Player Matchup

Sun Wukong
Sun Wukong
RedneckSpartan1
Sun Wukong
Level 149
God Stats
77W - 38L
1,660 SR
Queue Stats
392W - 256L
1,741 Elo+
Party 1
Zeus
Zeus
SpooderLady
Zeus
Level 124
God Stats
8W - 5L
1,541 SR
Queue Stats
102W - 64L
1,714 Elo+
Party 1
Bacchus
Bacchus
knnino
Bacchus
Level 107
God Stats
29W - 25L
1,391 SR
Queue Stats
272W - 318L
1,550 Elo+
Solo
Team Averages
Level 127
1,531 SR
1,668 Elo+

VS

Team Averages
Level 60
1,579 SR
1,545 Elo+
Hercules
Hercules
 
Hercules
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
AvatarAlter
Danzaburou
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 11L
1,612 Elo+
Party 2
Agni
Agni
WinterzLight
Agni
Level 45
God Stats
10W - 6L
1,737 SR
Queue Stats
86W - 48L
1,522 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
RedneckSpartan1
Sun Wukong
16
7 / 2 / 7
11,028
788
17,591
19,559
14,454
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 1 / 7
10,577
756
14,385
6,697
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
knnino
Bacchus
14
3 / 4 / 5
10,359
740
5,622
12,258
13,020
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
2 / 4 / 4
9,253
661
10,788
20,030
13,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
AvatarAlter
Danzaburou
13
4 / 4 / 2
10,024
716
11,663
11,827
4,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 4
8,885
635
8,464
10,654
3,744
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
14
Kills
7
7
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
4
4
1
L
Danzaburou
AvatarAlter
Danzaburou
4
4
2
1.25
W
Sun Wukong
RedneckSpartan1
Sun Wukong
7
2
7
5.25
W
4
1
7
7.5
L
1
6
4
0.5
W
Bacchus
knnino
Bacchus
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,598
Damage
30,915
38,514
Taken
42,511
29,485
Mitigated
21,941
12,035
Healing
9,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
10,788
4,560
0
6,780
20,030
13,400
0
8,366
10,941
0
24,177
L
Danzaburou
AvatarAlter
Danzaburou
11,663
4,895
0
1,951
11,827
4,797
0
6,351
5,088
0
38,280
W
Sun Wukong
RedneckSpartan1
Sun Wukong
17,591
5,027
353
8,380
19,559
14,454
557
4,623
14,505
0
40,265
W
14,385
985
0
1,273
6,697
2,011
994
813
5,649
62,484
0
L
8,464
467
0
380
10,654
3,744
0
5,576
4,702
27,195
0
W
Bacchus
knnino
Bacchus
5,622
774
0
2,029
12,258
13,020
0
3,589
8,390
17,821
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,964
Gold Earned
28,162
164
Minions Killed
128
8
Camps Cleared
4
795,931
Distance Traveled
730,785
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,253
661
39
3
1
252,385
2
L
Danzaburou
10,024
716
53
4
3
235,640
0
W
Sun Wukong
11,028
788
38
3
1
284,868
3
W
Zeus
10,577
756
107
8
5
260,133
0
L
Agni
8,885
635
36
3
0
242,760
1
W
Bacchus
10,359
740
19
1
2
250,930
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role