Player Matchup

Ares
Ares
Dowak1
Ares
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Eset
Eset
IsRaaeeLLx
Eset
Level 158
God Stats
5W - 1L
1,623 SR
Queue Stats
360W - 369L
1,481 Elo+
Solo
Amaterasu
Amaterasu
QuieroUnPan
Amaterasu
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,356 Elo+
Party 1
Bastet
Bastet
Yakakushy
Bastet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 17L
1,628 Elo+
Solo
Olorun
Olorun
joao00gamer
Olorun
Level 136
God Stats
6W - 4L
1,699 SR
Queue Stats
107W - 66L
1,500 Elo+
Solo
Team Averages
Level 100
1,564 SR
1,493 Elo+

VS

Team Averages
Level 94
1,504 SR
1,515 Elo+
Awilix
Awilix
ITZ Kayle
Awilix
Level 129
God Stats
0W - 6L
1,500 SR
Queue Stats
28W - 31L
1,743 Elo+
Solo
Zhong Kui
Zhong Kui
Lua_Gala99
Zhong Kui
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 129L
1,403 Elo+
Solo
Kumbhakarna
Kumbhakarna
M13MMB13M
Kumbhakarna
Level 127
God Stats
3W - 1L
1,737 SR
Queue Stats
16W - 11L
1,463 Elo+
Solo
Apollo
Apollo
immmaa FLAME
Apollo
Level 89
God Stats
1W - 4L
1,500 SR
Queue Stats
312W - 320L
1,429 Elo+
Solo
Neith
Neith
whereYaAt
Neith
Level 64
God Stats
0W - 3L
1,285 SR
Queue Stats
64W - 77L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Dowak1
Ares
16
3 / 5 / 15
10,585
481
7,916
20,525
22,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
15 / 4 / 5
13,499
614
29,978
21,023
9,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
QuieroUnPan
Amaterasu
17
6 / 4 / 7
10,711
487
12,852
21,365
23,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
Yakakushy
Bastet
16
6 / 5 / 7
10,310
469
9,548
18,957
6,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Olorun
7
1 / 2 / 2
7,037
320
3,527
3,768
1,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
ITZ Kayle
Awilix
16
3 / 9 / 6
10,255
466
11,533
19,588
6,465
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
Lua_Gala99
Zhong Kui
20
5 / 4 / 3
12,787
581
17,320
22,662
22,322
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kumbhakarna
M13MMB13M
Kumbhakarna
8
2 / 3 / 2
7,818
355
2,122
4,736
2,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
16
8 / 9 / 3
11,348
516
14,672
21,190
5,649
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Neith
whereYaAt
Neith
18
2 / 6 / 9
11,392
518
18,696
14,906
4,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
43
31
Kills
20
20
Deaths
31
36
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ares
Dowak1
Ares
3
5
15
2.1
L
Awilix
ITZ Kayle
Awilix
3
9
6
0.67
W
15
4
5
4.38
L
Zhong Kui
Lua_Gala99
Zhong Kui
5
4
3
1.63
L
Kumbhakarna
M13MMB13M
Kumbhakarna
2
3
2
1
W
Amaterasu
QuieroUnPan
Amaterasu
6
4
7
2.38
W
Bastet
Yakakushy
Bastet
6
5
7
1.9
L
Apollo
8
9
3
1.06
W
Olorun
1
2
2
1
L
Neith
whereYaAt
Neith
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,821
Damage
64,343
85,638
Taken
83,082
62,623
Mitigated
41,636
23,889
Healing
23,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Dowak1
Ares
7,916
555
0
2,045
20,525
22,205
99
2,787
17,738
19,070
0
L
Awilix
ITZ Kayle
Awilix
11,533
4,355
0
4,159
19,588
6,465
21
9,203
10,205
0
57,656
W
29,978
2,763
2,610
7,958
21,023
9,117
1,624
5,648
15,375
102,932
2,643
L
Zhong Kui
Lua_Gala99
Zhong Kui
17,320
2,588
0
9,380
22,662
22,322
279
10,030
11,845
91,737
0
L
Kumbhakarna
M13MMB13M
Kumbhakarna
2,122
629
0
558
4,736
2,753
0
2,115
2,621
9,175
0
W
Amaterasu
QuieroUnPan
Amaterasu
12,852
3,321
0
4,522
21,365
23,126
1,056
7,350
14,015
6,080
39,937
W
Bastet
Yakakushy
Bastet
9,548
2,242
0
5,451
18,957
6,874
0
2,475
16,482
0
62,716
L
Apollo
14,672
8,754
0
5,317
21,190
5,649
3,314
12,920
8,040
0
71,602
W
Olorun
3,527
1,839
146
1,157
3,768
1,301
0
1,182
2,586
20,423
3,106
L
Neith
whereYaAt
Neith
18,696
7,330
0
3,991
14,906
4,447
1,858
7,713
7,091
0
90,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,142
Gold Earned
53,600
390
Minions Killed
550
0
Camps Cleared
0
1,752,517
Distance Traveled
1,609,373
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,585
481
22
1
0
411,104
0
L
Awilix
10,255
466
87
4
0
409,173
3
W
Eset
13,499
614
158
7
0
373,693
5
L
Zhong Kui
12,787
581
184
8
0
320,396
5
L
Kumbhakarna
7,818
355
14
1
0
140,224
1
W
Amaterasu
10,711
487
78
4
0
405,933
1
W
Bastet
10,310
469
82
4
0
431,414
2
L
Apollo
11,348
516
108
5
0
361,401
0
W
Olorun
7,037
320
50
2
0
130,373
1
L
Neith
11,392
518
157
7
0
378,179
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role