Player Matchup

Heimdallr
Heimdallr
ChaoticZulu
Heimdallr
Level 64
God Stats
0W - 2L
1,310 SR
Queue Stats
6W - 9L
1,148 Elo+
Party 4
Neith
Neith
ROVAsegura
Neith
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,148 Elo+
Party 4
Cthulhu
Cthulhu
SumYungBoi
Cthulhu
Level 81
God Stats
4W - 3L
1,557 SR
Queue Stats
14W - 13L
1,434 Elo+
Party 3
Susano
Susano
Swuntalingous
Susano
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,592 Elo+
Party 3
Atlas
Atlas
gabethegreat
Atlas
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Team Averages
Level 63
1,473 SR
1,364 Elo+

VS

Team Averages
Level 91
1,671 SR
1,661 Elo+
Mulan
Mulan
 
Mulan
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Mistafire1245
Medusa
Level 18
God Stats
3W - 0L
1,794 SR
Queue Stats
32W - 15L
1,811 Elo+
Party 1
Poseidon
Poseidon
PancakesandSyrup
Poseidon
Level 106
God Stats
26W - 11L
1,700 SR
Queue Stats
171W - 165L
1,558 Elo+
Party 2
Athena
Athena
dunndertaker
Athena
Level 80
God Stats
1W - 3L
1,500 SR
Queue Stats
36W - 24L
1,811 Elo+
Party 1
Izanami
Izanami
un1que1012
Izanami
Level 107
God Stats
12W - 13L
1,861 SR
Queue Stats
178W - 150L
1,624 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChaoticZulu
Heimdallr
11
0 / 5 / 2
6,355
489
5,214
8,917
2,648
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
10
0 / 3 / 0
6,016
463
5,154
6,000
1,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SumYungBoi
Cthulhu
12
4 / 3 / 0
7,482
576
7,436
11,748
8,351
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 2
6,608
508
4,664
10,207
3,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
0 / 3 / 0
5,729
441
4,885
9,971
5,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
14
2 / 2 / 2
8,206
631
8,849
11,722
6,678
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 0 / 6
7,707
593
7,407
7,750
2,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 1 / 4
9,076
698
6,892
6,576
1,998
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
11
2 / 0 / 5
7,364
566
2,943
9,774
6,537
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Izanami
un1que1012
Izanami
15
8 / 1 / 3
9,588
738
8,083
8,873
2,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
39
4
Kills
19
19
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
2
2
2
1.5
L
Heimdallr
ChaoticZulu
Heimdallr
0
5
2
0.2
W
2
0
6
5
W
5
1
4
7
L
Neith
0
3
0
0
L
Cthulhu
SumYungBoi
Cthulhu
4
3
0
1.33
L
0
5
2
0.2
W
Athena
2
0
5
4.5
L
0
3
0
0
W
Izanami
un1que1012
Izanami
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,353
Damage
34,174
46,843
Taken
44,695
21,482
Mitigated
21,103
8,575
Healing
16,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
8,849
1,374
0
5,964
11,722
6,678
0
5,482
6,240
0
47,855
L
Heimdallr
ChaoticZulu
Heimdallr
5,214
1,266
0
732
8,917
2,648
0
2,510
6,407
0
37,325
W
7,407
3,035
0
2,785
7,750
2,893
391
2,530
5,220
0
59,313
W
6,892
1,339
0
941
6,576
1,998
297
552
6,024
68,410
2,578
L
Neith
5,154
2,253
0
996
6,000
1,835
0
1,556
4,444
0
46,257
L
Cthulhu
SumYungBoi
Cthulhu
7,436
1,868
0
3,100
11,748
8,351
0
529
11,219
34,158
0
L
4,664
1,693
0
2,922
10,207
3,034
0
2,037
8,170
0
41,455
W
Athena
2,943
896
1,735
1,946
9,774
6,537
76
2,160
7,614
17,675
0
L
4,885
2,154
0
825
9,971
5,614
0
2,881
7,090
11,961
0
W
Izanami
un1que1012
Izanami
8,083
5,045
0
2,653
8,873
2,997
2,585
1,597
7,276
0
62,993

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,190
Gold Earned
41,941
352
Minions Killed
465
0
Camps Cleared
0
1,282,476
Distance Traveled
1,343,688
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,206
631
95
7
0
245,257
7
L
Heimdallr
6,355
489
76
6
0
281,836
0
W
Medusa
7,707
593
93
7
0
229,469
0
W
Poseidon
9,076
698
123
9
0
295,948
1
L
Neith
6,016
463
95
7
0
231,576
1
L
Cthulhu
7,482
576
82
6
0
239,274
1
L
Susano
6,608
508
85
7
0
280,033
4
W
Athena
7,364
566
31
2
0
264,915
1
L
Atlas
5,729
441
14
1
0
249,757
1
W
Izanami
9,588
738
123
9
0
308,099
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role