710
14,785
6,635
671
3,003
11,670
0
79,217
W
2,539
541
193
3,350
16,501
14,394
60
2,354
14,107
18,370
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,981
Gold Earned
52,204
549
Minions Killed
605
0
Camps Cleared
0
1,915,263
Distance Traveled
1,895,312
23
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,295
565
154
8
0
383,241
6
W
Danzaburou
9,116
456
89
4
0
346,980
7
L
Janus
10,132
507
165
8
0
356,106
9
L
Khepri
9,408
470
28
1
0
407,294
10
W
Sun Wukong
11,423
571
161
8
0
369,638
4
W
Cliodhna
11,339
567
157
8
0
416,484
2
L
Odin
8,864
443
89
4
0
396,040
0
L
Pele
8,919
446
103
5
0
414,985
3
L
Izanami
9,658
483
164
8
0
340,838
1
W
Ymir
9,031
452
44
2
0
378,969
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role